well... about that...
but i do see the science in it, i just doubted it for a moment
and i meant to ask before: can we have some expected [rough] specs of the ship?ones like
weight
fuel mass
Dv after scram stage
and for my own use;
landing gear wheelbase
craft length and wingspan (for all configurations)
and a rough turning radius for the beast*,
*im amidst making a spaceport in central Africa designed to accomodate XR5s, i would be devastated if this craft wasnt compatible with my taxiway system.
also, i might make a tug for it in UGCO if i can work out a nice way to do it, and if i can have a model to build my tug around (i get EXACT measurements from your model, so mine fits perfectly)
and finally, when do we get to see a model of this? if you are doing textures first, i suppose it would be a while, but i cant wait to see it (do the meshes first, then all the coding, so we get to see it nice and early)
thanks man!
hmm, let's see... as for the model, i´vé already started work on it... got the nose section and foward wing-body blend bits somewhat modelled... (i did spend a bunch of time just setting the 3ds max UI so that working with it is, you know... tolerable)
as for those specs, i'1m really not sure ATM... i can tell you that the G42-200 is just over the size of a 747 give or take... so that's about 85 meters long, as you can see here in this ship-vs-man size diagram:
not sure either about fuel capacity.... i don't wanna throw loose figures out there, so i'll do some measurements for volume, etc, when the model is a little more coherent....