Thank you! After downloading the new runtimes, it works swimmingly!
New computer:
MSI GF75 Thin 9SC
Intel I7-9750H @2.6Ghz
NVIDIA GeForce GTX 1650
16GB RAM
New install of Orbiter 2016
New install of D3D9Client
Activated D3D9Client module in Orbiter_ng.exe setup
Noticed when selecting 3D device on Video setup in Orbiter that the NVIDIA GeForce GTX 1650 is not listed for selection - only Intel UHD Graphics 630.
Error: Direct Runtimes may be missing... then CTD
**** Orbiter.log
000000.000: Build Aug 28 2016 [v.160828]
000000.000: Timer precision: 1e-007 sec
000000.000: Found 0 joystick(s)
000000.000: Module AtlantisConfig.dll .... [Build 160828, API 160828]
000000.000: Module AtmConfig.dll ......... [Build 160828, API 160828]
000000.000: Module DGConfigurator.dll .... [Build 160828, API 160828]
000000.000: Module ScnEditor.dll ......... [Build 160828, API 160828]
000000.000: ---------------------------------------------------------------
BaseDir : C:\Orbiter2016\
ConfigDir : C:\Orbiter2016\Config\
MeshDir : C:\Orbiter2016\Meshes\
TextureDir : C:\Orbiter2016\Textures\
HightexDir : C:\Orbiter2016\Textures2\
ScenarioDir: C:\Orbiter2016\Scenarios\
000000.000: ---------------------------------------------------------------
D3D9 DLLs : C:\Windows\SYSTEM32\d3dx9_43.dll [v 9.29.952.3111]
: C:\Windows\SYSTEM32\d3d9.dll [v 10.0.17763.1]
000000.000: ---------------------------------------------------------------
000000.000: Module D3D9Client.dll ........ [Build 190906, API 160828]
000000.000:
000000.000: **** Creating simulation session
000000.000: D3D9: [DirectX 9 Initialized]
D3D9: 3D-Adapter.............. : Intel(R) UHD Graphics 630
D3D9: MaxTextureWidth......... : 8192
D3D9: MaxTextureHeight........ : 8192
D3D9: MaxTextureRepeat........ : 8192
D3D9: VolTexAddressCaps....... : 0x3F
D3D9: NumSimultaneousRTs...... : 4
D3D9: VertexDeclCaps.......... : 0x37F
D3D9: MiscCaps................ : 0x2FCCF2
D3D9: XNA Math Support........ : Yes
D3D9: Vertex Texture.......... : Yes
D3D9: Shadow Mapping.......... : Yes
D3D9: D3DFMT_A16B16G16R16F.... : Yes
D3D9: D3DFMT_A32B32G32R32F.... : Yes
D3D9: D3DFMT_D32F_LOCKABLE.... : No
D3D9: D3DFMT_A2R10G10B10...... : Yes
D3D9: D3DFMT_L8............... : Yes
D3D9: D3DDTCAPS_DEC3N......... : No
D3D9: D3DDTCAPS_FLOAT16_2..... : Yes
D3D9: D3DDTCAPS_FLOAT16_4..... : Yes
D3D9: Runs under WINE......... : No
D3D9: Available Texture Memory : 4080 MB
000000.000: D3D9: [3DDevice Initialized]
D3D9: ERROR: D3D9Surface.cpp Line:2045 Error:-2147024770 D3DXCreateEffectFromFileA(pDev, name, 0, 0, 0, 0, &FX, &errors)
D3D9: ERROR: Failed to create an Effect (Modules/D3D9Client/CKBlit.fx)
D3D9: ERROR: D3D9Pad.cpp Line:87 Error:-2147024770 D3DXCreateEffectFromFileA(pDev, name, 0, 0, 0, 0, &FX, &errors)
D3D9: ERROR: Failed to create an Effect (Modules/D3D9Client/Sketchpad.fx)
D3D9: ERROR: D3D9Effect.cpp Line:341 Error:-2147024770 D3DXCreateEffectFromFileA(pDev, name, macro, 0, D3DXSHADER_NO_PRESHADER|D3DXSHADER_PREFER_FLOW_CONTROL, 0, &FX, &errors)
D3D9: ERROR: Failed to create an Effect (Modules/D3D9Client/D3D9Client.fx)
D3D9: ERROR: PlanetRenderer.cpp Line:193 Error:-2147024770 D3DXCreateEffectFromFileA(pDev, name, macro, 0, 0, 0, &pShader, &errors)
D3D9: ERROR: Failed to create an Effect (Modules\D3D9Client\Surface.fx)
D3D9: ERROR: Scene.cpp Line:3011 Error:-2147024770 D3DXCreateEffectFromFile(pDev, name, 0, 0, 0, 0, &FX, &errors)
D3D9: ERROR: Failed to create an Effect (Modules/D3D9Client/SceneTech.fx)
Downloaded the D3D9Client June 10 runtime from
https://www.microsoft.com/en-us/download/details.aspx?id=8109
Error during DirectX Setup: An internal system error occurred. Please refer to DXError.log and DirectX.log in your Windows folder to determine problem.
