New Orbiter Beta Released (r.13, Mar 7, 2015)

sndjulian

New member
Joined
Oct 13, 2014
Messages
2
Reaction score
0
Points
0
Location
Sibiu
Orbiter 2015 beta Atlantis problem

Hi eveyone!

I was wondering if any of you had this following problem: after the external tank separation of the atlantis shuttle, when I try to roll/yaw/pitch, the bay doors open as soon as I press any of the attitude controll buttons. Can this be fixed by modifying something the keymap.cfg?

Thanks!
 

Abloheet

Addon Developer
Addon Developer
Joined
Apr 18, 2009
Messages
179
Reaction score
5
Points
33
Location
Kolkata,West Bengal
The Atlantis Bug

I have seen this bug only in the D3D9 client. Doesnot happen in the inline client
 

Abloheet

Addon Developer
Addon Developer
Joined
Apr 18, 2009
Messages
179
Reaction score
5
Points
33
Location
Kolkata,West Bengal
Progress?

What is the current progress in the beta development? Its been a while since any new information was posted. The inline client is ready for release, I think. Just the bug about cloud shadows, surface base shadows and updating all the default vessels to Vessel4, and writing the documentation and some utils for making and editing surface textures and terrain. Oh, and something needs to b done abt the autopilots
 

kuddel

Donator
Donator
Joined
Apr 1, 2008
Messages
1,645
Reaction score
162
Points
63
Hi,

we've had some problems with the hoster (CodePlex) which slowed things down a bit.

And as usual: It will be released when it's time to release ;)

You can of corse always get the source-code and build your own ("bleeding edge")
version.
Note however that issue reports should be made for "official" releases only.
It makes things easier to track and reproduce.

The next release will come! That's for sure! But don't press ;)

/Kuddel
 

jarmonik

Addon Developer
Addon Developer
Beta Tester
Joined
Mar 28, 2008
Messages
2,195
Reaction score
196
Points
63
Website
users.kymp.net
we've had some problems with the hoster (CodePlex) which slowed things down a bit.

The so called real life is keeping me occupied so I haven't had time to focus in the client development lately. I have not been aware of any problems on CodePlex those would have been slowing down anything. Lack of progress is a time issue not a technical issue. There was about one week down time on a project home page but during that time the SVN it-self was operational. Currently there is a lot of spam in the "issues" tab, which has never actually been used by the project. So, it's a minor cosmetic issues and I would like to see it cleaned up. For an example in SourceForge there are slightly different kind of spam on a project front pages, also known as Ads. So, I guess nothing's perfect.
 

malisle

Donator
Donator
Joined
Jul 8, 2012
Messages
110
Reaction score
0
Points
16
Are there any active torrents for Hi-Res beta textures? If there are, are they kept up to date with new tiles? I noticed that the map got a little bit more populated and I have no idea what tiles am I missing.

Alternatively, what is the best way to get all the latest textures in the most painless way and keep it updated?
 

Abloheet

Addon Developer
Addon Developer
Joined
Apr 18, 2009
Messages
179
Reaction score
5
Points
33
Location
Kolkata,West Bengal
Martins has implemented wind effects for Orbiter 2015. How, I dont know. If you enable force markers, you can see the drag around Atlantis when it is sitting in its launch pad. It also deflects ur projectory and makes runway landings harder
 

I00I

Not from this world
Joined
Nov 27, 2011
Messages
118
Reaction score
0
Points
16
I,ll dl 2015 beta when its completely crossed from beta..!!
Id like to know if 2015 is friendly to older cards like 2014?
“Mystery creates wonder and wonder is the basis of man's desire to understand.”:cheers:
 

kehengsite

New member
Joined
Jul 20, 2013
Messages
2
Reaction score
0
Points
0
Location
HIT
Website
spacefan.lofter.com
The Development Speed of Orbiter 2015 is Too...ooooo SLOW

Just as the title said, the rate of orbiter development progress is to SLOW. I think Martin should open this complicated project, and put it on Github, that would be good for the improve of Orbiter, to be honest. Hope that one day Martin will accept my suggestion. :tiphat::tiphat:
 

Iacomus Maximus

New member
Joined
Sep 10, 2010
Messages
29
Reaction score
0
Points
0
Location
Chelsea
2015 IS AMAZING

I,ll dl 2015 beta when its completely crossed from beta..!!
Id like to know if 2015 is friendly to older cards like 2014?

