Vessel Chang'e 4 Lander, Rover, Queqiao and Longjiang 1 and 2 Lunar probes

emin2004

Active member
Joined
Jun 26, 2017
Messages
120
Reaction score
32
Points
43
Thanks. So make the mast silver or dk gray and have those red camera lens? So the head at the top rotates down.

So I think a panel will need to be built to deal all the animations.
so like this:
quhwPjX.jpg

N94nOdZ.jpg


Where did you get the image with the lander.

---------- Post added at 10:09 AM ---------- Previous post was at 08:52 AM ----------

new masthead:
1vtttO0.jpg

KvlGkmm.jpg

Send us the download link with the rotatable Mast head
 

gattispilot

Addon Developer
Addon Developer
Joined
Oct 17, 2007
Messages
8,690
Reaction score
2,670
Points
203
Location
Dallas, TX
Not sure the difference except the mast head and neck are silver foil
 

gattispilot

Addon Developer
Addon Developer
Joined
Oct 17, 2007
Messages
8,690
Reaction score
2,670
Points
203
Location
Dallas, TX
So this is what I so far.
https://drive.google.com/open?id=1nvC081pclyExJSbBvd48VopAGxEM1T6U

zVo2qKD.jpg

Just working the panel animation key 2 I can see I need to make changes.

But to get the ramp to work might take some rework also
fG1x76R.jpg


So as I see it. You have an attachment point on top. press a key and the rover attachment point moves on top the ramp and the attachment moves with the ramp. and when the ramp is down the rover moves off the ramp.


The trick/issue is the main ramp is rotated 90 degrees out so the rover can roll forward. Then as the ramp holder rotates down the ramp needs to rotate up so they are level
 

emin2004

Active member
Joined
Jun 26, 2017
Messages
120
Reaction score
32
Points
43
So this is what I so far.
https://drive.google.com/open?id=1nvC081pclyExJSbBvd48VopAGxEM1T6U

zVo2qKD.jpg

Just working the panel animation key 2 I can see I need to make changes.

But to get the ramp to work might take some rework also
fG1x76R.jpg


So as I see it. You have an attachment point on top. press a key and the rover attachment point moves on top the ramp and the attachment moves with the ramp. and when the ramp is down the rover moves off the ramp.


The trick/issue is the main ramp is rotated 90 degrees out so the rover can roll forward. Then as the ramp holder rotates down the ramp needs to rotate up so they are level

Chang'e 4 Lander module is missing
 

4throck

Enthusiast !
Joined
Jun 19, 2008
Messages
3,502
Reaction score
1,008
Points
153
Location
Lisbon
Website
orbiterspaceport.blogspot.com
CHANGE4ROVERNEW loads. My testing indicates:

The mast is coming from inside to solar panel, but opens OK.
The panel, camera animations and arm arm OK.

The default camera position is too low.
The rover doesn't move, even switching to the wheels. The wheels animate, speed goes up on the HUD, but it doesn't move. Turning seems to make it spin to the left.


CHANGE4ROVERLANDER doesn't work, it's missing a mesh.
============================ ERROR: ===========================
Could not load vessel module: Change4LANDER
[Vessel::LoadModule | .\Vessel.cpp | 5747]




Some info on the current orbit and landing:
http://www.unmannedspaceflight.com/index.php?s=&showtopic=8057&view=findpost&p=242821
 
Last edited:

gattispilot

Addon Developer
Addon Developer
Joined
Oct 17, 2007
Messages
8,690
Reaction score
2,670
Points
203
Location
Dallas, TX
Thanks.

The rover moves slowly but no idea about the steering and moving sideways. I mentioned that on the forum regarding GV. I can easily move the camera point.



89BhIuT.jpg

Well I think I have a problem. I got the ramp to move out and moved the rover attached . As you can see I think the ramp length is too short. But If I lengthen it the landing gear is in the way.

bkNKYpD.jpg


The easy solution is to shrink the rover so the ramps is not as wide?


Not missing a mesh but looks like a cfg or module missing.

Yes the panels need to be open before the mast can be raised.
 
Last edited:

emin2004

Active member
Joined
Jun 26, 2017
Messages
120
Reaction score
32
Points
43
Thanks.

The rover moves slowly but no idea about the steering and moving sideways. I mentioned that on the forum regarding GV. I can easily move the camera point.



89BhIuT.jpg

Well I think I have a problem. I got the ramp to move out and moved the rover attached . As you can see I think the ramp length is too short. But If I lengthen it the landing gear is in the way.

bkNKYpD.jpg


The easy solution is to shrink the rover so the ramps is not as wide?


Not missing a mesh but looks like a cfg or module missing.

Yes the panels need to be open before the mast can be raised.

Module is missing
 

Jeremyxxx

Active member
Joined
Jan 25, 2013
Messages
296
Reaction score
88
Points
43
Location
Dawson Springs
We still have a CTD due to the missing dll file for the Lander.

and soon we will have to resume work on Queqiao and Longjiangs.
 

Jeremyxxx

Active member
Joined
Jan 25, 2013
Messages
296
Reaction score
88
Points
43
Location
Dawson Springs
**** Orbiter.log
000000.000: Build Aug 28 2016 [v.160828]
000000.000: Timer precision: 6.93366e-007 sec
000000.000: Found 0 joystick(s)
000000.000: Module AtlantisConfig.dll .... [Build 160828, API 160828]
000000.000: Module AtmConfig.dll ......... [Build 160828, API 160828]
000000.000: Module DGConfigurator.dll .... [Build 160828, API 160828]
000000.000:
000000.000: **** Creating simulation session
000000.000: Module Sun.dll ............... [Build 160828, API 160828]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
000000.000: Module Mercury.dll ........... [Build 160828, API 160828]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
000000.000: Module Venus.dll ............. [Build 160828, API 160828]
000000.000: Module VenusAtm2006.dll ...... [Build 160828, API 160828]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
000000.000: Module Earth.dll ............. [Build 160828, API 160828]
000000.000: Module EarthAtmJ71G.dll ...... [Build 160828, API 160828]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
000000.000: Module Moon.dll .............. [Build 160828, API 160828]
ELP82: Precision 1e-005, Terms 116/829
000000.000: Module Mars.dll .............. [Build 160828, API 160828]
000000.000: Module MarsAtm2006.dll ....... [Build 160828, API 160828]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
000000.000: Module Phobos.dll ............ [Build ******, API 060425]
000000.000: Module Deimos.dll ............ [Build ******, API 060425]
000000.000: Module Galsat.dll ............ [Build 160828, API 160828]
000000.000: Module Jupiter.dll ........... [Build 160828, API 160828]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
000000.000: Module Io.dll ................ [Build 160828, API 160828]
000000.000: Module Europa.dll ............ [Build 160828, API 160828]
000000.000: Module Ganymede.dll .......... [Build 160828, API 160828]
000000.000: Module Callisto.dll .......... [Build 160828, API 160828]
000000.000: Module Satsat.dll ............ [Build 160828, API 160828]
000000.000: Module Saturn.dll ............ [Build 160828, API 160828]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
000000.000: Module Mimas.dll ............. [Build 160828, API 160828]
SATSAT Mimas: Terms 113
000000.000: Module Enceladus.dll ......... [Build 160828, API 160828]
SATSAT Enceladus: Terms 33
000000.000: Module Tethys.dll ............ [Build 160828, API 160828]
SATSAT Tethys: Terms 101
000000.000: Module Dione.dll ............. [Build 160828, API 160828]
SATSAT Dione: Terms 59
000000.000: Module Rhea.dll .............. [Build 160828, API 160828]
SATSAT Rhea: Terms 68
000000.000: Module Titan.dll ............. [Build 160828, API 160828]
SATSAT Titan: Terms 100
000000.000: Module Iapetus.dll ........... [Build 160828, API 160828]
SATSAT Iapetus: Terms 605
000000.000: Module Uranus.dll ............ [Build 160828, API 160828]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
000000.000: Module Miranda.dll ........... [Build ******, API 060425]
000000.000: Module Ariel.dll ............. [Build ******, API 060425]
000000.000: Module Umbriel.dll ........... [Build ******, API 060425]
000000.000: Module Titania.dll ........... [Build ******, API 060425]
000000.000: Module Oberon.dll ............ [Build ******, API 060425]
000000.000: Module Neptune.dll ........... [Build 160828, API 160828]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
000000.000: Finished initialising world
000000.000: Module Change4ROVER.dll ...... [Build 181230, API 160828]
000000.000: Module GeneralVehicle.dll .... [Build 170626, API 160828]
CHANGE4WHEELS: Meshname:change4wheels
CHANGE4WHEELS: Cockpit Position: 0.000 -0.231 1.000
CHANGE4WHEELS: Acceleration:0.010 Gs Brake:2.000 Gs Maximum Speed:10.000 km/h Max Reverse Speed:10.000 km/h
CHANGE4WHEELS: Always Upright FALSE
CHANGE4WHEELS: No Steering Animation FALSE
CHANGE4WHEELS: Steering Speed Factor:0.000 Maximum Steering Angle:0.000
CHANGE4WHEELS: Full Pedal Time:2.000
CHANGE4WHEELS: Rear Right Groups: 1
n.0 = 4
CHANGE4WHEELS: Rear Left Groups: 1
n.0 = 5
CHANGE4WHEELS: Front Left Groups: 1
n.0 = 3
CHANGE4WHEELS: Front Right Groups: 1
n.0 = 2
CHANGE4WHEELS: Rear Axle Position-> x:0.000000 y:-0.921621 z:-0.760109
CHANGE4WHEELS: Front Right Axle Position-> x:0.525595 y:-0.921241 z:0.754901
CHANGE4WHEELS: Steering Axis Position-> x:0.525595 y:-0.921241 z:0.754901
CHANGE4WHEELS: Front Wheels Camber = 0.000
CHANGE4WHEELS: Front Wheels Diameter: 0.3000
CHANGE4WHEELS: Rear Wheels Diameter: 0.3000
CHANGE4WHEELS: Four Wheels Steering TRUE, Rear Steering Axis: 0.526 -0.922 -0.760
CHANGE4WHEELS: Middle Axles Present, n: 1
Axle:1 n.0 = 1
Axle:1 n.1 = 0
CHANGE4WHEELS: Middle Diameter: 0.300
CHANGE4WHEELS: Height From Ground = 1.070
CHANGE4WHEELS: Towing Attachment Position: 0.000 0.000 0.000
CHANGE4WHEELS: Tow Max Angle:160.0
============================ ERROR: ===========================
Could not load vessel module: Change4LANDER
[Vessel::LoadModule | .\Vessel.cpp | 5747]
===============================================================
000000.000: Finished initialising status
000000.000: Finished initialising camera
000000.000: Finished setting up render state
 

emin2004

Active member
Joined
Jun 26, 2017
Messages
120
Reaction score
32
Points
43
rover needs to drive onto the ramp and onto the surface off from the lander
 
Top