yeah... just the other day a i watched a discovery channel special on the return of the shuttle (after Columbia, dont get your hopes up, it's really retired now), and a bay docking is a very much awesome thing to watch...
so i was pretty sure my ship would end up having the dock placed there... it's just more fun
also, this clears up the nose cone for cool things like retro thrusters... those are indeed, as we say back in Brazil, quite "another hand on the wheel" - meaning something truly helpful :hmm:
i have modeled a little hatch on the fuselage behing the bay, which i originally intended to use for deploying DG-like radiators... still, i think we could do better...
i have yet to find a place to put the APU diffuser vent... it needs to be something like a capped pipe, to detain any thrust from this exhaust, or be placed somewhere where it can have a symmetrical counterpart, for that same reason...
another thing... since we have a bay, we MUST have a manipualtor arm... i was thinking of leaving an open "socket" by the docking port for attaching one of those "universal" rigs... who made that anyways?
or i could just rip off the code from the atlantis :shifty:
as for stopping ppl from moving cargo through the vessel mesh, i wouldn't be concerned... this is orbiter, and being a SIM, not a GAME, it's in the player's nature to avoid doing that, since we all like to go for realism (else, we'd be playing some star-wars space shooter or *urgh* EVE...
)
i finally got around the problems i've been having with GDI and drawing the panel instruments... i think tonight i may have some free time to play around with my ship again, i hope i can fix what was going wrong...
and fortunately, i found a way to run orbiter in this here laptop (disable shadows), so once i get everything installed and going, i can work on the startliner from it
...and hope my boss won't catch me :uhh: lol... nah, he's cool... and my job is to make games, anyways
---------- Post added 05-27-10 at 12:15 AM ---------- Previous post was 05-26-10 at 10:24 AM ----------
Ok... progress update time :woohoo:
i finally got the displays to work! drawing on them took a while, but now, it's going pretty well!
i have yet to write me up a few functions to help out in doing this... the display refresh code is quickly becoming a heap of unreadable mess
yay! happy! :hotcool: this was holding me back for a while now... good to be making headway again:download:
that VC has a LOT of buttons... this is gonna take me a while...:compbash2:
worry not... i'll probably start releasing open-WIP versions as soon as it starts to make sense... (and maybe i can get a little help):tumbleweed: