Here are some text drawing problems when running the Welcome scenario in the D3D9Client (4k 3840x2160):

Or after starting paused:

Text running out of the screen:

The text should look like this (stock client, 1920x1200):

And there also seems to be a problem with extra "speckles" or "dots" around all of the drawn texts.

Or after starting paused:

Text running out of the screen:

The text should look like this (stock client, 1920x1200):

And there also seems to be a problem with extra "speckles" or "dots" around all of the drawn texts.
