Voyager_VI
Sailor Tim
WOW!!!
Ah, yes. New blue logo and stripe. Not sure I should mess with Kev33's paint job, though.Stargazer is going to need new decals. :hmm:
You were on Kwajalein? Wow. That was always an idle daydream of mine - desert island+rocket launches! What could be better? ;-DAbsolutely love Kwaj, was there many time during my military career.
I will give it a stab, your IBEX base from 2010 is only off a little bit.
Ah, yes. New blue logo and stripe. Not sure I should mess with Kev33's paint job, though.
BASE-V2.0
Name = Kwajalein
Location = +167.725333 +8.722367
Size = 2000
BEGIN_OBJECTLIST
RUNWAY
END1 -75 0 1790
END2 566 0 -242
WIDTH 60
ILS1 133
ILS2 134
RWTEX Runway2
NRWSEG 9
RWSEG1 1 0.018 0.25 0.5 1 0.875
RWSEG2 1 0.088 0 0.25 0.5 0
RWSEG3 1 0.018 0.25 0.5 0.75 0.625
RWSEG4 1 0.088 0 0.25 0.5 0
RWSEG5 5 0.576 0 0.25 1 0.5
RWSEG6 1 0.088 0 0.25 0.5 0
RWSEG7 1 0.02 0.25 0.5 0.625 0.75
RWSEG8 1 0.088 0 0.25 0 0.5
RWSEG9 1 0.02 0.25 0.5 0.875 1
END
BEACONARRAY
END1 -75 0 1790
END2 566 0 -242
COUNT 21
COL 1 1 1
END
BEACONARRAY
END1 17.57 0 1596.26
END2 530.37 0 -29.34
COUNT 9
SIZE 0.6
COL 1 1 1
END
BEACONARRAY
END1 -39.37 0 1577.34
END2 473.43 0 -48.26
COUNT 9
SIZE 0.6
COL 1 1 1
END
BEACONARRAY
END1 -103.47 0 1780.54
END2 -46.53 0 1799.46
COUNT 6
COL 1 0 0
END
BEACONARRAY
END1 594.47 0 -232.54
END2 537.53 0 -251.46
COUNT 6
COL 1 0 0
END
END_OBJECTLIST
There were several copies of that photo in people's offices at one of my previous jobs. (defense contractor) That and the Trident test launch that flew in spirals for several seconds before range safety stopped it.I was there for one of these reentry's over the atoll, flipp'n awesome!
Yes, sorry I never thought about running different variants side-by-side.The only very minor thing I'd suggest is to include a separate vessel for F9 B4 and F9 B5 just for historical missions (I'm thinking of releasing a scenario package for all 2017 and 2018 F9/FH missions sometime soon). Beyond that, there's really nothing that's in need of touching up IMO.
Plenty of work to do on the FalconHeavy to upgrade to Block5 and implement the improved reentry guidance algorithms I made for Falcon9, etc. New colour scheme is on the listOne thing I'd like to suggest is for the Falcon Heavy addon: to recolor the rocket Block 5 style. If you want to leave it all white, I'm fine with it.
ClassName = f9_v12_stg2
Module = Falcon9R_V12/f9_v12
;;;;;;un-comment ; for Dragon adaptor or No Fairing options
Dragon = 1
;NoFairing = 1
;Adaptor = Falcon9R_V12/star48bv_adaptor
;NoFairRecovery = 1
Expendable = 1
Charred = 1