KCB
New member
- Joined
- Jan 21, 2010
- Messages
- 50
- Reaction score
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- Points
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- Location
- UK/VN
- Website
- www.vpacconcept.org
I want to build a motion flight simulator. Not your average sim pit, a detailed tactile immersive cockpit to crew four, and I want cross cockpit visuals and displays of 270°. Next, a static extended platform to the rear through which you enter and exit the motion platform. This static platform will be the aft compartment of our vessel we are simulating, a second static simulator. The motion platform backs onto the static in a soft dock mode when maneuvers like atmospheric flight, injection burns or aero-breaking is no longer required. When orbit is established and the motion platform uses visual motion cuing only. And thus we would have achieved the ability to create mission profiles, stories, continues narratives, something very useful.
Lets call this first motion and static combination our ‘proof of concept’. Around this establish an entertainment centric business plan. A mission or social based business strategy, who’s purpose is to define a new path to advance scientific literacy within the general public. A plan that will allow us to build more systems, repeatedly, I don’t want a flight simulator for myself, I want one within reach of everyone, for everyone.
I want to bring these systems to within reach of every child (or adult) who cares, and redefine accessibility both in cost and location, charge the public to use these systems, use those funds to run, locate, man and replicate the systems to the next population center.
This would allow for nothing less than a ‘virtual public aerospace career’ for teams of four at a time. We don’t teach anyone to fly, we provide shiny new toys, access to flight, orbit, near earth objects, the inner-planets, the outer solar system , the heliosphere, then toss them the keys. We ‘enable’ a social dimension, encourage and cultivate self-organization and self-learning. We are not teachers, but as an informal learning practice our aim would be to inspire and prime for an education, to stimulate deeper relationships, emotional bonds, between the public and the relevant subject matter (was this not the thinking behind the creation of Orbiter?). Within this framework I want us to resurrect our pioneering spirit, cultivate forward looking attitudes in anticipation and hope for the 21st century.
I want a ‘capture strategy’ worthy of this century as we stand on the brink of our revitalized push into and beyond LEO. I want every 14 year old fueled and ignited after watching the next mission to the moon in hi def to find an outlet for that passion, unlike today. If you want greater support for humanities push into space then you have to build the subculture and strengthen that base. We need to build our pyramid on a good foundations.
We need the public in the game. I want us to use entertainment as the greatest jewel encrusted wooden horse we can push through their gates. I want them addicted to the aerospace career path, to the flying, building, and exploring, pushing for the next challenge just out of reach. I envision in every child’s wardrobe new pristine flight suits hanging next to rejected neglected moth eaten scout uniforms of a bye gone era, relics of the 19th and 20th centuries. I want visions and concepts for this century. There is nothing above that cannot be established or built today.
That’s all… does anyone else feel its about time to raise the bar?
Lets call this first motion and static combination our ‘proof of concept’. Around this establish an entertainment centric business plan. A mission or social based business strategy, who’s purpose is to define a new path to advance scientific literacy within the general public. A plan that will allow us to build more systems, repeatedly, I don’t want a flight simulator for myself, I want one within reach of everyone, for everyone.
I want to bring these systems to within reach of every child (or adult) who cares, and redefine accessibility both in cost and location, charge the public to use these systems, use those funds to run, locate, man and replicate the systems to the next population center.
This would allow for nothing less than a ‘virtual public aerospace career’ for teams of four at a time. We don’t teach anyone to fly, we provide shiny new toys, access to flight, orbit, near earth objects, the inner-planets, the outer solar system , the heliosphere, then toss them the keys. We ‘enable’ a social dimension, encourage and cultivate self-organization and self-learning. We are not teachers, but as an informal learning practice our aim would be to inspire and prime for an education, to stimulate deeper relationships, emotional bonds, between the public and the relevant subject matter (was this not the thinking behind the creation of Orbiter?). Within this framework I want us to resurrect our pioneering spirit, cultivate forward looking attitudes in anticipation and hope for the 21st century.
I want a ‘capture strategy’ worthy of this century as we stand on the brink of our revitalized push into and beyond LEO. I want every 14 year old fueled and ignited after watching the next mission to the moon in hi def to find an outlet for that passion, unlike today. If you want greater support for humanities push into space then you have to build the subculture and strengthen that base. We need to build our pyramid on a good foundations.
We need the public in the game. I want us to use entertainment as the greatest jewel encrusted wooden horse we can push through their gates. I want them addicted to the aerospace career path, to the flying, building, and exploring, pushing for the next challenge just out of reach. I envision in every child’s wardrobe new pristine flight suits hanging next to rejected neglected moth eaten scout uniforms of a bye gone era, relics of the 19th and 20th centuries. I want visions and concepts for this century. There is nothing above that cannot be established or built today.
That’s all… does anyone else feel its about time to raise the bar?