dgatsoulis
ele2png user
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1st stable version released. Please see post #7 in this thread for details
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2nd stable version released. See link at end of this post
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beta version 0.5 released. See link at end of this post
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beta version 0.6 released. See link at end of this post
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beta version 0.7 released. See link at end of this post
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---------------------------------------------!!!!IMPORTANT!!!!-------------------------------------------------------
1.If you have a previous version of this addon, please delete the folder : Config\CrewMFD , before installing v0.7
2.To be able to hear the breathing sound, you need OrbiterSound 5.0 installed (link)
3.If you are using XRSound, install Sound Bridge OS (link) and then activate both XRSound and OrbiterSound in the modules tab.
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Usage:
1. Download the link at the end of this post and unzip in your Orbiter directory.
2.Run the 'CrewSwap-Ready for Takeoff to ISS' scenario.
(You can use the script in any scenario you want, either by entering the line 'Script crewmfd' (without the quotes) in your scenario (in the BEGIN_ENVIRONMENT END_ENVIRONMENT section) or by bringing up TerminalMFD, pressing INP, typing: run('crewmfd') and pressing enter.
3. Close and reopen the Ravenstar's docking port. (Ctrl-K) -you don't have to wait for it to fully close, but it needs to be set back to fully open
4. Open the Ravenstar's outer airlock. (Ctrl-O) -you don't have to wait for it to fully close, but it needs to be set back to fully open
5.Follow the instructions/answer the questions on screen.
MMU KEYS:
On ground: A, D = Turn left,right, W = accelerate, S = decelerate/stop, LShift-S = reverse.
In space: Standard use of RCS thrusters (rotation/translation).
Pressing the E key when close to a docking port, ends the EVA and the focus is shifted to the dock's vessel.
Other:
The crew of your XR2 is stored in the Config\CrewMFD\(shipname).cfg file. You can edit the file with the notepad to add/remove crew. If you delete the file, the crew of your ship will be reset to the default.
------------------------------------------------------------------------------------------------------------------------------
A lot of things added/changed/fixed, so please remove the previous version before installing this one. (It will work even if you don't, but I don't want to chase any bugs that might be present if you don't remove the previous version). Very important to at least remove the Config\CrewMFD\ folder before installing this version.
Additions/Changes/Bug fixes
-Changed the ground EVA buttons to WASD (front,left,back,right) and E to enter docking port.
-Fixed: CTD when entering docking port from EVA
-Fixed: Pilot and copilot not visible when XR2 heatshield effect is on
-Fixed: Script crashing when user input was invalid/out of range
-Fixed*: EVA in space moving the XR2 by a few hundred meters. See notes below
-Added: Crew member weight is added to ship weight.
-Added: Option to EVA all crew when landed.
-Added: Option to add/change multiple or all crew members at once! New crew compliment with a single entry!
-Added: (in ship) Helmets on/off animation (RCS and AFCS = OFF, helmets off)
-Added: Other ship to XR2 crew transfers (see supported ships below)
-Added: Oxygen timer in EVA HUD.
-Added: Better EVA VC breathing sounds, low/critical oxygen warnings and death sound (no real gameplay impact yet).
-Added: CrewSwap Readme.txt in "add-on docs" folder with instructions.(wip)
-Added: 3 more crew members: Mark_Watney(The Martian), Camina_Drummer(The Expanse) and Bishop(Aliens). Total number of crew members: 42 (you can load 3 different XR2s with a completely different set of crew members!).
-Changed: Removed unneccessary alpha channels from textures to reduce size.
-Changed: Loaded XR2 crew members are removed from the selection pool.
-Added: Scenarios folder with instructions in the description.
-Added: "Ship has full compliment" sound when the max crew number for ship is reached. (see notes).
Notes:
-"Black Ground" when EVA crew member spawns. Simply tap the W and S keys to move it a little bit and the black ground goes away.
