Vessel Chang'e 4 Lander, Rover, Queqiao and Longjiang 1 and 2 Lunar probes

Jeremyxxx

Member
Joined
Jan 25, 2013
Messages
204
Reaction score
3
Points
18
Location
Dawson Springs
Still unable to get Queqiao (and now Chang'e 1) to working, I tried installing Msvcp140.dll hoping that it would resolve the problem, but no luck.
 

Jeremyxxx

Member
Joined
Jan 25, 2013
Messages
204
Reaction score
3
Points
18
Location
Dawson Springs
**** Orbiter.log
000000.000: Build Aug 28 2016 [v.160828]
000000.000: Timer precision: 6.93364e-007 sec
000000.000: Found 0 joystick(s)
000000.000: Devices enumerated: 6
000000.000: Devices accepted: 5
000000.000: [ ] RGB Emulation (SW)
000000.000: [ ] Direct3D HAL (HW)
000000.000: [x] Direct3D T&L HAL (HW)
000000.000: [ ] Direct3D HAL (AMD Radeon HD 7310 Graphics) (HW)
000000.000: [x] Direct3D T&L HAL (AMD Radeon HD 7310 Graphics) (HW)
000000.000: Module AtlantisConfig.dll .... [Build 160828, API 160828]
000000.000: Module AtmConfig.dll ......... [Build 160828, API 160828]
000000.000: Module DGConfigurator.dll .... [Build 160828, API 160828]
000000.000: Module TrackIR.dll ........... [Build 160828, API 160828]
000000.000: TrackIR module not found.
000000.000: Module CustomMFD.dll ......... [Build 160828, API 160828]
000000.000: Module LuaMFD.dll ............ [Build 160828, API 160828]
000000.000: Module transx.dll ............ [Build 160216, API 160214]
000000.000: Module Multistage2015_MFD.dll [Build 170626, API 160828]
000000.000: Module LuaConsole.dll ........ [Build 160828, API 160828]
000000.000: Module ScriptMFD.dll ......... [Build 160828, API 160828]
000000.000: Module ExtMFD.dll ............ [Build 160828, API 160828]
000000.000: Module FlightData.dll ........ [Build 160828, API 160828]
000000.000: Module Framerate.dll ......... [Build 160828, API 160828]
000000.000: Module Rcontrol.dll .......... [Build 160828, API 160828]
000000.000: Module ScnEditor.dll ......... [Build 160828, API 160828]
000000.000: Module Meshdebug.dll ......... [Build 160828, API 160828]
000000.000:
000000.000: **** Creating simulation session
000000.000: DirectDraw interface OK
000000.000: Direct3D interface OK
000000.000: Graphics: Viewport: Window 1594 x 871 x 32
000000.000: Graphics: Hardware T&L capability: Yes
000000.000: Graphics: Z-buffer depth: 32 bit
000000.000: Graphics: Active lights supported: 8
000000.000: Loading 15382 records from star database
000000.000: ---------------------------------------------------------------
000000.000: >>> ERROR: DDraw error DDERR_BLTFASTCANTCLIP
000000.000: >>> [OrbiterGraphics::clbkBlt | .\OGraphics.cpp | 1633]
000000.000: ---------------------------------------------------------------
000000.000: Module Sun.dll ............... [Build 160828, API 160828]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
000000.000: Module Mercury.dll ........... [Build 160828, API 160828]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
000000.000: Module Venus.dll ............. [Build 160828, API 160828]
000000.000: Module VenusAtm2006.dll ...... [Build 160828, API 160828]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
000000.000: Module Earth.dll ............. [Build 160828, API 160828]
000000.000: Module EarthAtmJ71G.dll ...... [Build 160828, API 160828]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
000000.000: Module Moon.dll .............. [Build 160828, API 160828]
ELP82: Precision 1e-005, Terms 116/829
000000.000: Module Mars.dll .............. [Build 160828, API 160828]
000000.000: Module MarsAtm2006.dll ....... [Build 160828, API 160828]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
000000.000: Module Phobos.dll ............ [Build ******, API 060425]
000000.000: Module Deimos.dll ............ [Build ******, API 060425]
000000.000: Module Galsat.dll ............ [Build 160828, API 160828]
000000.000: Module Jupiter.dll ........... [Build 160828, API 160828]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
000000.000: Module Io.dll ................ [Build 160828, API 160828]
000000.000: Module Europa.dll ............ [Build 160828, API 160828]
000000.000: Module Ganymede.dll .......... [Build 160828, API 160828]
000000.000: Module Callisto.dll .......... [Build 160828, API 160828]
000000.000: Module Satsat.dll ............ [Build 160828, API 160828]
000000.000: Module Saturn.dll ............ [Build 160828, API 160828]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
000000.000: Module Mimas.dll ............. [Build 160828, API 160828]
SATSAT Mimas: Terms 113
000000.000: Module Enceladus.dll ......... [Build 160828, API 160828]
SATSAT Enceladus: Terms 33
000000.000: Module Tethys.dll ............ [Build 160828, API 160828]
SATSAT Tethys: Terms 101
000000.000: Module Dione.dll ............. [Build 160828, API 160828]
SATSAT Dione: Terms 59
000000.000: Module Rhea.dll .............. [Build 160828, API 160828]
SATSAT Rhea: Terms 68
000000.000: Module Titan.dll ............. [Build 160828, API 160828]
SATSAT Titan: Terms 100
000000.000: Module Iapetus.dll ........... [Build 160828, API 160828]
SATSAT Iapetus: Terms 605
000000.000: Module Uranus.dll ............ [Build 160828, API 160828]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
000000.000: Module Miranda.dll ........... [Build ******, API 060425]
000000.000: Module Ariel.dll ............. [Build ******, API 060425]
