Hi Don, if you can make window holes in the outer shell (inner shells are done) that would be great. I found that whatever I did, the external normals didn't look right (to the point of being unacceptably wonky). As I previously mentioned, I think I can make the windows work by arranging the mesh and group sequence correctly (but this impacts on animations, mesh deletions etc. so I haven't got around to it yet!). Anyway, if you have any success making window holes, drop me a lineI can help with the windows if you need.
@francisdrake - Thanks for the detailed post! Yes, I use the Boolean functions for making window holes too. Works pretty well most of the time. For some reason not working for me in this instance.
Cheers,
BrianJ
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