-EVA in space makes the XR2 jump. I tried my best to minimize this effect, but it's not possible to completely avoid it, because the lua script works in "post-step". When the code is migrated in MFD/C++ format, this part of the code will be in "pre-step", so the bug will be gone. For now, every time you EVA a crew member in space, the ship together with the EVA crew member "jump" by a few meters (less than 10) in a random direction. It was a few hundred meters in the previous version.
-Ships (classes) that you can transfer crew members to and from (either by EVA or docking the XR2):
Atlantis, max crew: 7 --no visuals of crew
DeltaGlider, max crew: 5 --no visuals of crew
DG-S, max crew: 5 --no visuals of crew
DeltaGliderIV, max crew: 5 --no visuals of crew
DeltagliderXR1, max crew: 5 --no visuals of crew
Dragonfly, max crew: 2 --no visuals of crew
ISS, max crew: 8 --no visuals of crew
Mir, max crew: 3 --no visuals of crew
ProjectAlpha_ISS, max crew: 8 --no visuals of crew
Wheel, max crew: 20 --no visuals of crew
XR2Ravenstar, max crew: 14 --full visuals of crew
XR5Vanguard, max crew: 14 --no visuals of crew
New video: (soon)
No more empty chairs in the XR2.
-You can load any crew member in any of the 14 XR2 seats.
-You can perform EVAs, both landed and in space.
-You can return back to the XR2, by getting the EVA crew member close to the docking port and pressing E.
-You can transfer crew between docked XR2s, by opening the outer airlock.
-The crew is persistent, tied to the XR2's name. You can have different XR2s with different crews in the same scenario.
-The mmus are based on Fred18's General Vehicle. They handle like "cars" on land, and like spacecrafts in space.
Crew members in this version (v0.7):
Amy_Farrah_Fowler (TBBT)
Benjamin_Sisko (StarTrek DS9)
Bishop (Aliens)
Bob_Behnken (RL)
Buzz_Aldrin (RL)
Camina_Drummer (The Expanse)
Chrisjen_Avasarala (The Expanse)
Deanna_Troi (StarTrek TNG)
Dr_Amelia_Brand (Interstellar)
Ellen_Ripley (Alien)
Geordi_la_Forge (StarTrek TNG)
Han_Solo (StarWars)
Inara_Serra (Firefly)
Jadzia_Dax (StarTrek DS9)
James_Holden (The Expanse)
James_Kirk (StarTrek TOS)
Jean_Luc_Picard (StarTrek TNG)
Joseph_Cooper (Interstellar)
Kara_Miller (Default XR2)
Kara_Thrace (BTG)
Kathryn_Janeway (StarTrek Voyager)
Lee_Nash (Default XR2)
Leia_Organa (StarWars)
Malcolm_Reynolds (Firefly)
Mark Watney (The Martian)
Megan_McArthur (RL)
Melissa_Lewis (The Martian)
Mr_Data (StarTrek TNG)
Naomi_Nagata (The Expanse)
Neil_Armstrong (RL)
Nyota_Uhura (StarTrek TOS)
Rhea_Seddon (RL)
Robert_Gibson (RL)
Sally_Ride (RL)
Seven_of_Nine (StarTrek Voyager)
Sheldon_Cooper (TBBT)
Spock_son_of_Sarek (StarTrek TOS)
Tasha_Yar (StarTrek TNG)
Valentina_Tereshkova (RL)
William_Adama (BTG)
William_Riker (StarTrek TNG)
Yuri_Gagarin (RL)
Crew members work in progress:
Zoe_Washburne (Firefly)
Howard Wolowitz (TBBT)
Upcomming versions:
-crew visuals for some ships, I'll start with the deltagliders and we'll see from there.
-mmu code cleanup
-Death effect for mmus with no oxygen.
-Atmosphere check and helmet removal for EVAs on ground with oxygen atmosphere.
-Grappable and usable turbopacks
-Cargo boxes (UCGO meshes) grapple and deployment.
-Convert the lua code to C++ MFD.
