New build is out
New builds are published for Orbiter 2016 and Beta. Available from additional downloads section due to "Beta" status.
- Dave's reflection issue should be fixed
- Donamy's local lights issue in GenericCameraMFD should be fixed
- An attempt is made to fix
Clipper's planet issue. Feedback required.
- Kuddel's local lights on lunar surface issue should be fixed.
- Some animation related bugs have been fixed. (Related to a use of negative amin state)
- Some other lunar surface rendering issues have been fixed.
- Cloud shadow intensity over water has been increased.
- Nightlights intensity has been increased. (Plenty of nights visibility problems exists. Missing from certain tiles. Corrupted textures ???)
- SSU Over saturation issue remains. Proper fix is still unknown.
---------- Post added at 22:50 ---------- Previous post was at 22:47 ----------
Can't run D3D9 as it shuts down my PC....
I am sorry to hear that. We have invested a quite lot of efforts to keep the client available as many as possible.
Do you know why it doesn't run ? If not then could you post the logs ?