Well that hurt. I went through a long animation process, and realized that the first animation belonged to a different sequence. So I tried to delete it and it crashed the program and nothing saved. :compbash:
Well that hurt. I went through a long animation process, and realized that the first animation belonged to a different sequence. So I tried to delete it and it crashed the program and nothing saved. :compbash:
I'm manually making copies of the VB config files and that helps against data loss.
Yet since VB was not designed for hand editing, bad copyright / paste may give you a CTD.
The backup works but I might need to revert to a specific older configuration. It's impossible to know which one just going by a revision number.Why the backup txt file is not enough?
The backup works but I might need to revert to a specific older configuration. It's impossible to know which one just going by a revision number.
Sounds like that would be easily fixable by allowing to enter a commit message.
Would it not make more sense to use one of the version control systems to track the progress of the project?
It would, but I wouldn't want to hoist it on poor ford to integrate that too... :lol:
Why the heck should he integrate it?
A little OT. Can genericvehicle have fenders attached to the wheels, that turn, but don't spin ?
Then every one is free to modify txt and cfg file as they like, but from VB point of view I don't feel the need to modify this procedure further.
Could you change the light switch (cntrl+L) to ALt+L. It conflicts with GeneralVehicle.
When using a VB vessel attached to GV wheels, yoou may not want the kind of lights that GV uses, to be on. You can't make them for cockpit only.