I did Apollo 11 mission from launch to splashdown.A quick reminder re: one question I had on AMSO. So technically speaking.. If I run an 'all mission AMSO' from launch... I should be able to follow it through from TLI all the way to PDI and landing ? And back ? 10x guys. Apologies if this has been answered elsewhere .
You need to follow the instructions that come with AMSO.
Do you have the required D3D9Client version ?
"linear interpolation" must be selected for Visual effects tab and "Experimental lunar surface interpolation" from D3D9Client configurations.
I see the microtextures in my installs no problem. However, could you explain the "Experimental lunar surface interpolation" a little more please? Can't find it in my installations.
Not wanting to detract from the question above - I also have another question., do the Surveyors appear as physical structures in the attached files ? Or its just the name of location ? Thanks Chief.Updated scenarios for Apollos 18, 19 and 20. A straight copy from the 2010 versions but no extra textures or detail, these only use stock Orbiter 2016 terrain.
To land you must use PersuitMFD.
I've also included some extra "bases" like the other Surveyor sites, polar locations or interesting places (Aristarchus, Clavius, Gassendi, Hyginus, vonKarman, Malapert, Shackleton).
There are no scenarios for these but if you place yourself in a proper orbit, you should be able to land. Be warned that some places have significant slopes
Audio can be added for individual missions through downloadable soundpacks. You can also make them yourself. All of the ones made for previous versions of AMSO are compatible with the newest version of AMSO for Orbiter 2016. I'm currently working on my soundpack for Apollo 14 and I plan on eventually doing one for Apollo 10.Thanks Nikogori !
The sounds / communication in AMSO - thus far I realize they are all based on Apollo 11. ‘The eagle has landed’ etc.
Can we also include other sounds for other apollos. ? If so - how
It's more historically accurate that you would have to go into P66 and manually pick a landing site. I know in previous versions of AMSO the automatic landing point is targeted for the edge of Little West Crater, in reality it was dangerously close to a boulder field surrounding West Crater. None of the auto landing sites are historically accurate to where the LMs actually landed, with exception to maybe Apollo 16. If you want the computer to do all the work then there's always redesignating the landing site using the arrow keys.Using the new Terrain Tool, here's the Apollo 11 landing site:
Extract to textures\moon
Notice that the default Tranquility Base is off relative to the actual landing site.
Orbiter/AMSP needs to be updated on this regard, using the data here http://lroc.sese.asu.edu/posts/938
So the automated landing will not put you on the historical place...
On the image I landed close the historical site (it's the light circle at the tip of the LEM's shadow).