sorindafabico
New member
The EMUs from thronton's ISS don't work here?
How do I control the SSRMSD? It doesn't work like the one from thortons ISS.
Read the Spacecraft3 manual.
Hello,I am getting a CTD everytime I run this addon using the Default client,but when using the D3d9 client it works fineHas anybody seen this problem before?ThanksCode:**** Orbiter.log Build Aug 30 2010 [v.100830] Timer precision: 4.46217e-007 sec Found 0 joystick(s) Devices enumerated: 6 Devices accepted: 5 ==> RGB Emulation ==> Direct3D HAL ==> Direct3D T&L HAL ==> Direct3D HAL (Intel(R) HD Graphics 4000) ==> Direct3D T&L HAL (Intel(R) HD Graphics 4000) Module AtlantisConfig.dll .... [Build 100830, API 100830] Module AtmConfig.dll ......... [Build 100830, API 100830] Module DGConfigurator.dll .... [Build 100830, API 100830] Module EnergyConfigurator.dll [Build ******, API 060425] Module ScnEditor.dll ......... [Build 100830, API 100830] Module HUDDrawer.dll ......... [Build 130423, API 100830] --------------------------------------------------------------- >>> WARNING: Obsolete API function used: oapiRegisterMFDMode At least one active module is accessing an obsolete interface function. Addons which rely on obsolete functions may not be compatible with future versions of Orbiter. --------------------------------------------------------------- Module Framerate.dll ......... [Build 100830, API 100830] Module FlightDataPlus.dll .... [Build 111210, API 100830] Module FlightData.dll ........ [Build 100830, API 100830] Module ExtMFD.dll ............ [Build 100830, API 100830] Module OrbiterSound.dll ...... [Build 121120, API 100830] Module ScriptMFD.dll ......... [Build 100830, API 100830] Module LuaConsole.dll ........ [Build 100830, API 100830] Module LuaMFD.dll ............ [Build 100830, API 100830] Module LaunchMFD.dll ......... [Build 130525, API 100830] Module CustomMFD.dll ......... [Build 100830, API 100830] Module WatchdogMFD.dll ....... [Build ******, API 060425] Module VesselParametersMFD.dll [Build ******, API 060425] Module vel_hud.dll ........... [Build ******, API 060425] Module UMMUFA.dll ............ [Build ******, API 060425] Module uap.dll ............... [Build 110613, API 100830] Module ThrustControlMFD.dll .. [Build ******, API 060425] Module Themis_MFD.dll ........ [Build 130317, API 100830] Module StatusMFD.dll ......... [Build ******, API 060425] Module SensorMFD.dll ......... [Build ******, API 060425] Module ScreenCapture.dll ..... [Build ******, API 060425] Module RWarpMFD.dll .......... [Build ******, API 060425] Module RV_Orientation.dll .... [Build 131103, API 100830] Module RendezvousMFD.dll ..... [Build ******, API 050206] Module ReleaseMFD-Mouse.dll .. [Build ******, API 060425] Module ReFuelMFD.dll ......... [Build 110222, API 100830] Module Rcontrol.dll .......... [Build 100816, API 100606] Module PursuitMFD.dll ........ [Build 121104, API 100830] Module PrecessionMFD.dll ..... [Build 110904, API 100830] 190 stars read into catalogue No SPK bodies loaded at this time. Module orbSonicBoom.dll ...... [Build ******, API 060425] Module NotesMFD.dll .......... [Build ******, API 060425] Module NAVSET.dll ............ [Build 100724, API 100606] Module NoseWheelTurn.dll ..... [Build ******, API 060425] Module MapMFD.dll ............ [Build ******, API 050206] Module LunarTransferMFD.dll .. [Build 100621, API 100603] Module LolaMFD.dll ........... [Build 120403, API 100830] Module Load.dll .............. [Build 110920, API 100830] Module InterMFD55.dll ........ [Build 100826, API 100704] Module HUDdataMFD.dll ........ [Build ******, API 060425] Module HoverMFD.dll .......... [Build 120616, API 100830] Module HCLV_MFD.dll .......... [Build 130722, API 100830] Module GS2.dll ............... [Build 130106, API 100830] Module GPCMFD.dll ............ [Build 111222, API 100830] Module GlassCockpit.dll ...... [Build ******, API 050206] Module FuelQuantityMFD.dll ... [Build ******, API 060425] Module FirstPerson.dll ....... [Build ******, API 060425] Module DVToolsMFD.dll ........ [Build 120331, API 100830] Module CSSC_Spawner.dll ...... [Build 120331, API 100830] Module ChecklistMFD.dll ...... [Build ******, API 050206] Module CamShake.dll .......... [Build 100811, API 100606] Module CameraMFD.dll [API v.060425] Module CamControl.dll ........ [Build ******, API 050206] Module CalculationMFD.dll .... [Build 111017, API 100830] Module BaseSyncMFD.dll ....... [Build 100616, API 100603] Module BurnTimeCalculator.dll [Build 110301, API 100830] Module AutoTrimMFD.dll ....... [Build 100607, API 100524] Module AutoHoverMFD.dll ...... [Build ******, API 060425] Module AutoFCS.dll ........... [Build ******, API 050206] Module AttitudeMFD.dll ....... [Build ******, API 060425] Module AeroBrakeMFD.dll ...... [Build ******, API 100830] Module AbsoluteKillrot.dll ... [Build ******, API 060425] Module waypointMFD.dll ....... [Build 120812, API 100830] Module transx.dll ............ [Build 110130, API 100830] Module Surface Speed MFD.dll . [Build 130105, API 100830] Module UnivPTG.dll ........... [Build 110305, API 100830] Module RPOP.dll .............. [Build 111124, API 100830] **** Creating simulation session DirectDraw interface OK Direct3D interface OK Graphics: Viewport: Fullscreen 1920 x 1080 x 32 Graphics: Hardware T&L capability: Yes Graphics: Z-buffer depth: 32 bit Graphics: Active lights supported: 8 Loading 15382 records from star database Module Sun.dll ............... [Build 100830, API 100830] VSOP87(E) Sun: Precision 1e-006, Terms 554/6634 Module Mercury.dll ........... [Build 100830, API 100830] VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123 Module Venus.dll ............. [Build 100830, API 100830] Module VenusAtm2006.dll ...... [Build 100830, API 100830] VSOP87(B) Venus: Precision 1e-005, Terms 79/1710 Module Earth.dll ............. [Build 100830, API 100830] Module EarthAtmJ71G.dll ...... [Build 100830, API 100830] VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564 Module Moon.dll .............. [Build 100830, API 100830] ELP82: Precision 1e-005, Terms 116/829 Module Mars.dll .............. [Build 100830, API 100830] Module MarsAtm2006.dll ....... [Build 100830, API 100830] VSOP87(B) Mars: Precision 1e-005, Terms 405/6400 Module Phobos.dll ............ [Build ******, API 060425] Module Deimos.dll ............ [Build ******, API 060425] Module Galsat.dll ............ [Build 100217, API 100215] Module Jupiter.dll ........... [Build 100830, API 100830] VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625 Module Io.dll ................ [Build 100217, API 100215] Module Europa.dll ............ [Build 100217, API 100215] Module Ganymede.dll .......... [Build 100217, API 100215] Module Callisto.dll .......... [Build 100217, API 100215] Module Satsat.dll ............ [Build 100215, API 100212] Module Saturn.dll ............ [Build 100830, API 100830] VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365 Module Mimas.dll ............. [Build 100215, API 100212] SATSAT Mimas: Terms 113 Module Enceladus.dll ......... [Build 100215, API 100212] SATSAT Enceladus: Terms 33 Module Tethys.dll ............ [Build 100215, API 100212] SATSAT Tethys: Terms 101 Module Dione.dll ............. [Build 100215, API 100212] SATSAT Dione: Terms 59 Module Rhea.dll .............. [Build 100215, API 100212] SATSAT Rhea: Terms 68 Module Titan.dll ............. [Build 100215, API 100212] SATSAT Titan: Terms 100 Module Iapetus.dll ........... [Build 100215, API 100212] SATSAT Iapetus: Terms 605 Module Uranus.dll ............ [Build 100830, API 100830] VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269 Module Miranda.dll ........... [Build ******, API 060425] Module Ariel.dll ............. [Build ******, API 060425] Module Umbriel.dll ........... [Build ******, API 060425] Module Titania.dll ........... [Build ******, API 060425] Module Oberon.dll ............ [Build ******, API 060425] Module Neptune.dll ........... [Build 100830, API 100830] VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024 Finished initialising world Module Zarya.dll ............. [Build 100904, API 100830] Module Zvezda.dll ............ [Build 100904, API 100830] Module Pirs.dll .............. [Build 100904, API 100830] Module Spacecraft3.dll ....... [Build ******, API 060425] --------------------------------------------------------------- >>> WARNING: Obsolete API function used: VESSEL::SetBankMomentScale At least one active module is accessing an obsolete interface function. Addons which rely on obsolete functions may not be compatible with future versions of Orbiter. --------------------------------------------------------------- Module SouyzTMA.dll .......... [Build 100902, API 100830] Module Progress_M1.dll ....... [Build 100902, API 100830] Module SouyzTM.dll ........... [Build 100902, API 100830] Module Strela.dll ............ [Build 100904, API 100830] Module CMG2.dll .............. [Build 110727, API 100830] **** WARNING: Mesh not found: .\Meshes\lightpole.msh Module OTD.dll ............... [Build 100904, API 100830] Module spotlight.dll ......... [Build 110308, API 100830] Module evatether.dll ......... [Build 110406, API 100830] Finished initialising status Finished initialising camera Finished initialising panels **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh **** WARNING: Mesh not found: .\Meshes\.msh Module Train.dll ............. [Build 120629, API 100830] Module XR5Crane.dll .......... [Build 120519, API 100830] Module ThemLPad.dll .......... [Build 120519, API 100830] Module RadarDish.dll ......... [Build 120519, API 100830] Module BigPad.dll ............ [Build 120519, API 100830] Finished setting up render state
---------- Post added at 01:58 PM ---------- Previous post was at 01:16 PM ----------
I think this could be the culprit,anybody know what addon this mesh belongs to?
**** WARNING: Mesh not found: .\Meshes\lightpole.msh
I don't have lightpole.msh
Please post the scenario.
The texture you want to modify is PVarray.dds.Donamy, this is a wonderful addon, enjoying it lately using realtime elements and just let it orbit around Earth! :thumbup:
One question, do you or anyone else know the file name of the solar panels' textures so I can create fitting textures to have translucent solar panels with the latest D3D9Client release (12a by Felix24)?
I tried to look up the texture files in the mesh files (like the mesh "P6" and so on) but I couldn't locate the mesh for the panels.
Any help is greatly appreciated!
[CHILD_ATTACH_1]
; grapple fixture Head
NAME="grapple"
POS=(0.0,1.357,0.0)
DIR=(0,1,0)
ROT=(0,0,1)
LOOSE=0
RANGE =1
ID="GS"
No, the DIR was (0,0,-1).Is this what you have for the child attach in the Dextre3.ini ?
Code:[CHILD_ATTACH_1] ; grapple fixture Head NAME="grapple" POS=(0.0,1.357,0.0) DIR=(0,1,0) ROT=(0,0,1) LOOSE=0 RANGE =1 ID="GS"