000000.000: Module Umbriel.dll ........... [Build ******, API 060425]
000000.000: Module Titania.dll ........... [Build ******, API 060425]
000000.000: Module Oberon.dll ............ [Build ******, API 060425]
000000.000: Module Neptune.dll ........... [Build 160828, API 160828]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
000000.000: Finished initialising world
000000.000: Module Multistage2015.dll .... [Build 170626, API 160828]
000000.000: Multistage Version: 170506
000000.000: Load State Started
000000.000: LM3A: Guidance File present: Config\Multistage2015\Guidance\LM3B_guidance.txt
000000.000: LM3A: Orbit Call Found! Targets: Apogee:315000.0 Perigee:195000.0 Inclination:0.0 Mode:1.0 GT initial Pitch: 0.0 Abside:195000.0
000000.000: LM3A: Config File: C:\Users\jeremy\Documents\Orbiter2016\Config\Multistage2015\LM3A.ini
000000.000: LM3A: Number of Interstages in the ini file: 1
000000.000: LM3A: Number of Interstages in the ini file: 1
000000.000: LM3A: Number of stages in the ini file: 3
000000.000: LM3A: Number of boosters group in the ini file: 0
000000.000: LM3A: Number of Payloads in the ini file: 1
000000.000: LM3A: This Rocket Has Fairing
000000.000: LM3A: Thrust in Real Position
000000.000: LM3A: Texture n.1 Loaded Exhaust_atsme
000000.000: LM3A: Stage n. 3 Tank Added: 18193.000 kg
000000.000: LM3A: Stage n. 2 Tank Added: 32600.000 kg
000000.000: LM3A: Stage n. 1 Tank Added: 171800.000 kg
000000.000: LM3A: Stage n.1 Engine Exhaust Stream Added: contrail to engine n.1
000000.000: LM3A: Stage n.1 Engine Exhaust Stream Added: to engine n.1
000000.000: LM3A: Stage n. 1 Engines Exhaust Added--> number of engines: 4 , diameter: 0.700, position x: 0.000 y: -0.900 z: -24.000
000000.000: LM3A: Stage n.1 Engine Exhaust Stream Added: contrail to engine n.2
000000.000: LM3A: Stage n.1 Engine Exhaust Stream Added: to engine n.2
000000.000: LM3A: Stage n. 1 Engines Exhaust Added--> number of engines: 4 , diameter: 0.700, position x: -0.900 y: 0.000 z: -24.000
000000.000: LM3A: Stage n.1 Engine Exhaust Stream Added: contrail to engine n.3
000000.000: LM3A: Stage n.1 Engine Exhaust Stream Added: to engine n.3
000000.000: LM3A: Stage n. 1 Engines Exhaust Added--> number of engines: 4 , diameter: 0.700, position x: 0.000 y: 0.900 z: -24.000
000000.000: LM3A: Stage n.1 Engine Exhaust Stream Added: contrail to engine n.4
000000.000: LM3A: Stage n.1 Engine Exhaust Stream Added: to engine n.4
000000.000: LM3A: Stage n. 1 Engines Exhaust Added--> number of engines: 4 , diameter: 0.700, position x: -0.900 y: 0.000 z: -24.000
000000.000: LM3A: Stage n.1 Mesh Preloaded: LongMarch3A\LM3A1stage
000000.000: LM3A: Stage n.1 Mesh Added Mesh: LongMarch3A\LM3A1stage @ x:0.000 y:0.000 z:0.000
000000.000: LM3A: Stage n.2 Mesh Preloaded: LongMarch3A\LM3A2stage
000000.000: LM3A: Stage n.2 Mesh Added Mesh: LongMarch3A\LM3A2stage @ x:0.000 y:0.000 z:0.000
000000.000: LM3A: Interstage Mesh Preloaded for Stage 2
000000.000: LM3A: Interstage Mesh Added: LongMarch3A\LM3A1-2interstage @ x:0.000 y:0.000 z:0.000
000000.000: LM3A: Stage n.3 Mesh Preloaded: LongMarch3A\LM3A3stage
000000.000: LM3A: Stage n.3 Mesh Added Mesh: LongMarch3A\LM3A3stage @ x:0.000 y:0.000 z:0.000
000000.000: LM3A: Interstage Mesh Preloaded for Stage 3
000000.000: LM3A: Interstage Mesh Added: LongMarch3A\LM3A2-3interstage @ x:0.000 y:0.000 z:0.000
000000.000: LM3A: Fairing Mesh Preloaded: LongMarch3A\LM3Afairing_1
000000.000: LM3A: Fairing Mesh Added Mesh: LongMarch3A\LM3Afairing_1 @ x:0.000 y:0.000 z:0.000
000000.000: LM3A: Fairing Mesh Preloaded: LongMarch3A\LM3Afairing_2
000000.000: LM3A: Fairing Mesh Added Mesh: LongMarch3A\LM3Afairing_2 @ x:-0.000 y:0.000 z:0.000
000000.000: Load State Terminated
000000.000: Module JSLC_pad.dll .......... [Build ******, API 060425]
000000.000: Module EmptyModule.dll ....... [Build 170626, API 160828]
000000.000: Finished initialising status
000000.000: Finished initialising camera
000000.000: Finished setting up render state
000000.000: Post Creation Started
============================ ERROR: ===========================
Could not load vessel module: Change1
[Vessel::LoadModule | .\Vessel.cpp | 5747]
===============================================================
000000.000: LM3A: Gravity Turn Initial Pitch by user: 0.000 Calculated:88.100
000000.000: RESET PEG
000000.000: LM3A: Planet Reference Pressure = 101325.0 Pa Atmosphere Altitude Limit:2500.0 km
000000.000: Post Creation Terminated
000000.000: Finished initialising panels
000013.910: Detached from Launchpad
000013.910: LaunchPad Deleted from Scenery
000115.602: LM3A: Fairing jettisoned: name LongMarch3A\LM3Afairing_1 @101.010
000115.602: LM3A: Fairing jettisoned: name LongMarch3A\LM3Afairing_2 @101.010
000128.605: RESET PEG
000158.621: LM3A: Stage n.1 jettisoned name: LongMarch3A\LM3A1stage @144.030
000158.621: LM3A: Stage n.2 Engine Exhaust Stream Added: to engine n.1
000158.621: LM3A: Stage n.2 Engine Exhaust Stream Added: to engine n.1
000158.621: LM3A: Stage n. 2 Engines Exhaust Added--> number of engines: 1 , diameter: 2.700, position x: 0.000 y: 0.000 z: -0.915
000158.696: LM3A Stage n: 2 ignited @144.1
000159.075: RESET PEG
000162.641: LM3A: Interstage of stage 2 jettisoned name: LongMarch3A\LM3A1-2interstage @148.049
000183.974: **** Closing simulation session
 