DirectX.log:
11/23/19 03:42:54: infinst: Installing C:\Users\chris\AppData\Local\Temp\DX18CD.tmp\d3dx9_24_x64.inf [DefaultInstall]
11/23/19 03:42:54: infinst: Target file: 'C:\Windows\system32\d3dx9_24.dll'
Target file is Version 9.5.132.0
Source file is Version 9.5.132.0
11/23/19 03:42:54: infinst: C:\Windows\system32\d3dx9_24.dll have been installed already.
11/23/19 03:42:54: infinst: Installing C:\Users\chris\AppData\Local\Temp\DX18CD.tmp\d3dx9_25_x64.inf [DefaultInstall]
11/23/19 03:42:54: infinst: Target file: 'C:\Windows\system32\d3dx9_25.dll'
Target file is Version 9.6.168.0
Source file is Version 9.6.168.0
11/23/19 03:42:54: infinst: C:\Windows\system32\d3dx9_25.dll have been installed already.
11/23/19 03:42:55: infinst: Installing C:\Users\chris\AppData\Local\Temp\DX18CD.tmp\d3dx9_26_x64.inf [DefaultInstall]
11/23/19 03:42:55: infinst: Target file: 'C:\Windows\system32\d3dx9_26.dll'
Target file is Version 9.7.239.0
Source file is Version 9.7.239.0
11/23/19 03:42:55: infinst: C:\Windows\system32\d3dx9_26.dll have been installed already.
11/23/19 03:42:55: infinst: Installing C:\Users\chris\AppData\Local\Temp\DX18CD.tmp\d3dx9_27_x64.inf [DefaultInstall]
11/23/19 03:42:55: infinst: Target file: 'C:\Windows\system32\d3dx9_27.dll'
Target file is Version 9.8.299.0
Source file is Version 9.8.299.0
11/23/19 03:42:55: infinst: C:\Windows\system32\d3dx9_27.dll have been installed already.
11/23/19 03:42:56: infinst: Installing C:\Users\chris\AppData\Local\Temp\DX18CD.tmp\d3dx9_28_x64.inf [DefaultInstall]
11/23/19 03:42:56: infinst: Target file: 'C:\Windows\system32\d3dx9_28.dll'
Target file is Version 9.10.455.0
Source file is Version 9.10.455.0
11/23/19 03:42:56: infinst: C:\Windows\system32\d3dx9_28.dll have been installed already.
11/23/19 03:42:56: infinst: Installing C:\Users\chris\AppData\Local\Temp\DX18CD.tmp\d3dx9_29_x64.inf [DefaultInstall]
11/23/19 03:42:56: infinst: Target file: 'C:\Windows\system32\d3dx9_29.dll'
Target file is Version 9.11.519.0
Source file is Version 9.11.519.0
11/23/19 03:42:56: infinst: C:\Windows\system32\d3dx9_29.dll have been installed already.
11/23/19 03:42:56: infinst: Installing C:\Users\chris\AppData\Local\Temp\DX18CD.tmp\XACT_x64.inf [DefaultInstall]
11/23/19 03:42:56: infinst: Target file: 'C:\Windows\system32\xactengine2_0.dll'
Target file is Version 9.11.519.0
Source file is Version 9.11.519.0
11/23/19 03:42:56: infinst: C:\Windows\system32\xactengine2_0.dll have been installed already.
11/23/19 03:42:56: infinst: Target file: 'C:\Windows\system32\x3daudio1_0.dll'
Target file is Version 9.11.519.0
Source file is Version 9.11.519.0
11/23/19 03:42:56: infinst: C:\Windows\system32\x3daudio1_0.dll have been installed already.