Link for latest beta version (0.7)
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----------------------------------------------------------------------------------
----------------------------------------------------------------------------------
----------------------------------------------------------------------------------
----------------------------------------------------------------------------------
----------------------------------------------------------------------------------
beta version 0.7 released. See link at end of this post
----------------------------------------------------------------------------------
---------------------------------------------!!!!IMPORTANT!!!!-------------------------------------------------------
1.If you have a previous version of this addon, please delete the folder : Config\CrewMFD , before installing v0.7
2.To be able to hear the breathing sound, you need OrbiterSound 5.0 installed (link)
3.If you are using XRSound, install Sound Bridge OS (link) and then activate both XRSound and OrbiterSound in the modules tab.
------------------------------------------------------------------------------------------------------------------------
Usage:
1. Download the link at the end of this post and unzip in your Orbiter directory.
2.Run the 'CrewSwap-Ready for Takeoff to ISS' scenario.
(You can use the script in any scenario you want, either by entering the line 'Script crewmfd' (without the quotes) in your scenario (in the BEGIN_ENVIRONMENT END_ENVIRONMENT section) or by bringing up TerminalMFD, pressing INP, typing: run('crewmfd') and pressing enter.
3. Close and reopen the Ravenstar's docking port. (Ctrl-K) -you don't have to wait for it to fully close, but it needs to be set back to fully open
4. Open the Ravenstar's outer airlock. (Ctrl-O) -you don't have to wait for it to fully close, but it needs to be set back to fully open
5.Follow the instructions/answer the questions on screen.
MMU KEYS:
On ground: A, D = Turn left,right, W = accelerate, S = decelerate/stop, LShift-S = reverse.
In space: Standard use of RCS thrusters (rotation/translation).
Pressing the E key when close to a docking port, ends the EVA and the focus is shifted to the dock's vessel.
Other:
The crew of your XR2 is stored in the Config\CrewMFD\(shipname).cfg file. You can edit the file with the notepad to add/remove crew. If you delete the file, the crew of your ship will be reset to the default.
------------------------------------------------------------------------------------------------------------------------------
A lot of things added/changed/fixed, so please remove the previous version before installing this one. (It will work even if you don't, but I don't want to chase any bugs that might be present if you don't remove the previous version). Very important to at least remove the Config\CrewMFD\ folder before installing this version.
Additions/Changes/Bug fixes
-Changed the ground EVA buttons to WASD (front,left,back,right) and E to enter docking port.
-Fixed: CTD when entering docking port from EVA
-Fixed: Pilot and copilot not visible when XR2 heatshield effect is on
-Fixed: Script crashing when user input was invalid/out of range
-Fixed*: EVA in space moving the XR2 by a few hundred meters. See notes below
-Added: Crew member weight is added to ship weight.
-Added: Option to EVA all crew when landed.
-Added: Option to add/change multiple or all crew members at once! New crew compliment with a single entry!
-Added: (in ship) Helmets on/off animation (RCS and AFCS = OFF, helmets off)
-Added: Other ship to XR2 crew transfers (see supported ships below)
-Added: Oxygen timer in EVA HUD.
-Added: Better EVA VC breathing sounds, low/critical oxygen warnings and death sound (no real gameplay impact yet).
-Added: CrewSwap Readme.txt in "add-on docs" folder with instructions.(wip)
-Added: 3 more crew members: Mark_Watney(The Martian), Camina_Drummer(The Expanse) and Bishop(Aliens). Total number of crew members: 42 (you can load 3 different XR2s with a completely different set of crew members!).
-Changed: Removed unneccessary alpha channels from textures to reduce size.
-Changed: Loaded XR2 crew members are removed from the selection pool.
-Added: Scenarios folder with instructions in the description.
-Added: "Ship has full compliment" sound when the max crew number for ship is reached. (see notes).
Notes:
-"Black Ground" when EVA crew member spawns. Simply tap the W and S keys to move it a little bit and the black ground goes away.
