My 5-year old laptop (504 MB RAM, 1.6 GHz Celeron M processor) can't even run this game. The load times are long, especially if I have more parts.
At least I have Orbiter.
At least I have Orbiter.
I'll break the news for my next KSP project here for two reasons:
1. I won't be smothered in hype like on the KSP forums
2. Orbiter fans will get the joke
The Bace Construction Co. Base Construction Kit!
Bace Construction Co. Copyright Baxton Serface, 2012.
even an orbitMFD (thing) would be nice, so you can burn whilst you watch your progress, and a burn calculator would make it even better
KSP orbit Mechanic provides a robust minimum-fuel transfer analysis for Hohmann, Bi-elliptic, and inclined transfer schemes. More specifically, it will compare available transfer methods and analyze which option provides the minimum-fuel solution for the transfer data provided (i.e. initial altitude, target altitude, terminal radius ratio, etc). It also provides a complete analysis for all bounded orbits (i.e. elliptical or circular).
So if you’re still wondering what that means read the following:
■ Once you’re in orbit, you’re going to need data to help you understand what kind of orbit you’ve achieved.
■ Want to go somewhere? Select your preferred transfer method (e.g. Hohmann, Bi-elliptic, Inclined Three-Impulse, etc.) and enter your known data. KSP Orbit Mechanic will give you all the data you need (and quite a bit more).
■ Want to intercept the Mun? Check out the Hohmann Transfer section and use 11400km for your outer orbit altitude; the data the follows will tell you the lead/lag angle needed to intercept the Mun, the Delta-Vs required to get out to the Mun’s circular orbit, and if a more efficient bi-elliptic transfer is available.
■ Want to see how much more massive Earth is when compared to Kerbin? How about the equatorial radius? Surface gravity? If you answered “yes” to any of these, or would like to know anything and everything there is to know about the game’s celestial bodies (and a few real ones), check out the Astronomical Objects section.
It takes a while to get use to the system but it is well worth it.
First muner orbits(5), then TKI and 19.9 gees on reentry.