11/23/19 03:42:57: infinst: Installing C:\Users\chris\AppData\Local\Temp\DX18CD.tmp\d3dx9_30_x64.inf [DefaultInstall]
11/23/19 03:42:57: infinst: Target file: 'C:\Windows\system32\d3dx9_30.dll'
Target file is Version 9.12.589.0
Source file is Version 9.12.589.0
11/23/19 03:42:57: infinst: C:\Windows\system32\d3dx9_30.dll have been installed already.
Next check D3D9ClientLog
D3D9Client Log:
(0: 0.0s 00.01ms)(0x2078) [Not Compiled With nVidia API]
(1: 0.0s 02.87ms)(0x2078) ================ clbkInitialise ===============
(2: 0.0s 00.04ms)(0x2078) Orbiter Version = 160828
(3: 0.0s 10.25ms)(0x2078) Index:0 320 x 200 48Hz (22)
(4: 0.0s 00.72ms)(0x2078) Index:1 320 x 200 120Hz (22)
(5: 0.0s 01.22ms)(0x2078) Index:2 320 x 240 48Hz (22)
(6: 0.0s 01.01ms)(0x2078) Index:3 320 x 240 120Hz (22)
(7: 0.0s 00.64ms)(0x2078) Index:4 400 x 300 48Hz (22)
(8: 0.0s 00.44ms)(0x2078) Index:5 400 x 300 120Hz (22)
(9: 0.0s 00.69ms)(0x2078) Index:6 512 x 384 48Hz (22)
(10: 0.0s 00.44ms)(0x2078) Index:7 512 x 384 120Hz (22)
(11: 0.0s 00.44ms)(0x2078) Index:8 640 x 400 48Hz (22)
(12: 0.0s 00.44ms)(0x2078) Index:9 640 x 400 120Hz (22)
(13: 0.0s 00.44ms)(0x2078) Index:10 640 x 480 48Hz (22)
(14: 0.0s 00.44ms)(0x2078) Index:11 640 x 480 120Hz (22)
(15: 0.0s 00.44ms)(0x2078) Index:12 800 x 600 48Hz (22)
(16: 0.0s 00.44ms)(0x2078) Index:13 800 x 600 120Hz (22)
(17: 0.0s 00.44ms)(0x2078) Index:14 1024 x 768 48Hz (22)
(18: 0.0s 00.43ms)(0x2078) Index:15 1024 x 768 120Hz (22)
(19: 0.0s 00.44ms)(0x2078) Index:16 1152 x 864 48Hz (22)
(20: 0.0s 00.44ms)(0x2078) Index:17 1152 x 864 120Hz (22)
(21: 0.0s 00.43ms)(0x2078) Index:18 1280 x 600 48Hz (22)
(22: 0.0s 00.96ms)(0x2078) Index:19 1280 x 600 120Hz (22)
(23: 0.0s 00.49ms)(0x2078) Index:20 1280 x 720 48Hz (22)
(24: 0.0s 00.45ms)(0x2078) Index:21 1280 x 720 120Hz (22)
(25: 0.0s 00.44ms)(0x2078) Index:22 1280 x 768 48Hz (22)
(26: 0.0s 00.46ms)(0x2078) Index:23 1280 x 768 120Hz (22)
(27: 0.0s 00.44ms)(0x2078) Index:24 1280 x 800 48Hz (22)
(28: 0.0s 00.47ms)(0x2078) Index:25 1280 x 800 120Hz (22)
(29: 0.0s 00.44ms)(0x2078) Index:26 1280 x 960 48Hz (22)
(30: 0.0s 00.44ms)(0x2078) Index:27 1280 x 960 120Hz (22)
(31: 0.0s 00.59ms)(0x2078) Index:28 1280 x 1024 48Hz (22)
(32: 0.0s 00.44ms)(0x2078) Index:29 1280 x 1024 120Hz (22)
(33: 0.0s 00.63ms)(0x2078) Index:30 1360 x 768 48Hz (22)
(34: 0.0s 00.65ms)(0x2078) Index:31 1360 x 768 120Hz (22)
(35: 0.0s 00.11ms)(0x2078) Index:32 1366 x 768 48Hz (22)
(36: 0.0s 00.22ms)(0x2078) Index:33 1366 x 768 120Hz (22)
(37: 0.0s 00.13ms)(0x2078) Index:34 1400 x 1050 48Hz (22)
(38: 0.0s 00.11ms)(0x2078) Index:35 1400 x 1050 120Hz (22)
(39: 0.0s 00.11ms)(0x2078) Index:36 1440 x 900 48Hz (22)
