No special setup needed IMO... just take a DG and fly low and/or land at Edwards.
Ok, Thanks. I can reproduce the issue with that one. Here's a new D3D9Client.dll could you check if the problem is fixed ?I have the Antelope valley addon from Martin, which should be "near" the official Orbiter download location.
A question to Jarmonik and eventually others about a very old issue : From the long time you hardly work on this awesome graphical client, have you found some solutions to fix "floating" shadows from generic building above the terrain ? I cannot bear to see them while landing on the earth, so that I prefer to disable shadows . But as I see, it seems to be only related to generic building (those provided in Orbiter 2016) and especially on sharp terrain. And curiously, those same buildings can be crossed by sunlight.
Sorry for the inconvenience