Idea Mercury and Gemini add-on improvements

Saturn V

Addon Developer
Addon Developer
Donator
Joined
Mar 24, 2008
Messages
548
Reaction score
2
Points
0
Location
West Hell
Guys, I FINALLY got everything for LC14 & LC19 ready to go. Been trying to put the package together for several days so I can upload it, but when I drop it on a clean install, everything but the Atlas/Agena & Atlas/ATDA launches work.

The scenarios load fine but when you launch, you get ignition, and the booster starts to climb...then Orbiter crashes.

From what I can tell in the Orbiter log, it appears that there are several meshes missing...but I have NO idea what they are.

It seems like something is being called up by multistage2 or the CFG files (since it's only those 2 that crash) but I don't see any being called for that aren't accounted for.

Anybody got any idea how to isolate or track down the problem? Works fine in my original installation and I have tried comparing the 2, but I don't see an obvious cause.

Going crackers 'cause I really want to upload this monster...
 

liber

Member
Joined
Aug 15, 2008
Messages
950
Reaction score
2
Points
18
Location
Room
Website
www.bw.org
It seems like something is being called up by multistage2 or the CFG files

Open scenario files to see what is there related with multistage,maybe,then open a multistage folder in Orbiter Config folder,find if is there and file
related to scenario.

exp:
name:Multistage\Multistage2
STATUS Landed Earth
BASE Cape Canaveral:11
HEADING 0.00
PRPLEVEL 0:1.000 1:1.000
NAVFREQ 0 0
CONFIG_FILE Config\Multistage\name.ini

name.ini should be in a multistage folder,then open file to see what mesh use and from where.

Most likely mesh are not in Meshes folder multisage or thay are not proper link in name.ini file.

Solving this is to write down mesh name find it then copy to multistage folder and check in ini file for path.

Something like this:

[BOOSTER_1]
N=2
MeshName="Multistage\name of mesh"
Height=38.5
Diameter=3.71
EmptyMass=87543
FuelMass=502126
Thrust=14739770.25
angle=0.
off=(6.2,0.,2.115)
BurnTime=124.
ENG_TEX=Exhaust2
ENG_PSTREAM1=exhaust
ENG_PSTREAM2=contrail
 

Saturn V

Addon Developer
Addon Developer
Donator
Joined
Mar 24, 2008
Messages
548
Reaction score
2
Points
0
Location
West Hell
Well, in the install that does work, the meshes are in their own folders (GATV & ATDA) which are correctly called out in the ini and all is fine.

I did give your suggestion a try just to see what would happen and I get the same crash and the same notes in the orbiter log:


Finished initialising status
Finished initialising camera
Finished initialising panels
Finished setting up render state
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
>>> ERROR: No vessel class configuration file found for:
>>> ERROR: Stage
>>> [C:\Source\Orbiter\Vessel.cpp / 248]
>>> TERMINATING <<<


Trouble is, it doesn't say which meshes are supposedly missing and I swear, there's nothing required that isn't there (checked all my meshes, textures, cfg, ini, scenarios, etc). As I said earlier, it's just the Agena & ATDA that crash so the trouble has to be there, but I can't find what seems to be wrong.

Also seems to be a missing vessel class configuration and "stage error", but again, no clue as to what's missing. Same stuff runs fine in the install it was developed in, but not in a new one...and I've tried 7 more times over "clean" installs.

I'm at a total loss. Any other ideas....???
 
Last edited:

liber

Member
Joined
Aug 15, 2008
Messages
950
Reaction score
2
Points
18
Location
Room
Website
www.bw.org
Well I think multistage don't work without stage for some add-on,not shure...give a try download from Vinka site. ;)
 

IronRain

The One and Only (AFAIK)
Administrator
Moderator
News Reporter
Donator
Joined
Oct 11, 2009
Messages
3,484
Reaction score
404
Points
123
Location
Utrecht
Website
www.spaceflightnewsapi.net
Well I think multistage don't work without stage for some add-on,not shure...give a try download from Vinka site. ;)
I just tried this by deleting the stage.dll module but it won't affect the multistage launch. You just don't see the stage/fairing after stage/fairing sep.
 

Saturn V

Addon Developer
Addon Developer
Donator
Joined
Mar 24, 2008
Messages
548
Reaction score
2
Points
0
Location
West Hell
Just tried adding the stage.dll to the modules folder and got the same crash & exact same report in the Orbiter log... :suicide:
 

IronRain

The One and Only (AFAIK)
Administrator
Moderator
News Reporter
Donator
Joined
Oct 11, 2009
Messages
3,484
Reaction score
404
Points
123
Location
Utrecht
Website
www.spaceflightnewsapi.net
I think that you have added the meshname.msh extension in the .ini file. Try removing those extensions because it looks like orbiter/multistage thinks .msh is a mesh now..
 
