misha.physics
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Once I've get the texture problem (as on the picture above) even with a 16 value, but without a crash.
Here are my 16 and 32 causes:


And once the following happened. I run a scenario (with a 16 value), flew for a while, and noticed that ~2.4 Gb of my Video Memory is used. Then I completely closed Orbiter, opened it again, run the same scenario, flew for the same time in the same area, and noticed that only ~1.4 Gb of my Video Memory is used (I monitored it with MSI Afterburner). And I haven't run other applications.
Here are my 16 and 32 causes:


And once the following happened. I run a scenario (with a 16 value), flew for a while, and noticed that ~2.4 Gb of my Video Memory is used. Then I completely closed Orbiter, opened it again, run the same scenario, flew for the same time in the same area, and noticed that only ~1.4 Gb of my Video Memory is used (I monitored it with MSI Afterburner). And I haven't run other applications.
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