Project Jarvis - DLL version

fred18

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Hi all!

I open this thread to explain a big project under development during these days in F.O.I., Forum Orbiter Italia: the complete Jarvis launchers family built in DLL!

I hereby summarize the currently working features already in place:

- All Jarvis rockets completely rebuilt in dll
- A very precise launch autopilot, with a working multistage peg algorithm that will result in precise absides and precise inclination. The user will only need to input the desired absides and inclination and launch the autopilot, the guidance computer will do the rest.
- Complete set of launchpads rebuilt in dll, with animations driven by the rocket computer, and launch scenery with launchpad and gateways automatically created adding a simple line in the scenario file
- Venting valves effects
- stage separation ullage and retrofire effects on every stage of every type of jarvis
- Payload management through easy .ini file, similar to Multistage2 to be user-friendly to every body.
- the payload file name should be specified in the scenario file, so multiple payload configurations storage is possible and easy
- possiblity of thermal control of the payload through constant roll during launch
- Fairing and adapter personalization possible and applicable through easy items to be added optionally in the payload file.
- Many infos displayed in the HUD such as MET, Predicted MECO, time to boosters cutoff, desired absides and inclination, etc.
- Dialog window with current altitude and velocity
- Failure simulation with configurable probability, including pre-launch failures. If a pre-launch failure happens the countdown will hold waiting for the problem to be fixed. The launch window is set by default at 3 minutes, so if the time to fix the problem is longer than that the launch will be canceled. If however the failure will occur during the flight, several abort modes can happen, from rocket explosion to simple engine out failure. In the latest case the guidance system will immediatly correct the trajectory.
- Complete comatibility with Antares manned spacecraft, with simple configuration (basically just add "ANTARES" to the scenario file :) ).
- In case of Antares launch possibility of using the LES in case of problems both manually and automatically.

well at the moment nothing else comes to my mind :)

In FOI we are still working on:
- dinamical particles, to be more realistic during high altitude flight
- new fairing and les meshes to be even more realistic during abort with Antares
- refining of some guidance computer variables
and then ... scenerys, documentation and so on and so on...

Here I post some current screenshots, hope every one will enjoy it!

Jarvis-B on the launchpad:
JB1.jpg


Jarvis-B first stage separation:
JB2.jpg


HUD information:
JB3.jpg


Jarvis-H boosters separation:
JH1.jpg


Jarvis-M launch with Antares:
JM1.jpg


Jarvis-M LES and abort activation:
JM2.jpg


Cheers to everyone! :cheers:
 

boogabooga

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Wow. Jarvis was already epic.

This looks cool. Will you be able to choose from different types within the sim?

Will Neptune and Quasar also go dll?
 

fred18

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This looks cool. Will you be able to choose from different types within the sim?

Not yet, that is my idea for the future versions, but first step was creating all of them which was a huge work.

Will Neptune and Quasar also go dll?

Probably yes, but not immediatly, too much work on jarvis, the project will need a bit of testing to see if everything is fine and then a bit of holidays from developing :lol:
 

PeterRoss

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I always admired your meshes, guys, and the only thing stopping me from using Jarvis on a regular basis was the necessity to tweak all the mission parameters, AP program, and all the stuff which we love Multistage2 vessels for.
Now it will make a good counterpart for my Hyperion operations.

Thank you! :cheers:
 

N_Molson

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Nice, converting those great launchers to .dll is an excellent thing ! :thumbup:
 

Loru

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Now I need few tens of spare hours to re-make Hyperion's and Themis' meshes & textures.
 

fausto

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Another realistic effect I'm working on is particles expansion when air pressure decreases due to altitude. I'm trying to recreate some cool effects related to LOX/Kerosene propellant burning in F1 engines starting from this Antares/ cygnus launch video:


This is the result:

 

garyw

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The Jarvis family is one of my favorites. Cool to see this progress!

:cheers:

Jarvis and Neptune (especially Neptune) are core launchers for ISA. Nice to see the continued development of these vessels.
:thumbup:
 

fred18

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UPDATE:

About the DLL code the status is very advanced:

The structure of all rockets is well defined since a while, no issues on all the basic stuff, including staging effects etc.

Guidance computer works fine, and takes the vehicles on orbit with absides precision inside 0.5 km and inclination precision at the third decimal!

So basically only final touch-ups are ongoing, before preparing scenarios, official docs etc.

Now we are working to invent a system to simulate the growing particles and the white far trail that real rockets makes...

these are a couple of trials, but not as realistic as we would want them to be:

First


And Second

[ame="http://www.youtube.com/watch?v=Q-qgFu8GI8Q"]http://www.youtube.com/watch?v=Q-qgFu8GI8Q[/ame]

that's really a difficult task to make it realistic!

Thanks to the huge work of fausto to figure out all the governing laws for this!
 
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boogabooga

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The nozzles are under-expanded in a near vacuum. The pressure of the exiting flow is much higher than ambient. Thus, the exhaust plumes must expand greatly to get to ambient pressure. The "white trail" is condensed water vapor.

I like the second one.
This is going to set a new standard in Orbiter for launch vehicles.
 

kerlix

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This is really exciting stuff. I just got "re-obsessed" with Orbiter two nights ago and after seeing this stuff, I really can't wait.

Is there a development/release time-frame schedule you're hoping for? Or is completely unknown at this point? Or option 3, unwilling to divulge. Which is also acceptable and completely understandable.
 

MaverickSawyer

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This is really exciting stuff. I just got "re-obsessed" with Orbiter two nights ago and after seeing this stuff, I really can't wait.

Is there a development/release time-frame schedule you're hoping for? Or is completely unknown at this point? Or option 3, unwilling to divulge. Which is also acceptable and completely understandable.

Clearly, you aren't familiar with the typical release schedule here...
Soon.:lol:
 

K_Jameson

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This is really exciting stuff. I just got "re-obsessed" with Orbiter two nights ago and after seeing this stuff, I really can't wait.

Is there a development/release time-frame schedule you're hoping for? Or is completely unknown at this point? Or option 3, unwilling to divulge. Which is also acceptable and completely understandable.

Currently, the package is under beta testing.
Hopefully, Jarvis 3.0 will be released - in tandem with Antares 3.0 - before the end of the current year. A Christmas gift ;-)
 

PeterRoss

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Currently, the package is under beta testing.
Hopefully, Jarvis 3.0 will be released - in tandem with Antares 3.0 - before the end of the current year. A Christmas gift ;-)

Antares 3? :speakcool: What will be the difference between Antares 2 and Antares 3?
 

K_Jameson

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Antares 3? :speakcool: What will be the difference between Antares 2 and Antares 3?

I think that Fausto is the right person to answer :lol: anyway, we have various new features, including sun-tracking solar panels and obviously a deeper integration with the Jarvis launcher, including a fully functional Launch Escape System and new capabilities with the HES-5 cryogenic upper stage of the Jarvis M lunar launcher.
 

PeterRoss

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I've just checked FOI for any info about the fate of Jarvis.dll and found what i believe to be a mention of a working version of it available for download, but links are hidden - I guess I have to register on FOI to be able to use them, or maybe have to be in a development team.
Is it really a working and usable version, and if it is, can one gain access to these downloads?
 
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