Last edited:

Saturn V

Addon Developer
Addon Developer
Donator
Joined
Mar 24, 2008
Messages
548
Reaction score
2
Points
0
Location
West Hell
I think that you have added the meshname.msh extension in the .ini file. Try removing those extensions because it looks like orbiter/multistage thinks .msh is a mesh now..

Nope. Just checked the ini files. Where it calls for the name of the mesh, it's just the folder to look in and the mesh name itself...like so:

MESHNAME="GATV\Atlas-Agena_CONTRAIL"

This is madenning because it works as advertised in another installation (the one used to develop the thing) and this is just a direct copy of what I'm using there. Except this one won't fly!

Just copied the Meshes folder from the installation that works to the one that doesn't (just to see if it would find the missing meshes)...no joy...same old crash...same old message in the log.

Here's the ini file. I don't see anything amiss. Do you?


[MISC]
cog=0.5
focus=1

[SOUND]
MAIN_THRUST=Sound\GATV\Atlas-ENGINE.wav

[TEXTURE_LIST]
TEX_1=Exhaust
TEX_2=Exhaust2
TEX_3=Contrail1

[PARTICLESTREAM_1]
NAME=engine
SRCSIZE=0.9
SRCRATE=500
V0=0.05
SRCSPREAD=0.3
LIFETIME=0.43
GROWTHRATE=1.0
ATMSLOWDOWN=0.0
LTYPE=EMISSIVE
LEVELMAP=LVL_SQRT
LMIN=0
LMAX=1
ATMSMAP=ATM_PLOG
AMIN=1e-1140
AMAX=1
TEX=Contrail2

[PARTICLESTREAM_2]
NAME=engine2
SRCSIZE=0.9
SRCRATE=500
V0=0.05
SRCSPREAD=0.3
LIFETIME=0.43
GROWTHRATE=-0.4
ATMSLOWDOWN=0.0
LTYPE=EMISSIVE
LEVELMAP=LVL_SQRT
LMIN=0
LMAX=1
ATMSMAP=ATM_PLOG
AMIN=1e-1140
AMAX=1
TEX=Contrail2

[PARTICLESTREAM_3]
NAME=vapor
SRCSIZE=19.3
SRCRATE=100
V0=15.0
SRCSPREAD=4.3
LIFETIME=30.6
GROWTHRATE=0.5
ATMSLOWDOWN=0.05
LTYPE=DIFFUSE
LEVELMAP=LVL_PSQRT
LMIN=0
LMAX=1
ATMSMAP=ATM_PLOG
AMIN=1e-3
AMAX=1
TEX=Contrail1

;Atlas-Agena launch exhaust
[BOOSTER_1]
N=1
MESHNAME="GATV\Atlas-Agena_CONTRAIL"
OFF=(0,0,-10.8.)
HEIGHT=0.01
DIAMETER=0.01
THRUST=0.001
EMPTYMASS=0.01
FUELMASS=0.1
BURNTIME=1
BURNDELAY=3
ENG_DIAMETER=31.4.
ENG_TEX=Contrail1
ENG_PSTREAM1=vapor

;Atlas-Agena MA-3 Booster
[BOOSTER_2]
N=1
MeshName="GATV\atl_boost"
Height=0.60
Diameter=4.90
EmptyMass=3174
FuelMass=0.4
Thrust=1644960
angle=180.
off=(0.,0.,-7.497)
ENG_1=(1.5,0,-2)
ENG_2=(-1.5,0,-2)
ENG_DIAMETER=0.000006
BURNDELAY=3
BurnTime=120
ENG_PSTREAM1=engine
ENG_PSTREAM2=exhaust
Speed=(0,0,-5)
Rot_Speed=0

;Atlas-Agena vernier rockets
[BOOSTER_3]
N=1
MESHNAME="GATV\Atlas-Agena_VERNIER"
OFF=(0,0,1.85)
ENG_1=(-0,-1.9,-7.9)
ENG_2=(0,1.9,-7.9)
HEIGHT=0.01
DIAMETER=0.01
THRUST=5950
EMPTYMASS=48.1
FUELMASS=0.3
BURNTIME=289
ENG_DIAMETER=0.15
ENG_TEX=Exhaust2

[STAGE_1]
Height=20.67
Diameter=3.05
EmptyMass=2326
FuelMass=114700
Thrust=386300
BurnTime=269
off=(0.,0.,1.1)
MeshName="GATV\atl_main"
ENG_1=(0,0,-10)
ENG_DIAMETER=0.000006
ENG_PSTREAM1=engine2
Rot_Speed=0
[SEPARATION_12]
MESHNAME="GATV\atl_adapt"
HEIGHT=2.5
DIAMETER=1.52
EMPTYMASS=146
OFF=(0,0,11.56)
ROT_SPEED=0

[FAIRING]
N=2
MeshName="GATV\nosecone"
off=(0.375,0.,18.21)
Angle=0
Height=5.72
Diameter=1.52
EmptyMass=292
Rot_Speed=1
Speed=750

[STAGE_2]
Diameter=1.52
Height=7.09
EmptyMass=673
FuelMass=6148
Thrust=71166
BurnTime=265
off=(0.,0.,13.1)
MeshName="GATV\agenab"
ENG_1=(0.,0.,-1.)
ENG_DIAMETER=0.4
ENG_TEX=Exhaust
ROT_SPEED=(0,0,0)Guidance file
 
Last edited:

liber

Member
Joined
Aug 15, 2008
Messages
950
Reaction score
2
Points
18
Location
Room
Website
www.bw.org
I think this might be a problem.

