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Amazing xDThanks; you did a nice job with this. It sails into low Earth orbit fine, but reentry is a challenge.
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Peace,
cs
@Thunder Chicken can make it float and sail in Orbiter.Made a brig mesh for Orbiter, then realized I have no idea how to program a brig for Orbiter
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So, you know, if someone wanted to try something with it, here is the mesh and textures.
I could make the flag flutter too.@Thunder Chicken can make it float and sail in Orbiter.
By the way, great mesh and textures!
I would rather expect the R.L.S. Legacy...Now, where is Harlocks Arcadia....
Maybe the sails could also be slightly animated this way (even just a simple predefibed looping animation).I could make the flag flutter too.
Animating the mesh vertices is rather expensive, and there is a lot of sail. I think I can take sails up/down, but animating them will need to be considered carefully.Maybe the sails could also be slightly animated this way (even just a simple predefibed looping animation).
But maybe not, so it's not good idea (animation for sails).
Yes, I agree, and sail animation may look strange, since the sail should be tense.Animating the mesh vertices is rather expensive, and there is a lot of sail. I think I can take sails up/down, but animating them will need to be considered carefully.
This look amazing! Though looking at the first screen it look like the ship may be a bit too high on the water? Like the waterline should be a bit higher. Then again, maybe its just fine and the position of the ship is what give the illusion it's floating a bit too well.I claim this space program in the name of the King!
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It floats. 300 long tons seems to be a good displacement.

I basically just looked online for typical displacements and vessel lengths and picked something that looked right. It does bob around a lot like it is riding high. I can add some more weight and see if I can get something more agreeable. It's easy to adjust.This look amazing! Though looking at the first screen it look like the ship may be a bit too high on the water? Like the waterline should be a bit higher. Then again, maybe its just fine and the position of the ship is what give the illusion it's floating a bit too well.
When I started tinkering with sailing vessels I was thinking of something like the Black Pearl. Something with some bling and character. This is very much in line with that.Btw, I can edit the mesh if you need some sort of modification for animations and such. So don't hesitate to ask(I was thinking myself of adding some kind of lamps so some light sources could be added to see the ship in the dark. At bit like in Assassin's Creed, so I may wind up modifying the mesh anyway.
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I have only ever sailed my skiff. It will be interesting to see how this brig handles.Also I think I'll make a few tiny bases in the Caribbean to sail to and from. Nothing fancy, just for the sake of having destinations for the ship.



