Orbiter Screenshot Thread

It looks decent. ;)

m8b2MTz.jpg


3HvBsfR.jpg


... oh but it's a simulator ? I thought those were renders actually... :lol:

Nice shots !
Could you please tell what add-ons you're using ? (iss)
And which rendering system ?

BTW, je suis de Toulouse aussi ;)
 
Wow thanks for the pics Penguin, Buran was one of the worst space program management failures ever. Such a nice ship sent to scrapyard :(. Only imagine it would still be there to relief the Space Shuttle...

Nice shots !
Could you please tell what add-ons you're using ? (iss)
And which rendering system ?

BTW, je suis de Toulouse aussi

Hello !,
Salut !,

I use ISSR v3.2 from Thorton and ISS A to Z to get all the modules, plus of course the (in)famous ^^ Vinka's spacecraft3.dll.

"Rendering system" is known as Jarmonik's Direct3D 9.0 External Graphic Client, I strongly recommend it as it boosts both performance and rendering quality (Atmospheric effects, Earthglow etc...).

Happy to see that a small "Orbiter colony" is developping in Toulouse, it makes sense as we have the luck to live in Europe's astronautics capital (Ariane Control Room is just a bit South of the city, in the CNES complex, near the Sciences & Technology University) ! :thumbup:
 
XR3 Prototype thrusting to orbit

Exhausts.jpg
 
Some ideas with Universal Cargo Deck. GSLV rocket with Dawn probe

24.png

41.png

51.png

61.png

8.png

101.png

16.png

17.png

:offtopic:You get the GSLV add-on to work with the D3D9 client? Mine crashes every time I tried to launch it (does not happen with the PSLV and GSLV Mk. III add-ons).
 
Is working stable with the latest D3D9 client. GSLV is standard set.

OK sorry it is the autopilot that is causing the add-on to crash at T-0. Well there's something called the UAP anyway..... :lol:
 
A Minotaur I rocket launching from pad 0B at Wallops Island (simulating the one coming up in 30 minutes):

13.11.20%2008-35-35%20MinotaurI.jpg


13.11.20%2008-35-36%20MinotaurI.jpg


13.11.20%2008-35-37%20MinotaurI.jpg
 
Hello !,
Salut !,

I use ISSR v3.2 from Thorton and ISS A to Z to get all the modules, plus of course the (in)famous ^^ Vinka's spacecraft3.dll.
Thanks, I'll try that one.

"Rendering system" is known as Jarmonik's Direct3D 9.0 External Graphic Client, I strongly recommend it as it boosts both performance and rendering quality (Atmospheric effects, Earthglow etc...).
I already use D3D9, I'll try to mess around with the settings.

Happy to see that a small "Orbiter colony" is developping in Toulouse, it makes sense as we have the luck to live in Europe's astronautics capital (Ariane Control Room is just a bit South of the city, in the CNES complex, near the Sciences & Technology University) ! :thumbup:
That's right. How many Orbinauts do you think are around here ? I'm quite new :)
 
That's right. How many Orbinauts do you think are around here ? I'm quite new

Not that many actually. SolarLiner, for sure. Now I wouldn't be surprised if there were "inactive" orbinauts from the area just watching the forums.
 
Not that many actually. SolarLiner, for sure. Now I wouldn't be surprised if there were "inactive" orbinauts from the area just watching the forums.

There usually seems to be a ratio of between 5-3 times as many inactive ones browsing the forums at any given time, although some are likely automated bots as opposed to actual humans.

---------- Post added 11-21-13 at 05:25 ---------- Previous post was 11-20-13 at 23:46 ----------

First test launch of the OCTS booster for the Andromeda Space Program:

nfX0U30.jpg


Gimballing code isnt quite finished yet, and the thrust was a tad high. The payload, um, didnt make it

emT7Eut.jpg


More on this as I can find time to work on it.
 
Every time I see your avatar it reminds me this video (it's in Russian, but what they're saying there is irrelevant):

I read Cyrillic well enough to know that there are accelerations in on the order of 1 km/s^2 (~= 100 g) involved. Oof.
 
I read Cyrillic well enough to know that there are accelerations in on the order of 1 km/s^2 (~= 100 g) involved. Oof.

I believe it was speed gauge, and hence it was displaying the velocity of 10 km/s. Of course it was acting like accelerometer, but it's just a kids cartoon after all. My 'yuck!' moment is when they're accelerating towards meteor field in order to evade it :lol:
 
Removed through lack of interest, Ken
 
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Hmm... Seems its really broken... We're stucked here for a moment...

2eW3eJ4.jpg


(I suffered a "bouncing bug" during taxiing, that destroyed the gear and let me no other option that to hover. Also, I retracted the antenna a bit too late, so that poor DG-IV isn't going to make a reentry soon. Gravitesque). :facepalm:
 
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