MESHNAME="GATV\Atlas-Agena_CONTRAIL"

Copy all mesh into mutlistage folder and rewrite file all of course.

MESHNAME="multistage\Atlas-Agena_CONTRAIL"

Or ini file must be in Config/Multistage...
I have same problem once,can't remeber what I do,but check is your ini file in Config/Multistage
Or is it Config/GATV then you need to have multistage2.cfg file in folder where is GATV ini file caled from scenario...

BEGIN_SHIPS
Name:GATV\Multistage2
 
Last edited:

Saturn V

Addon Developer
Addon Developer
Donator
Joined
Mar 24, 2008
Messages
548
Reaction score
2
Points
0
Location
West Hell
I think this might be a problem.

MESHNAME="GATV\Atlas-Agena_CONTRAIL"

Copy all mesh into mutlistage folder and rewrite file all of course.

MESHNAME="multistage\Atlas-Agena_CONTRAIL"

Tried this last night. Same result...

I don't think it cares which folder the meshes are in as long as the correct folder is called out in the ini.

Or ini file must be in Config/Multistage...
I have same problem once,can't remeber what I do,but check is your ini file in Config/Multistage
Or is it Config/GATV ? If is I think extra config file is needed.

Just tried this. Same thing...

I just can't comprehend why it works in one installation and not another.

In my experience, Orbiter either loads all the way or not at all (mine will usually crash while loading if it doesn't find the meshes it's looking for). The bizzare thing here is that not only does Orbiter load just fine, so do ALL of the Gemini scenarios I created...including the GATV Launch scenario. I can zoom in and out, change views, etc. But when I actually launch, I hear the booster building up thrust, I see the flames & smoke, but when it gets maybe 10 - 20 off the pad, the whole damned thing crashes and I get the same message in the log over & over.

I rechecked the ini to see if I'd set it up to spawn the Agena as another vessel at booster cutoff (and the "new" vessel was not finding what it needed), but its not. Its the upper stage. :beathead:
 

liber

Member
Joined
Aug 15, 2008
Messages
950
Reaction score
2
Points
18
Location
Room
Website
www.bw.org
I correct post above don't know do you read this...

Or is it Config/GATV then you need to have multistage2.cfg file in folder where is GATV ini file caled from scenario...

BEGIN_SHIPS
Name:GATV\Multistage2


Well really can't find out what's wrong if you do all that.Sorry.
 

Saturn V

Addon Developer
Addon Developer
Donator
Joined
Mar 24, 2008
Messages
548
Reaction score
2
Points
0
Location
West Hell
GOT IT!!!!!

Genuine thanks for the ideas/help though. Whole thing caused by missing stage.cfg in the Config folder :facepalm:. Man, do I feel like a dumdass! :lol:

Just gotta write up a doc for it. Should upload this evening sometime.

:cheers:
 

Saturn V

Addon Developer
Addon Developer
Donator
Joined
Mar 24, 2008
Messages
548
Reaction score
2
Points
0
Location
West Hell
Well, not QUITE finished...LCs 14 & 19 are done, Agena & ATDA launchers are done and of course, operationally once you're in orbit, it's Gemini 4.5 pretty much as you know it, but the splashdown & recovery stuff will be a seperate upload when I can get it finished. Life keeps getting in the way, y'know? :tiphat:

---------- Post added 03-10-11 at 12:15 AM ---------- Previous post was 03-09-11 at 06:48 PM ----------

Come and get it!!! [ame="http://www.orbithangar.com/searchid.php?ID=5141"]GEMINI 4.5 LAUNCH UPGRADE[/ame]
 

litreb

Donator
Donator
Joined
Aug 26, 2008
Messages
14
Reaction score
0
Points
0
Hi!

Could you please describe how you update it to work in 2010?

Best Regards and thanks for a great add-on!
 

Saturn V

Addon Developer
Addon Developer
Donator
Joined
Mar 24, 2008
Messages
548
Reaction score
2
Points
0
Location
West Hell
Hi!

Could you please describe how you update it to work in 2010?

Best Regards and thanks for a great add-on!


Thank you, but you'd have to ask 4th rock how he got it to run in 2010. I've never seen it...

BTW 4throck, that ground mesh makes all the difference in the world. I'm still amazed at the way our work dovetailed so well. It makes that whole launch complex come alive. Real pleasure working with you! :cheers:
 
Last edited:
Top