Gaming Digital Combat Simulator Thread

As far as I have gathered the tailwheel on the Dora is not steerable, so differential braking may be the only option (this is what I got watching Wags' videos, so that may be wrong).

So the procedure would be to roll a bit straight ahead, and begin the roll with the wheel unlocked and a healthy dose of right rudder, then locking it as soon as you've got some speed and decent rudder authority.
 
As far as I have gathered the tailwheel on the Dora is not steerable, so differential braking may be the only option (this is what I got watching Wags' videos, so that may be wrong).

So the procedure would be to roll a bit straight ahead, and begin the roll with the wheel unlocked and a healthy dose of right rudder, then locking it as soon as you've got some speed and decent rudder authority.

Definitly not steerable... and also, you need to push the stick back a bit to arrest it. Just putting the stick into neutral does not arrest it.

---------- Post added at 10:29 PM ---------- Previous post was at 10:09 PM ----------

What explains what I am doing wrong:


I didn't pull the stick back as much as needed...I had been used too much to the Mustang there, which only needed small stick motions for arresting and freeing the wheel.

Next try, with a lot more feeling in the toes

---------- Post added at 10:43 PM ---------- Previous post was at 10:29 PM ----------

Ok, better... this time I at least travelled mostly forward along the runway before flipping 90° to the left and exploding.
 
Free castering tailwheel, groundloop special. LOL. These posts are reminding me of the sort of discussions enjoined by the valiant few who elected to do their PPL's on the PA-18-150's at the Clacton Aero Club!

I have been inspired to try that TF-51 freebie as a result (have not touched it yet), but I ran into a problem; I cannot find the manual for it anywhere in the EagleDynamics folder. :idk:
 
Still not in the air after ten destroyed planes... (No wonder Germany lost the bloody war, right?)

I get to 170 km/h now, but once I let the stick go neutral, the plane does not lift-off, but simply enjoys its freedom with the free tailwheel and goes AWOL. Need a lot more training, the biggest problem now seems to be not oversteering at high speeds and leave the runway.
 
You're welcome!

Still not in the air after ten destroyed planes... (No wonder Germany lost the bloody war, right?)

I get to 170 km/h now, but once I let the stick go neutral, the plane does not lift-off, but simply enjoys its freedom with the free tailwheel and goes AWOL. Need a lot more training, the biggest problem now seems to be not oversteering at high speeds and leave the runway.

Dammit, now you're tempting me seriously. I never had any real problems with the Mustang on take-off, so I'd really like to know how different it is...
Do you have rudder pedals or a twist-grip joystick?
 
OK... its approaching midnight and I still have not managed to get into the air. I can get to 170 km/h, stay on the runway... but once I slowly release the stick the plane does not take off and instead decides to yaw from the runway, roll until a wing breaks and then somersaults until it explodes.

No idea what makes it become so instable in that moment. Rudder and ailerons seems to have no effect to prevent it.
 
Still not in the air after ten destroyed planes... (No wonder Germany lost the bloody war, right?)

I get to 170 km/h now, but once I let the stick go neutral, the plane does not lift-off, but simply enjoys its freedom with the free tailwheel and goes AWOL. Need a lot more training, the biggest problem now seems to be not oversteering at high speeds and leave the runway.
I'm assuming you've set takeoff trim and flaps?
 
Have you checked axis assignments? Sometimes I would get an ingame axis simultaneously assigned to the stick and one of the rudder axes, which caused hilarity to ensue.
 
Have you checked axis assignments? Sometimes I would get an ingame axis simultaneously assigned to the stick and one of the rudder axes, which caused hilarity to ensue.

Checked. Also I used the CTRL + CR display for checking that no strange inputs happen somewhere, like me accidentally tapping on a wheelbrake.
 
Impressions...

picture.php


It is a good manual for the P-51. Systems, Limitations, Normal and Emergency procedures all there. I diligently read the whole thing, copy-pasted the text of the procedures sections and printed them out so that I have a reference checklist. Then spent 45 minutes "sitting in the cockpit" doing some drill. It is not as alien a cockpit as I expected, but there were a couple of "moments".

First, a great many keys for the switches, and as I am a dreadful re-configurer the task of key assignment seemed daunting. However, I was glad to see that it is a clickable cockpit (first I have seen on DCS), and decided to make use of that feature instead.

Next, my information absorption from the manual failed me for a moment, and I found myself searching for the whiskey compass which would be necessary for correcting the gyro compass. I wondered if it might not be a flux-valve corrected gyro, and questioning if these were in use on the P-51 went searching for further information. I found that, yes, they were in use already on 1943 combat aircraft (ref B-17 here), but nothing on the P-51. This interactive panoramic also shows a lack of a whiskey compass. However, reference again to the manual "reminded" me that the instrument I was beginning to assume was an ADF up on the top left corner of the panel was indeed the remote magnetic compass, and the gyro is not flux-valve corrected.

