Hello can someone help me with this issue? I am running Orbiter beta with NASSP.
**** Orbiter.log
000000.000: Build Sep 14 2019 [v.190914]
000000.000: Timer precision: 1e-07 sec
000000.000: Found 2 joystick(s)
000000.000: Module AtlantisConfig.dll .... [Build 190914, API 190914]
000000.000: Module AtmConfig.dll ......... [Build 190914, API 190914]
000000.000: Module DGConfigurator.dll .... [Build 190914, API 190914]
000000.000: Module ProjectApolloConfigurator.dll [Build 220707, API 190914]
000000.000: Module OrbiterSound.dll ...... [Build 200811, API 160828]
000000.000: ---------------------------------------------------------------
000000.000: BaseDir : D:\Orbiter 2016 Beta\
000000.000: ConfigDir : D:\Orbiter 2016 Beta\Config\
000000.000: MeshDir : D:\Orbiter 2016 Beta\Meshes\
000000.000: TextureDir : D:\Orbiter 2016 Beta\Textures\
000000.000: HightexDir : D:\Orbiter 2016 Beta\Textures2\
000000.000: ScenarioDir: D:\Orbiter 2016 Beta\Scenarios\
000000.000: ---------------------------------------------------------------
000000.000: D3D9 DLLs : C:\WINDOWS\SYSTEM32\d3dx9_43.dll [v 9.29.952.3111]
000000.000: : C:\WINDOWS\SYSTEM32\d3d9.dll [v 10.0.22000.708]
000000.000: ---------------------------------------------------------------
000000.000: Module D3D9Client.dll ........ [Build 210722, API 190914]
000000.000: Module ProjectApolloMFD.dll .. [Build 220707, API 190914]
000000.000: Module ApolloRTCCMFD.dll ..... [Build 220707, API 190914]
000000.000: Module DX9ExtMFD.dll ......... [Build 210722, API 190914]
000000.000: Module Rcontrol.dll .......... [Build 190914, API 190914]
000000.000: Module ScnEditor.dll ......... [Build 190914, API 190914]
000000.000:
000000.000: **** Creating simulation session
000000.000: D3D9: [DirectX 9 Initialized]
000000.000: D3D9: 3D-Adapter.............. : NVIDIA GeForce GTX 1080 Ti
000000.000: D3D9: MaxTextureWidth......... : 16384
000000.000: D3D9: MaxTextureHeight........ : 16384
000000.000: D3D9: MaxTextureRepeat........ : 8192
000000.000: D3D9: VolTexAddressCaps....... : 0x3F
000000.000: D3D9: NumSimultaneousRTs...... : 4
000000.000: D3D9: VertexDeclCaps.......... : 0x30F
000000.000: D3D9: MiscCaps................ : 0x2FCEF2
000000.000: D3D9: XNA Math Support........ : Yes
000000.000: D3D9: Vertex Texture.......... : Yes
000000.000: D3D9: Separate AlphaBlend..... : Yes
000000.000: D3D9: Shadow Mapping.......... : Yes
000000.000: D3D9: D3DFMT_A16B16G16R16F.... : Yes
000000.000: D3D9: D3DFMT_A32B32G32R32F.... : Yes
000000.000: D3D9: D3DFMT_D32F_LOCKABLE.... : Yes
000000.000: D3D9: D3DFMT_A2R10G10B10...... : Yes
000000.000: D3D9: D3DFMT_L8............... : Yes
000000.000: D3D9: D3DDTCAPS_DEC3N......... : No
000000.000: D3D9: D3DDTCAPS_FLOAT16_2..... : Yes
000000.000: D3D9: D3DDTCAPS_FLOAT16_4..... : Yes
000000.000: D3D9: Runs under WINE......... : No
000000.000: D3D9: D3D9Build Date.......... : 210722
000000.000: D3D9: Available Texture Memory : 4069 MB
000000.000: D3D9: [3DDevice Initialized]
000000.000: D3D9: [Loading Constellations]
000000.000: D3D9: [D3D9Client Initialized]
000000.000: Module Sun.dll ............... [Build 190914, API 190914]
000000.000: VSOP87(E) Sun: Precision 1.0e-06, Terms 554/6634
000000.000: Module Mercury.dll ........... [Build 190914, API 190914]
000000.000: VSOP87(B) Mercury: Precision 1.0e-05, Terms 167/7123
000000.000: Module Venus.dll ............. [Build 190914, API 190914]
000000.000: Module VenusAtm2006.dll ...... [Build 190914, API 190914]
000000.000: VSOP87(B) Venus: Precision 1.0e-05, Terms 79/1710
000000.000: Module Earth.dll ............. [Build 190914, API 190914]
000000.000: Module EarthAtmJ71G.dll ...... [Build 190914, API 190914]
000000.000: VSOP87(B) Earth: Precision 1.0e-08, Terms 2564/2564
000000.000: Module Moon.dll .............. [Build 190914, API 190914]
000000.000: ELP82: Precision 1.0e-05, Terms 116/829
000000.000: Module Mars.dll .............. [Build 190914, API 190914]
000000.000: Module MarsAtm2006.dll ....... [Build 190914, API 190914]
000000.000: VSOP87(B) Mars: Precision 1.0e-05, Terms 405/6400
000000.000: Module Phobos.dll ............ [Build ******, API 060425]
000000.000: Module Deimos.dll ............ [Build ******, API 060425]
000000.000: Module Galsat.dll ............ [Build 190914, API 190914]
000000.000: Module Jupiter.dll ........... [Build 190914, API 190914]