-EVA in space makes the XR2 jump. I tried my best to minimize this effect, but it's not possible to completely avoid it, because the lua script works in "post-step". When the code is migrated in MFD/C++ format, this part of the code will be in "pre-step", so the bug will be gone. For now, every time you EVA a crew member in space, the ship together with the EVA crew member "jump" by a few meters (less than 10) in a random direction. It was a few hundred meters in the previous version.
-Ships (classes) that you can transfer crew members to and from (either by EVA or docking the XR2):
Atlantis, max crew: 7 --no visuals of crew
DeltaGlider, max crew: 5 --no visuals of crew
DG-S, max crew: 5 --no visuals of crew
DeltaGliderIV, max crew: 5 --no visuals of crew
DeltagliderXR1, max crew: 5 --no visuals of crew
Dragonfly, max crew: 2 --no visuals of crew
ISS, max crew: 8 --no visuals of crew
Mir, max crew: 3 --no visuals of crew
ProjectAlpha_ISS, max crew: 8 --no visuals of crew
Wheel, max crew: 20 --no visuals of crew
XR2Ravenstar, max crew: 14 --full visuals of crew
XR5Vanguard, max crew: 14 --no visuals of crew
New video: (soon)
No more empty chairs in the XR2.
-You can load any crew member in any of the 14 XR2 seats.
-You can perform EVAs, both landed and in space.
-You can return back to the XR2, by getting the EVA crew member close to the docking port and pressing E.
-You can transfer crew between docked XR2s, by opening the outer airlock.
-The crew is persistent, tied to the XR2's name. You can have different XR2s with different crews in the same scenario.
-The mmus are based on Fred18's General Vehicle. They handle like "cars" on land, and like spacecrafts in space.
Crew members in this version (v0.7):
Amy_Farrah_Fowler (TBBT)
Benjamin_Sisko (StarTrek DS9)
Bishop (Aliens)
Bob_Behnken (RL)
Buzz_Aldrin (RL)
Camina_Drummer (The Expanse)
Chrisjen_Avasarala (The Expanse)
Deanna_Troi (StarTrek TNG)
Dr_Amelia_Brand (Interstellar)
Ellen_Ripley (Alien)
Geordi_la_Forge (StarTrek TNG)
Han_Solo (StarWars)
Inara_Serra (Firefly)
Jadzia_Dax (StarTrek DS9)
James_Holden (The Expanse)
James_Kirk (StarTrek TOS)
Jean_Luc_Picard (StarTrek TNG)
Joseph_Cooper (Interstellar)
Kara_Miller (Default XR2)
Kara_Thrace (BTG)
Kathryn_Janeway (StarTrek Voyager)
Lee_Nash (Default XR2)
Leia_Organa (StarWars)
Malcolm_Reynolds (Firefly)
Mark Watney (The Martian)
Megan_McArthur (RL)
Melissa_Lewis (The Martian)
Mr_Data (StarTrek TNG)
Naomi_Nagata (The Expanse)
Neil_Armstrong (RL)
Nyota_Uhura (StarTrek TOS)
Rhea_Seddon (RL)
Robert_Gibson (RL)
Sally_Ride (RL)
Seven_of_Nine (StarTrek Voyager)
Sheldon_Cooper (TBBT)
Spock_son_of_Sarek (StarTrek TOS)
Tasha_Yar (StarTrek TNG)
Valentina_Tereshkova (RL)
William_Adama (BTG)
William_Riker (StarTrek TNG)
Yuri_Gagarin (RL)
Crew members work in progress:
Zoe_Washburne (Firefly)
Howard Wolowitz (TBBT)
Upcomming versions:
-crew visuals for some ships, I'll start with the deltagliders and we'll see from there.
-mmu code cleanup
-Death effect for mmus with no oxygen.
-Atmosphere check and helmet removal for EVAs on ground with oxygen atmosphere.
-Grappable and usable turbopacks
-Cargo boxes (UCGO meshes) grapple and deployment.
-Convert the lua code to C++ MFD.
Link for latest beta version (0.7)
Last edited: