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Hi,
As I've said in other thread, I'm developing a game like Elite or Frontier and I would like to use the Orbiter mesh file format to import 3d objects to my game. I would use this format because there exists already exporters to .msh like the blorbiter export script for the Blender 3d editor.
I would not use any Orbiter addon meshes, only Blender objects of my own.
Once imported I would use a binary format of my own for the objects.
So I'd like to know if I have permission to do this.
Thanks in advance
As a final note, the game will be based on Java and OpenGL so it will run on most platforms. It will be open source.
As I've said in other thread, I'm developing a game like Elite or Frontier and I would like to use the Orbiter mesh file format to import 3d objects to my game. I would use this format because there exists already exporters to .msh like the blorbiter export script for the Blender 3d editor.
I would not use any Orbiter addon meshes, only Blender objects of my own.
Once imported I would use a binary format of my own for the objects.
So I'd like to know if I have permission to do this.
Thanks in advance
As a final note, the game will be based on Java and OpenGL so it will run on most platforms. It will be open source.