Finally, when I tried to open the cockpit with the crank handle, there were a lot of "sliding" noises, but the canopy did not move. I assume the animation is not working on the 3D model. Not important. I culminated the session starting the engine (it caught on the second try), and shutting it down again, according to procedures. It is all I had time for today.

One thing I was not in complete agreement with on the manual was the take-off procedure recommendation to go to full take-off power as promptly as possible. I remember (yet again this reference!) in Yeager's autobiography, he mentioned the employment of great respect for the P-51's torque / P factor / prop disc precession / spiral flow adverse effects on take off, and a procedure of increasing power in three separate increments, as speed and rudder authority increased. That will be the one deviation I will apply myself here on the sim, when the time comes, and if I don't immediately trundle off onto the grass. From what I am reading, DCS tail-draggers are dicey.

OK... its approaching midnight and I still have not managed to get into the air. I can get to 170 km/h, stay on the runway... but once I slowly release the stick the plane does not take off and instead decides to yaw from the runway, roll until a wing breaks and then somersaults until it explodes.

No idea what makes it become so instable in that moment. Rudder and ailerons seems to have no effect to prevent it.

I was left wondering about Urwumpe's problems with the FW190-D9. You haven't, by any chance, reduced the saturation on the pitch axis in hopes of making the aircraft a bit more docile for first flights? It is just a thought, but from what I am reading and deducing here, the full elevator travel seems to be required to lock the tail wheel. But yes, I see you are maintaining control at lower speeds during the run, so it is probably not that.
 
I was left wondering about Urwumpe's problems with the FW190-D9. You haven't, by any chance, reduced the saturation on the pitch axis in hopes of making the aircraft a bit more docile for first flights? It is just a thought, but from what I am reading and deducing here, the full elevator travel seems to be required to lock the tail wheel. But yes, I see you are maintaining control at lower speeds during the run, so it is probably not that.

No, but I found a new reason there in the DCS forum... I held the stick full back, which is too much and will make the plane bouncy at high speed. I will try to find out how much is really needed to arrest the tailwheel.
 
I'm still waiting for the F/A-18C. :(

As Urwumpe mentioned, the model for the S-3 refueler has been introduced. :)

snip

One thing I was not in complete agreement with on the manual was the take-off procedure recommendation to go to full take-off power as promptly as possible. I remember (yet again this reference!) in Yeager's autobiography, he mentioned the employment of great respect for the P-51's torque / P factor / prop disc precession / spiral flow adverse effects on take off, and a procedure of increasing power in three separate increments, as speed and rudder authority increased. That will be the one deviation I will apply myself here on the sim, when the time comes, and if I don't immediately trundle off onto the grass. From what I am reading, DCS tail-draggers are dicey.

In the Mustang normally there is no need to apply full power as soon as humanly possible, since the runways are so long compared to the requirements.
 
:hmm:

I see nothing in the change logs. Still looks like a model from the Lock On days.
 

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I decided not to buy the Dora (yet) so I'll have to experience it through you guys.

Interesting about the take off difficulty. I had a bit more success/control in P-51 takeoffs by lifting off from a 3-wheel tripod attitude rather than letting the tail come up before liftoff - is this an option for the Dora? Sounds like the P-51 is much less demanding for takeoff. Is there also a "rudder assist" setting in the special options?
 
Will stay in the A-10 for a while...
I bought the dora but it's very hard to fly and much more hard to fight and win :lol:
I tested against an AI in a dog fight for 45min or so witout any result. I did some shoots but no hits. After all, I cancelled the mission. Maybe I will have another try one day.
 
I am flying without rudder assist here and the problem remains... even without strong rudder inputs, the plane yaws about 60° to the left or the right in the moment you slowly neutralize the stick and keeps on moving along the runway in that attitude until you try to compensate - and when you compensate, it the wing touches the ground (forget ailerons, even pushing the stick to the right does not prevent you from hitting the ground with the left wing) and you are toast.

I now know how to taxi this plane with precision, all no problem. But the moment I want to take-off, I die. Its getting really frustrating here, I needed just three tries on the Mustang, but with the Fw 190, I already consumed 18 planes without any success.

---------- Post added at 10:21 PM ---------- Previous post was at 09:58 PM ----------

Now used a saved track for some video analysis after the crash... somehow I drifted to the left with some right rudder until I applied full right rudder, then had to use ailerons to compensate a roll. Flight ended by by drifting to the left again when trying to roll straight and leaving the runway.
 
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