Timberwolf469
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Dansteph you have us going nuts to fly this ship! It's like Christmas
DEV NEWS - THE CAPTAIN'S ROOM (additional VC)
By the way, can you switch the internal movements to ctrl+arrow keys instead of ctrl+alt? I really hate turning my screen upside down!
By the way, can you switch the internal movements to ctrl+arrow keys instead of ctrl+alt? I really hate turning my screen upside down :lol:
By the way, can you switch the internal movements to ctrl+arrow keys instead of ctrl+alt? I really hate turning my screen upside down :lol:
Where in the Arrow is this room?
Behind the side windows in the front Hull...
I dislike the rug. Too art-deco for me, sorry. :lol:
I guess there is a vertical bed/sleepbag, and a "classic horizontal" one for landed situations ?
(Maybe I'll release a "high res" pack as addon for the arrow)
You laugh, but I think about it. A while ago, picto had released a "Star Wars" code, witch can link vessels themselves, in fact the "childs" vessels flies according to the parent-vessel, like "shoot-them-up" video games.SolarLiner wrote:
You know what ? It misses just the "free-flight' sheets and pens, and that's perfect !
In fact, it would have pens and books flying in the room. They are in free-flight mode and when they bounce int a wall the code plays. So the object flies, you burn with the Arrow's engines and the objects just sticks into the wall, bounces, spins, etc. (...)
:jj::banana::bananadance::woohoo::hotcool::11sign:But I've done too many things, and I stop here ... Fo this release.
Taken (and translated) from the French forum:
:OMG: I think you are mad, Dan ! :rofl:
I cannot wait Tuesday.
PS: He said this, too :
:jj::banana::bananadance::woohoo::hotcool::11sign:
So, theres a addon that allows for individual objects inside of orbiter VC's?
How does it simulate "hitting the wall", like visoad did vessel collisions?
I didn't found any addon like that ...
I always de-fuel my spacecraft after landing, if it has facilities for doing so99% of spaceflight is preventing things from exploding by themselves. You might be surprised how often it once happened that a spent rocket stage exploded suddenly after some months in space, because the old metal-hydrite batteries had not been vented and inerted. The explosion warning signs at stations for recharging truck batteries exist for a reason.
Most spacecraft are literally flying bombs until you disarm them properly for disposal at the end of the mission.
And that is yet still harmless. Let fuel run out before you can safely shut down a large rocket engine and you can see around 150 MW pump power go postal. Before the up to 1.5 tons of propellant in the rocket engine behind the pump are consumed, you can for a few milliseconds experience real chemistry... white hot metal burning in the presence of oxygen, white hot metal reacting with hydrogen, oxygen doing illegal acts with hydrogen, hydraulic oil being abused by all others, metal dust increasing the reaction rate... If you are lucky, it only costs you the engine. Usually it costs you the whole thrust section of the rocket and you have only seconds left before the rest explodes as well.
Isn't spaceflight fun?
Felipi, it looks like as the commander of Odyssey II, you'll get a pretty sweet office!:thumbup::jawdrops:
Then what exactly does the post from Orbiter Francophone that you mentioned describe?