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Please look again.
I did. Three times because I wanted to be sure.
Please look again.
Yes, but it still means that not everything in the simulation must be a nominal situation. Especially the BFS error messages that can be seen blinking there. Still, the tapes go life on SSME ignition, as it would happen with the old DDS.
I did. Three times because I wanted to be sure.
The only thing I see moving at ~T-6s is the SSME Pc meters.
Did you use the vibrations or the event timer as reference? I used the latter.
On top of this, the DPS supports the video. Are you sure the data you have isn't for the MCDS cockpit?
Event timer, and I also count down in my head.
As far as I can tell so far, the majority of the GPC software did not change for the MEDS. The changes had mostly been kept minimal, in comparison to the planned CAU upgrade.
Especially GPC communications with DEUs and DDUs did not get replaced by new communications with the IDPs, instead the IDP did learn just 2 new instructions in comparison to the DEU for allowing the new navigation symbols in the PFD HSI. The rest remained the same. The DEU IPL had still been done by the GPC, but the majority of the data was dropped, only the static formats had been loaded into the IDP.
You're probably right, and what you say is happening "behind the scenes", but if the data isn't displayed in MM101, it doesn't matter if it is available at T-30s or T-10s.
That is not that simple - remember the concept of memory overlays.
A number of software tasks are enabled by flags set by the RSLS. For example when the IMUs are uncaged and allowed to freely move at T-30 seconds, the software processes for the IMU are also reacting to the changed state. Guidance internal means, that the navigation software is already processing the IMUs and observe the gimbal angles.
What changes at transition from MM101 to MM102 is the front-end application, the tasks and displays that are supporting it. SRB flight open loop guidance is commanding the shuttle, aerosurface load relief software is scheduled to wait for its trigger event, etc. For that, the preflight software is cancelled, the RSLS remains active as before, RM and SOPs are active with their subsystems. Navigation for example is resident in the whole G1, but it is only activating when the navigation sources are active.
Thus, the transition from 101 to 102 is no sudden change for the majority of the systems, as it is for the DPS displays. Rather a gradual sequence of changes in a short period of time.
Is there any word on when the old v2.0 entry in Orbit Hangar is going to be replaced?
The Space Shuttle had a 30 year run like none other. Four times I was blessed with the opportunity to travel to space aboard this marvelous spacecraft. There has never been a vehicle quite like it: a reusable spacecraft, with the beauty of an airplane, the capacity to carry eight astronauts to space and a 60-foot payload bay. The Shuttle’s three-decade long run was nothing short of remarkable.
I'll see it I can work it into the manual. Page 2 seems a good place.What about putting this quote of Charlie Bolden into the SSU manual?
(Source: WIRED: Congress, Don’t Make Us Hitch Rides With Russia. Love, NASA)
I think that there can be hardly a better official summary about this program.
I'm not quite sure what you mean... I think a few video tutorials would help newbies in knowing that the APUs are started by flipping switch whatever on panel R2, and so on. All of this while following the checklists, so the user gets to see how they are used.EDIT: And another old idea rewarmed - what kind of support in the SSU modules would be needed to include simple short tutorial missions? Like how to program a OMS burn. Or the prelaunch preparations.
... Or we could hire some (now) unemployed shuttle "teachers" to teach our users :lol:.
It´s just switch from Spanish to English and record videos.
We can talk/plan about it.
I think I could do that, since I make trainings about the Shuttle in my simgroup (Remember that we use SSU and make full rendezvous missions, I think I have the knowledge).
It´s just switch from Spanish to English and record videos.
We can talk/plan about it.
Sad to report I just found the first (major) 3.0 bug: Challenger has Columbia's black wing chines.
BTW: as we have separate textures, could we change the textures of Discovery to add what I call "Discovery's tear"? (black tiles below the PLT windows)
Yes they do, as did Columbia and Challenger, but Discovery has more black tiles there than all the others.