or perhaps just implementing a good in game help menu, which is well supported and used by other addons (check out well & nomatters work with the CTV/ATV/LTV spacecraft)
perhaps in a more advanced state, i could add an in-sim manual...
Ark, you obviously didn't look up! :rofl: Thats a hell or a lot of switches that can't be moved yet! But I do agree that a cockpit map would be nice, and status indicators. Moach, if you make a map for the documentation, you can shade in the switches that don't move yet, and the switches that move but haven't been wired in, so we know.
Yeah I had that problem at first. A flight computer similar to the DG would be nice, with similar displays that I find to be extremely helpful as well as autopilots that make things much easier and more convenient.Not sure if this has already been addressed. I installed the addon, and loaded up the scenario, and got ... nothing. the scenario loads, but the ship is not there. I have the orbiter default cockpit, and it indicates no fuel. When I switch to external view, there is nothing there, no mesh, no textures, but the spacecraft is listed in the switch craft list. Does anybody know what's going on?
Edit:
Should have read more of the thread first. I'll go post this in the bug report thread listed above.
like a rock!
RAMCASTER (RAMX), a fictional combination RAM/SCRAM engine with a variable geometry inlet not unlike that envisioned for HOTOL. The G42-200 also has two combination turbojet/rocket engines for climb and orbit insertion, and two OMS engines for manoeuvering on orbit.Axel said:What kind of engine does it use, a sabre engine like Skylon or a scramjet?
Tuesday.raxo2222 said:When WIP2 of it will be released?
RAMCASTER (RAMX), a fictional combination RAM/SCRAM engine with a variable geometry inlet not unlike that envisioned for HOTOL. The G42-200 also has two combination turbojet/rocket engines for climb and orbit insertion, and two OMS engines for manoeuvering on orbit.
Shouldn't you know this if you've flown it?
Tuesday.