Hi all -
Reworked a few launch pads with higher detail,and all looks fine in anim8or, but once I get the model into Orbiter, the model flickers. Or rather, parts of it do.
I've tried everything I can think of to eliminate it, to no avail.
It might be worth noting that it only happens from very low level ground perspectives. Elevating the camera eliminates the issue. Very annoying never the less...
Is there any way to get it to "behave" like the existing portions of the model? A few of the meshes overlap others, and some don't, but neither flickers more or less than the other.
Been using anim8or (and Orbiter) for several years and don't recall having this issue before.
What am I missing?
Reworked a few launch pads with higher detail,and all looks fine in anim8or, but once I get the model into Orbiter, the model flickers. Or rather, parts of it do.
I've tried everything I can think of to eliminate it, to no avail.
It might be worth noting that it only happens from very low level ground perspectives. Elevating the camera eliminates the issue. Very annoying never the less...
Is there any way to get it to "behave" like the existing portions of the model? A few of the meshes overlap others, and some don't, but neither flickers more or less than the other.
Been using anim8or (and Orbiter) for several years and don't recall having this issue before.
What am I missing?