(40: 0.0s 00.11ms)(0x2078) Index:37 1440 x 900 120Hz (22)
(41: 0.0s 00.11ms)(0x2078) Index:38 1600 x 900 48Hz (22)
(42: 0.0s 00.11ms)(0x2078) Index:39 1600 x 900 120Hz (22)
(43: 0.0s 00.10ms)(0x2078) Index:40 1680 x 1050 48Hz (22)
(44: 0.0s 00.11ms)(0x2078) Index:41 1680 x 1050 120Hz (22)
(45: 0.0s 00.11ms)(0x2078) Index:42 1920 x 1080 48Hz (22)
(46: 0.0s 00.11ms)(0x2078) Index:43 1920 x 1080 120Hz (22)
(47: 27.8s 27766.21ms)(0x2078) Scenario = .\Scenarios\(Current state).scn
(48: 27.8s 11.55ms)(0x2078) ================ clbkCreateRenderWindow ===============
(49: 27.8s 05.18ms)(0x2078) Window Handle = 0x1C080A
(50: 27.8s 05.50ms)(0x2078) [VideoConfiguration] Adapter=0, ModeIndex=43
(51: 27.8s 00.17ms)(0x2078) 3D-Adapter.............. : Intel(R) UHD Graphics 630
(52: 27.8s 01.02ms)(0x2078) dwFSMode................ : 1
(53: 27.8s 02.33ms)(0x2078) MaxTextureBlendStages... : 8
(54: 27.8s 00.03ms)(0x2078) MaxTextureWidth......... : 8192
(55: 27.8s 05.14ms)(0x2078) MaxTextureHeight........ : 8192
(56: 27.8s 01.35ms)(0x2078) MaxTextureRepeat........ : 8192
(57: 27.8s 01.09ms)(0x2078) VolTexAddressCaps....... : 0x3F
(58: 27.8s 04.92ms)(0x2078) MaxVolumeExtent......... : 2048
(59: 27.8s 00.02ms)(0x2078) MaxPrimitiveCount....... : 8388607
(60: 27.8s 00.01ms)(0x2078) MaxVertexIndex.......... : 16777215
(61: 27.8s 00.01ms)(0x2078) MaxAnisotropy........... : 16
(62: 27.8s 00.01ms)(0x2078) MaxSimultaneousTextures. : 8
(63: 27.8s 00.01ms)(0x2078) MaxStreams.............. : 16
(64: 27.8s 00.01ms)(0x2078) MaxStreamStride......... : 255
(65: 27.8s 00.01ms)(0x2078) MaxVertexBlendMatrices.. : 4
(66: 27.8s 00.01ms)(0x2078) MaxVShaderInstrExecuted. : 4294967295
(67: 27.8s 00.01ms)(0x2078) MaxPointSize............ : 256.000000
(68: 27.8s 00.01ms)(0x2078) VertexShaderVersion..... : 0x300
(69: 27.8s 00.01ms)(0x2078) PixelShaderVersion...... : 0x300
(70: 27.8s 00.01ms)(0x2078) NumSimultaneousRTs...... : 4
(71: 27.8s 00.89ms)(0x2078) D3DPTEXTURECAPS_POW2.... : 0
(72: 27.8s 00.01ms)(0x2078) NONPOW2CONDITIONAL...... : 0
(73: 27.8s 00.01ms)(0x2078) VertexDeclCaps.......... : 0x37F
(74: 27.8s 00.66ms)(0x2078) MiscCaps................ : 0x2FCCF2
(75: 27.8s 00.64ms)(0x2078) DevCaps................. : 0x19AE50
(76: 27.8s 00.01ms)(0x2078) DevCaps2................ : 0x51
(77: 27.8s 00.01ms)(0x2078) XNA Math Support........ : Yes
(78: 27.8s 03.65ms)(0x2078) Vertex Texture.......... : Yes
(79: 27.8s 00.89ms)(0x2078) Shadow Mapping.......... : Yes
(80: 27.8s 00.75ms)(0x2078) D3DFMT_A16B16G16R16F.... : Yes
(81: 27.8s 03.00ms)(0x2078) D3DFMT_A32B32G32R32F.... : Yes
(82: 27.8s 03.35ms)(0x2078) D3DFMT_D32F_LOCKABLE.... : No
(83: 27.9s 03.01ms)(0x2078) D3DFMT_A2R10G10B10...... : Yes
(84: 27.9s 00.71ms)(0x2078) D3DFMT_L8............... : Yes
