misha.physics
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By the way, what are shaders in Orbiter and how to use them?
By the way, what are shaders in Orbiter and how to use them?
It's not a clean way it's just reshade, where it modify how the programs render API renders things.By the way, what are shaders in Orbiter and how to use them?
Uh...Shaders are small but very smart sub-programs that compute the way a material is rendered in real-time. Good shaders are extremely efficient in terms of eye-candy, watch the difference between say stock KSP (bleh) and the modded versions you see around nowadays (cool). Of course, as a shader is a small program, it eats some GPU and/or CPU cycles.
Uh...
Shaders are more of a post processing. They do not care about material the only information is depth info and the frame itself. It has nothing to do with rendering materials in a different way.
What part of the article are you refering to? Shaders just change the way a material is rendered. How is my statement wrong?
What part of the article are you refering to? Shaders just change the way a material is rendered. How is my statement wrong?
EDIT : My bad OK, my phrasing was confusing, not originally what I wanted to say
Might have gotten the scale a bit wrong there...
It looks like aliens made a very successful Lunar impact mission, with an impactor at 99% lightspeed!Just my first attemp to make global elevation tiles:
Man, The Last of Us marketing is everywhere
