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- Mar 28, 2008
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Hello,
I would need a simple mesh for Orbiter development in Orbiter's (*.msh) format and I don't have proper tools/time to study a use of them. It's a unit sized cube (i.e 8 vertices and 12 triangles) corners (1,1,1) and (-1,-1,-1). Camera would be inside the cube and normals facing inside. No texcoords needed. Thanks.
I would need a simple mesh for Orbiter development in Orbiter's (*.msh) format and I don't have proper tools/time to study a use of them. It's a unit sized cube (i.e 8 vertices and 12 triangles) corners (1,1,1) and (-1,-1,-1). Camera would be inside the cube and normals facing inside. No texcoords needed. Thanks.