I Finally downloaded the latest 2015 (150307 r13) and the LowRes Earth/Moon and Clouds (I read you need all those)... and then fired it up!
It loaded almost immediately and there have been a ton of really nice changes that you'll see right away.


I say, yes, do it! :thumbup:

:cheers: :hailprobe:
 
Last edited:

reopen

New member
Joined
Jul 30, 2011
Messages
7
Reaction score
0
Points
0
I think i must be doing something wrong with the hires packs. I downloaded all 6 files and started unpacking them with 7z but only the first one unpacks all the others fail to work, same with the moon hires first one unpacks but the second doesn't. Have I as I usually do failed to read all of the instructions properly:)
 

jangofett287

Heat shield 'tester'
Joined
Oct 14, 2010
Messages
1,142
Reaction score
4
Points
53
They're multi-part archives. Only the first part will unpack, but it will unpack all the rest when you do.
 

Xyon

Puts the Fun in Dysfunctional
Administrator
Moderator
Addon Developer
Webmaster
GFX Staff
Donator
Beta Tester
Joined
Aug 9, 2009
Messages
6,639
Reaction score
122
Points
138
Location
10.0.0.1
Website
www.orbiter-radio.co.uk
Just as the title said, the rate of orbiter development progress is to SLOW. I think Martin should open this complicated project, and put it on Github, that would be good for the improve of Orbiter, to be honest. Hope that one day Martin will accept my suggestion. :tiphat::tiphat:

You are not the first to suggest such a thing. It may indeed happen eventually, but, at present Orbiter is a high quality closed source gift to us all, and it's no secret paying work has to come first (man's gotta eat, after all).

The next iteration of Orbiter will prove worth the wait.
 

Xyon

Puts the Fun in Dysfunctional
Administrator
Moderator
Addon Developer
Webmaster
GFX Staff
Donator
Beta Tester
Joined
Aug 9, 2009
Messages
6,639
Reaction score
122
Points
138
Location
10.0.0.1
Website
www.orbiter-radio.co.uk
I,ll dl 2015 beta when its completely crossed from beta..!!
Id like to know if 2015 is friendly to older cards like 2014?
“Mystery creates wonder and wonder is the basis of man's desire to understand.”:cheers:

Cards? Graphics cards? The actual renderer is unchanged, but for the large surface textures you'll probably see better performance with more VRAM. It should run, at least.
 

jarmonik

Addon Developer
Addon Developer
Beta Tester
Joined
Mar 28, 2008
Messages
2,195
Reaction score
196
Points
63
Website
users.kymp.net
Just as the title said, the rate of orbiter development progress is to SLOW. I think Martin should open this complicated project, and put it on Github, that would be good for the improve of Orbiter, to be honest. Hope that one day Martin will accept my suggestion. :tiphat::tiphat:
I personally find it a very impolite making suggestions like that. I am pretty happy in the progress that Martin has made with the Orbiter. There are a lot of open source projects making much lower progress. Open sourcing the Orbiter would not guarantee any better nor faster progress, it could also lead into a disaster.
 

dseagrav

Addon Developer
Addon Developer
Joined
Nov 4, 2010
Messages
117
Reaction score
0
Points
16
Didn't you get the package of coolaid that came with your monthly internet access bill? You were supposed to drink it. That's how I came to know that open source software is the all-singing all-dancing perfect solution to all problems.

(which is why NASSP sat for three years with almost no work being done on it before I came back)
 

GLS

Addon Developer
Addon Developer
Joined
Mar 22, 2008
Messages
4,292
Reaction score
485
Points
108
I apologize for my impatience but there was response on the bug report threads. Could these 2 bugs (this and this) be fixed for the 2015 edition?
 
Top