Orbiter Screenshot Thread

Today I did the mission SSM-77 with the goal of launching an infrared space telescope!
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That shot :D
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The S.W.I.F.T. in the payload bay! (Stands for aStronomical Wide-field InFrared Telescope)
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The S.W.I.F.T. is released!
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For practice purpose I made an island. There are 198 tiles of 512x512 (they cover all island surface). Only surface tiles, and without water cut (I forgot to do this). Made from 19 to 15 levels. Not so good, but for the first time not so bad :)

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I did Jarvis Island, the water map isn't that hard.

The hard part is smoothly blending the edges of the new tile into the existing ones.
I extracted the highest level standard tile for that area available, scaling it up, then cropping it to the area of the custom tiles.
Then blur the edges of the new tiles and add the scaled and cropped low-res tile as a new layer underneath the hi res tile.
Then, you have a high res tile that smoothly blends into the surrounding low-res tiles.
 
Continuing the screenshots from the Apollo 9 RTS we did on january:

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"Spider flies! (Flight Day 5)"

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"Going to university, Gumdrop! (Flight Day 5)"


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"Best sunrise ever seen (Flight Day 5)"

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"Nice to see you again, Spider! (Flight Day 5)"

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"Spider´s APS engine bell I (Flight Day 5)"

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"Spider´s APS engine bell II (Flight Day 5)"
 

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First images of the XB-70 Valkyrie that I am modeling. Since I still don't know how to program, I'm going to publish the mesh once it's ready and then when I learn to use the Orbiter API well, I'm going to make it fly. My idea is that it works on both Windows and Linux (Gondos XOrbiter).
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Hmmm.... its engine is just a larger version of the B-58s J-79 engine and contrary to the B-58, lots of performance data from the development had been published:


There is even a sketch of the cockpit and the instrument panels are described.

Maybe I can give you some headstart with the programming, if you like. Shouldn't be hard to branch off the B-58 and turn it into a XB-70 about this weekend.
 
Hmmm.... its engine is just a larger version of the B-58s J-79 engine and contrary to the B-58, lots of performance data from the development had been published:


There is even a sketch of the cockpit and the instrument panels are described.

Maybe I can give you some headstart with the programming, if you like. Shouldn't be hard to branch off the B-58 and turn it into a XB-70 about this weekend.
Brilliant! Thank you!
To be honest, I still have a lot to learn about C++, until now I know how to do loops, conditionals, structures, and little else. I don't know anything about classes yet, but I will soon learn it. So far my attempts at programming have been on the NCurses side (which is fascinating), and I recently realized that I could start with Orbiter.
I think I'll start by reading code (with a little help from ChatGPT [and a little caution]) from the Orbiter ship repositories (XR1, XR2, etc.) and everything I find on GitHub related to Orbiter ships . Then I'm going to make the plane with configuration files like Vessel.cfg, etc. Once I'm pretty sure where to direct my "programming" I'm going to make a code repository for my projects.
I'm telling you all this because I'm a newbie and I don't want to waste other people's time and help. In any case, and if you want, we will keep in touch as soon as everything is ready. I'm missing a few paint details and normalmaps. And I have great images on Wikimedia Commons. Thank you very much for your offer of help, and if all goes well, we will soon see the XB-70 fly in Orbiter.
 
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