(85: 27.9s 00.67ms)(0x2078) D3DDTCAPS_DEC3N......... : No
(86: 27.9s 00.70ms)(0x2078) D3DDTCAPS_FLOAT16_2..... : Yes
(87: 27.9s 00.68ms)(0x2078) D3DDTCAPS_FLOAT16_4..... : Yes
(88: 27.9s 00.71ms)(0x2078) Runs under WINE......... : No
(89: 27.9s 03.12ms)(0x2078) Window Size = [1920, 1080]
(90: 27.9s 00.01ms)(0x2078) Window LeftTop = [0, 0]
(91: 27.9s 49.98ms)(0x2078) Available Texture Memory : 4080 MB
(92: 27.9s 06.70ms)(0x2078) === [3DDevice Initialized] ===
(93: 27.9s 01.13ms)(0x2078) ----- Initialize D3D9ClientSurface Tech -----
(94: 27.9s 00.46ms)(0x2078) [ERROR] D3D9Surface.cpp Line:2045 Error:-2147024770 D3DXCreateEffectFromFileA(pDev, name, 0, 0, 0, 0, &FX, &errors)
(95: 27.9s 00.64ms)(0x2078) [ERROR] Failed to create an Effect (Modules/D3D9Client/CKBlit.fx)
(96: 34.7s 6822.77ms)(0x2078) Render Target = 0xB641A0
(97: 34.7s 00.04ms)(0x2078) DepthStencil = 0x9BA9C20
(98: 34.7s 00.63ms)(0x2078) [ERROR] D3D9Pad.cpp Line:83 Error:-2147024770 D3DXCreateEffectFromFileA(pDev, name, 0, 0, 0, 0, &FX, &errors)
(99: 34.7s 01.05ms)(0x2078) [ERROR] Failed to create an Effect (Modules/D3D9Client/Sketchpad.fx)
(100: 35.4s 689.54ms)(0x2078) [NEW FONT] ( Courier New), Size=20, Weight=400 Pitch&Family=31
(101: 35.4s 03.59ms)(0x2078) Font Video Memory Usage = 512 kb
(102: 35.4s 00.88ms)(0x2078) Font and Charter set creation succesfull
(103: 35.4s 01.02ms)(0x2078) Splash Window Size = [1920, 1080]
(104: 35.4s 00.01ms)(0x2078) Splash Window LeftTop = [0, 0]
(105: 35.5s 110.54ms)(0x2078) Starting to initialize D3D9Client.fx a rendering technique...
(106: 35.5s 00.55ms)(0x2078) [ERROR] D3D9Effect.cpp Line:341 Error:-2147024770 D3DXCreateEffectFromFileA(pDev, name, macro, 0, D3DXSHADER_NO_PRESHADER|D3DXSHADER_PREFER_FLOW_CONTROL, 0, &FX, &errors)
(107: 35.6s 01.25ms)(0x2078) [ERROR] Failed to create an Effect (Modules/D3D9Client/D3D9Client.fx)
(108: 35.6s 01.22ms)(0x2078) TileManager::GlobalInit()...
(109: 35.6s 68.96ms)(0x2078) Starting to initialize Surface.fx a shading technique...
(110: 35.6s 00.15ms)(0xC38) TileBuffer::LoadTile thread started
(111: 35.6s 00.09ms)(0x3460) TileLoader::Load thread started
(112: 35.6s 01.38ms)(0x2078) [ERROR] PlanetRenderer.cpp Line:198 Error:-2147024770 D3DXCreateEffectFromFileA(pDev, name, macro, 0, 0, 0, &pShader, &errors)
(113: 35.6s 01.27ms)(0x2078) [ERROR] Failed to create an Effect (Modules\D3D9Client\Surface.fx)
(114: 35.6s 07.68ms)(0x2078) CSphereManager::GlobalInit()...
(115: 35.6s 14.91ms)(0x2078) [ERROR] Scene.cpp Line:3089 Error:-2147024770 D3DXCreateEffectFromFile(pDev, name, 0, 0, 0, 0, &FX, &errors)
(116: 35.6s 03.97ms)(0x2078) [ERROR] Failed to create an Effect (Modules/D3D9Client/SceneTech.fx)
Any thoughts???