gattispilot

Addon Developer
Addon Developer
Joined
Oct 17, 2007
Messages
5,736
Reaction score
56
Points
123
Location
Dallas, TX
Not sure why this:
============================ ERROR: ===========================
Could not load vessel module: Change1
[Vessel::LoadModule | .\Vessel.cpp | 5747]
================================================== =============

not sure if me or you?

---------- Post added at 08:03 PM ---------- Previous post was at 08:01 PM ----------

CAn you send an image of your cfg/vessels folder with this vessel there?
 

gattispilot

Addon Developer
Addon Developer
Joined
Oct 17, 2007
Messages
5,736
Reaction score
56
Points
123
Location
Dallas, TX
K. But it is odd the you can load the Change4 but not the Change1 and Queqiao? I need to know if it is me or on your side.
 

gattispilot

Addon Developer
Addon Developer
Joined
Oct 17, 2007
Messages
5,736
Reaction score
56
Points
123
Location
Dallas, TX
Thanks. But why is it not seeing the module? I will start on the animations,...
 

gattispilot

Addon Developer
Addon Developer
Joined
Oct 17, 2007
Messages
5,736
Reaction score
56
Points
123
Location
Dallas, TX
So i am not sure about the orientation:



looks like I may have the x and y mixed. But z which is forward is facing down




This think direction is correct so back to drawing board.
https://directory.eoportal.org/imag...6-40f3a5285b1d&groupId=163813&t=1343037597577

And rcs:

Propulsion: Use of bi-propellant thrusters with MOH (Metal Hydroxide) and N2O4, for slow spin, angular rate damper, attitude control and orbit maneuver, 1 x 490 N and 2 x (6 x 10 N) thrusters.

so 1 main thruster but 2 arms with 6 thrusters. I guess paired up that leaves 3 directions? Any thoughts?
 
Last edited:

gattispilot

Addon Developer
Addon Developer
Joined
Oct 17, 2007
Messages
5,736
Reaction score
56
Points
123
Location
Dallas, TX
So it sure does turn fast.
Code:
const double FUELMASS = 1200;
const double ISP = 5e7;
const double MAXMAINTH = 490;
const double MAXRETROTH = 490;
const double RCSISP = 5e7;
const double MAXRCSTH = 10;
SetEmptyMass(1150);
 

Jeremyxxx

Member
Joined
Jan 25, 2013
Messages
204
Reaction score
3
Points
18
Location
Dawson Springs
Hey guys, With no updates to the Chang'e Spacecraft family due to the recent 2020 SARS Corona Virus-2 outbreak, It is in no idea if Chang'e 5 would be delayed due to the outbreak.
 

Gargantua2024

Active member
Joined
Oct 14, 2016
Messages
225
Reaction score
56
Points
28
Location
San Jose Del Monte, Bulacan
Top