Orbiter Screenshot Thread

DaveS

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Beautiful sunrise over KSC with Discovery on the pad in preparation for the first Integrated Tanking Test (S0038, "sue 38") of the STS-114/LF1 pad flow.
 

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DaveS

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This is what I have now after playing around with the D3D9Client atmospheric settings some more. Should I post my Earth.atms.cfg file once I'm done?
 

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Buck Rogers

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Wip Viking

Having fun with O16 & D3d9
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More pictures in my gallery
 

n72.75

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Oh, that's very shiny. I like:yes:
 

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Made it to lunar orbit in the XR-2 for the first time in ages
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Donamy

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Astronaut Bob Behnken's view of the Endeavor capsule.
 

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CTarana45

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Flash Gordon Defending Mars

Flash Gordon defending Mars!
 

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Buck Rogers

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Flash Gordon defending Mars!
You got there before me! Been to the moon, mars is next, fuel should be enough for a round trip.
BTW please install D3d9, it's worth it!

---------- Post added 07-13-20 at 12:37 AM ---------- Previous post was 07-12-20 at 11:53 PM ----------

Some addons I still sorely miss in O16:
2001
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Space1999
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Direct imports to O16 & D3d9, Bugs are (of course) tochdown points, bases, and unfortunately a HUD baydoor animation problem. But they do look good IMO.
 

Urwumpe

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Some addons I still sorely miss in O16:
2001
Direct imports to O16 & D3d9, Bugs are (of course) tochdown points, bases, and unfortunately a HUD baydoor animation problem. But they do look good IMO.


Fixing the vehicles is no big deal, but the bases need a lot of effort and a design decision: Adapt the bases to the real topography? Change the topography of the moon?


The first choice would be the best in preserving the real elevation data of Orbiter and save some disk space. The second would allow letting the bases look like in the movie.
 

4throck

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The best solution for legacy addons would be to recover that D3D9 version with autobase flatten....
Have it as a user selectable option and we are all good.

---------- Post added at 17:52 ---------- Previous post was at 17:48 ----------

For the record, here's the discussion about it:
https://www.orbiter-forum.com/showthread.php?t=40643
 

Buck Rogers

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ICARUS FIREFLY

Another WIP
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When I get this beast (1km long!) finished I was planning an Interslellar missions pack- but that opens another can of worms- it would be great to visit alien worlds with 3D terrain! But how would one even do that? Creating a whole world per hand would be probably impossible. Could one maybe use an Orulox algorythm as a basis?
 

80mileshigh

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jammer.jpg

FYI all, I'm making good progress on my Deepstar update, which is proving to be a big undertaking. Sometimes though, I need to relax by making something else ...

This is a Boeing going. No ETA despite apparent proximity to the runway :)
 

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First Landing At New Airport

Wide Awake International.

Thanks, Guys!

Christopher Tarana
 

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n72.75

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If you look verry hard, you can see there is actually a SIVb in this image.

uc


Let's hope my quick saves worked, because I'm going to bed and one P20/34 marking sequence was enough for tonight(morning).
 

n72.75

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Well, looks like I actually managed to perform the rendezvous (bit heavy on the RCS usage, but I can always give it another go later)

uc


uc


uc


uc


uc


Not an easy process. I definitely want to try this one from the beginning again.

I do in fact have some sort of sinus-infection going on, which made for an authentic experience:lol:.
 
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CTarana45

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FireFly Docked To The ISS!

FireFly docked to the ISS! Which Version of Orbiter?

Thanks, Jon!

Christopher Tarana
 

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Buck Rogers

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FireFly docked to the ISS! Which Version of Orbiter?

Thanks, Jon!

Christopher Tarana
That was/ is a really great addon!

---------- Post added at 08:16 PM ---------- Previous post was at 06:39 PM ----------

WIP Viking
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---------- Post added at 08:26 PM ---------- Previous post was at 08:16 PM ----------

Tribute.
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