I have an idea of simulating some effects of [ame="http://en.wikipedia.org/wiki/South_Atlantic_Anomaly"]South Atlantic Anomaly[/ame].
Inside simulation it can randomally turn on and off MFD's, mess with MFDs and other systems (RCS bursts, hud visual artifacts), maybe some "visual effects" like flashes reported by astronauts over the area.
Any thoughts?
Inside simulation it can randomally turn on and off MFD's, mess with MFDs and other systems (RCS bursts, hud visual artifacts), maybe some "visual effects" like flashes reported by astronauts over the area.
Any thoughts?