000000.000: VSOP87(B) Jupiter: Precision 1.0e-06, Terms 1624/3625
000000.000: Module Io.dll ................ [Build 190914, API 190914]
000000.000: Module Europa.dll ............ [Build 190914, API 190914]
000000.000: Module Ganymede.dll .......... [Build 190914, API 190914]
000000.000: Module Callisto.dll .......... [Build 190914, API 190914]
000000.000: Module Satsat.dll ............ [Build 190914, API 190914]
000000.000: Module Saturn.dll ............ [Build 190914, API 190914]
000000.000: VSOP87(B) Saturn: Precision 1.0e-06, Terms 2904/6365
000000.000: Module Mimas.dll ............. [Build 190914, API 190914]
000000.000: SATSAT Mimas: Terms 113
000000.000: Module Enceladus.dll ......... [Build 190914, API 190914]
000000.000: SATSAT Enceladus: Terms 33
000000.000: Module Tethys.dll ............ [Build 190914, API 190914]
000000.000: SATSAT Tethys: Terms 101
000000.000: Module Dione.dll ............. [Build 190914, API 190914]
000000.000: SATSAT Dione: Terms 59
000000.000: Module Rhea.dll .............. [Build 190914, API 190914]
000000.000: SATSAT Rhea: Terms 68
000000.000: Module Titan.dll ............. [Build 190914, API 190914]
000000.000: SATSAT Titan: Terms 100
000000.000: Module Uranus.dll ............ [Build 190914, API 190914]
000000.000: VSOP87(B) Uranus: Precision 1.0e-06, Terms 1827/5269
000000.000: Module Miranda.dll ........... [Build ******, API 060425]
000000.000: Module Ariel.dll ............. [Build ******, API 060425]
000000.000: Module Umbriel.dll ........... [Build ******, API 060425]
000000.000: Module Titania.dll ........... [Build ******, API 060425]
000000.000: Module Oberon.dll ............ [Build ******, API 060425]
000000.000: Module Neptune.dll ........... [Build 190914, API 190914]
000000.000: VSOP87(B) Neptune: Precision 1.0e-06, Terms 391/2024
000000.000: Finished initialising world
000000.000: (Mission File Management) Load mission file into shared memory.
000000.000: (Mission) Loading mission Apollo 11 from file Missions\ProjectApollo\Apollo 11.cfg
000000.000: Module Floodlight.dll ........ [Build 220707, API 190914]
000000.000: (Mission File Management) Load mission file into shared memory.
000000.000: (Mission) Loading mission Apollo 11 from file Missions\ProjectApollo\Apollo 11.cfg
000000.000: Finished initialising status
000000.000: Finished initialising camera
000000.000: Finished setting up render state
000000.000: D3D9: [Scene Initialized]
000000.000: ---------------------------------------------------------------
000000.000: >>> WARNING: Obsolete API function used: oapiBlt
000000.000: Colour key argument not supported by graphics client
000000.000: ---------------------------------------------------------------
000000.000: Finished initialising panels
000000.010: D3D9: NewShader [ProjectApollo/CM-DockRing]=4
000000.010: D3D9: NewShader [ProjectApollo/CM-ProbeExtended]=4
000000.010: D3D9: NewShader [ProjectApollo/CM-ProbeRetracted]=4
000000.010: D3D9: NewShader [ProjectApollo/SM-Panel1]=4
000000.010: D3D9: NewShader [ProjectApollo/SM-Panel2]=4
000000.010: D3D9: NewShader [ProjectApollo/SM-Panel3]=4
000000.010: D3D9: NewShader [ProjectApollo/SM-Panel4]=4
000000.010: D3D9: NewShader [ProjectApollo/SM-Panel5]=4
000000.010: D3D9: NewShader [ProjectApollo/SM-Panel6]=4
000000.010: D3D9: NewShader [ProjectApollo/SM-RCSHI]=4
000000.010: D3D9: NewShader [ProjectApollo/SM-RCSLO]=4
000000.010: D3D9: NewShader [ProjectApollo/SM-SPS]=4
000000.010: D3D9: NewShader [ProjectApollo/SM-core]=4
000000.010: D3D9: NewShader [ProjectApollo/LM_AscentStage]=4
000000.010: D3D9: NewShader [ProjectApollo/LM_DescentStage]=4
000000.010: D3D9: Loading Micro Textures for Moon
000000.010: D3D9: Level 0, D3D9Moon_A.dds, 42.0px/m, 48.8m, Mipmap count=12
000000.010: D3D9: Level 1, D3D9Moon_C2.dds, 6.0px/m, 341.3m, Mipmap count=12
000000.010: D3D9: Level 2, D3D9Moon_C.dds, 0.8px/m, 2560.0m, Mipmap count=12
000000.010: D3D9: Micro textures Loaded
000267.996: D3D9: NewShader [ProjectApollo/LM_DescentStage]=4
002408.681: D3D9: ERROR: D3D9Client.cpp Line:1968 Error:-2005530520 pDevice->GetRenderTargetData(pRTG, pSystem)
002408.681: D3D9: [Session Closed. Scene deleted.]
002408.681: D3D9: [Destroy Render Window Called]
002408.681: D3D9: ERROR: UnDeleted Surface(s) Detected
002408.681: D3D9: ERROR: [Failed to Reset DirectX Device] (Likely blocked by undeleted resources)