Been working on some updates for OBM. [ame="http://www.orbithangar.com/searchid.php?ID=5607"]In case you're interested - Link to current version which doesn't have these features.[/ame]
New features:
- add bases to different planets
- object editor will show a grid - helpful for judging scale
- object editor has a "snap to grid" feature - good for aligning objects accurately
- object editor has undo/redo feature (ctrl-z/ctrl-y)
- can add existing bases from orbiter
- can add image files (.jpg or .bmp, possibly .png) to tiles - currently working on this. Hard to find a good user-interface for this. Kind of a pain to require separate files for each tile, and adding each one separately.
Choose your planet. List composed from your Orbiter install, so you will be able to add bases to custom planets (if they're in the sol.cfg file):
Select where on the planet (or moon) to place base (I haven't yet added the size adjustments for different DPI settings for this window). Planet images rendered straight from Orbiter .tex files:
Cape Canaveral added from Orbiter 2010:
Cape Canaveral in the object editor with 10 meter grid. EDIT: just realized the "sun" on the image. That's from my laptop's brightness setting. Just ignore it.:
Snap to grid - perfectly aligned hangars and landing pads. The "snap to grid" feature also restricts rotation to 15 degree increments. I thought that number was best to hit 0, 30, 45, 60 and 90 degree rotations.
Current "add image" UI. Right click on grid to add image (the planet image is also composed from the .tex file):
New features:
- add bases to different planets
- object editor will show a grid - helpful for judging scale
- object editor has a "snap to grid" feature - good for aligning objects accurately
- object editor has undo/redo feature (ctrl-z/ctrl-y)
- can add existing bases from orbiter
- can add image files (.jpg or .bmp, possibly .png) to tiles - currently working on this. Hard to find a good user-interface for this. Kind of a pain to require separate files for each tile, and adding each one separately.
Choose your planet. List composed from your Orbiter install, so you will be able to add bases to custom planets (if they're in the sol.cfg file):
Select where on the planet (or moon) to place base (I haven't yet added the size adjustments for different DPI settings for this window). Planet images rendered straight from Orbiter .tex files:
Cape Canaveral added from Orbiter 2010:
Cape Canaveral in the object editor with 10 meter grid. EDIT: just realized the "sun" on the image. That's from my laptop's brightness setting. Just ignore it.:
Snap to grid - perfectly aligned hangars and landing pads. The "snap to grid" feature also restricts rotation to 15 degree increments. I thought that number was best to hit 0, 30, 45, 60 and 90 degree rotations.
Current "add image" UI. Right click on grid to add image (the planet image is also composed from the .tex file):
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