Permission to use Orbiter mesh file format

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camelopardis

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Hi,

As I've said in other thread, I'm developing a game like Elite or Frontier and I would like to use the Orbiter mesh file format to import 3d objects to my game. I would use this format because there exists already exporters to .msh like the blorbiter export script for the Blender 3d editor.

I would not use any Orbiter addon meshes, only Blender objects of my own.

Once imported I would use a binary format of my own for the objects.

So I'd like to know if I have permission to do this.

Thanks in advance

As a final note, the game will be based on Java and OpenGL so it will run on most platforms. It will be open source.
 

dbeachy1

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Questions like this should be handled privately via PM or email to Martin directly; thread locked. [Martin's forum ID is martins and his email is on the "About" tab of the Orbiter launchpad.]

Thanks,
O-F Staff
 
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