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Why are you trying a different approach every time?
But that aside, let me try to help you:
After that you might like to install (extract into your Orbiter folder) HiRes Textures etc. also to be found on http://orbit.medphys.ucl.ac.uk/download.html
But that aside, let me try to help you:
- You've installed the DirectX (9) runtimes => good
- You should unzip Orbiter 2016 in a folder of your choice (http://orbit.medphys.ucl.ac.uk/download.html). Here you might have chosen the "msi Installer". That is also an option. I usually chose the ZIP and unpack it wherever I like, but the msi-Option should work as well (I assume that is what you meant when you said "[...]Unzipped into a blank folder and ran setup[...]", right?
- You extract the content of "3D9Client for Orbiter 2016" into the folder you've filled at step 2. (the download you mentioned - D3D9ClientR3.8-forOrbiter2016(r1137).zip - is O.K). Make sure you keep the sub-folder structure when extracting.
- Run ortiter_ng.exe, select D3D9Client under "Modules"
- Setup the video tab (resolution etc.)
- Start a scenario
After that you might like to install (extract into your Orbiter folder) HiRes Textures etc. also to be found on http://orbit.medphys.ucl.ac.uk/download.html
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