OHM US ISS A to Z v.3

fort

Active member
Joined
Mar 19, 2008
Messages
1,018
Reaction score
20
Points
38
Hello Jarmonik,

Read the post number #13 #14 and #15 on the first page of this topic. I think that the answer is maybe there.

Good day.
 

astrosammy

Dash!
Addon Developer
Donator
Joined
Apr 27, 2008
Messages
2,124
Reaction score
0
Points
36
Location
ICAO ID: EDFB
I get this error with version 3. Haven't tried the older ones. I have thorton's ISS 3.2 installed.

>>> ERROR: No vessel class configuration file found for:
---------------------------------------------------------------
>>> ERROR: Z1CMG
>>> [Vessel::OpenConfigFile | .\Vessel.cpp | 252]
---------------------------------------------------------------
>>> TERMINATING <<<

EDIT: This will occur with the 'ISS AtoZ with new arrays' scenario. The 'ISS AtoZ' seems to work fine.
The only addon I'm aware of that has a vessel "Z1CMG" is [ame="http://www.orbithangar.com/searchid.php?ID=5351"]CMG v2.0.[/ame]

One recommendation to the author: Include Spacecraft 3 into the addon. Nearly no one seems to do it, but Vinka allowed it according to the SC3 manual :).
 

Donamy

Addon Developer
Addon Developer
Donator
Beta Tester
Joined
Oct 16, 2007
Messages
6,907
Reaction score
205
Points
138
Location
Cape
I would rather not, it's big enough.
 

Jarod

Member
Joined
Dec 13, 2011
Messages
169
Reaction score
0
Points
16
Hi Donamy,
I have a little problem, the SSRMSD doesn't have any key to run its animations.
In Thorton's ISS, it's from the ISS vessel that the RMS was used.
 

Donamy

Addon Developer
Addon Developer
Donator
Beta Tester
Joined
Oct 16, 2007
Messages
6,907
Reaction score
205
Points
138
Location
Cape
It is a SC3 vessel. focus on it with F3 then press leftshift+space to bring up the robotics.
leftshift+keypad 6/4 change the animation steps, leftshift+keypad 2/4 operate the animations.
 

asbjos

tuanibrO
Addon Developer
Joined
Jun 22, 2011
Messages
696
Reaction score
259
Points
78
Location
This place called "home".
Hi. I do not have any experience with SSU, so I wonder if it would be possible to make scenarios with the Shuttle Fleet, or edit the scenarios by myself so that they use Shuttle Fleet? Also, are there scenarios with other spacecrafts like Soyuz without the Shuttle. And last: what do I need to delete from the .scn file to only have the station in my scenario (i.e. wich ships and lines correspond with SSU)?
 

Donamy

Addon Developer
Addon Developer
Donator
Beta Tester
Joined
Oct 16, 2007
Messages
6,907
Reaction score
205
Points
138
Location
Cape
The shuttle itself (of course) and all vessels attached to it, plus it's docking info.
 

Kyle

Armchair Astronaut
Addon Developer
Joined
Mar 17, 2008
Messages
3,912
Reaction score
339
Points
123
Website
orbithangar.com
How do you EVA?

Not sure what you mean, in the scenarios given - the EV's are already outside. If you're asking if you can EVA with the Quest airlock made by Donamy, you can't, not without UMMUFA.
 

Donamy

Addon Developer
Addon Developer
Donator
Beta Tester
Joined
Oct 16, 2007
Messages
6,907
Reaction score
205
Points
138
Location
Cape
Not sure what you mean, in the scenarios given - the EV's are already outside. If you're asking if you can EVA with the Quest airlock made by Donamy, you can't, not without UMMUFA.

Not true. If your scenario has the EVAtether and an EMUEVA you can EVA.
 

Wolf

Donator
Donator
Joined
Feb 10, 2008
Messages
1,091
Reaction score
11
Points
38
Location
Milan
So how do you do this exactly, is there any key combination?

Select "Quest" (press F3) and open the Airlock (press K); select "EvaTether" and look at the instructions on how to use it (they will appear on your screen in internal view). You will use inputs from the tether to actually move your EMU.

The tether should be already attached to the ISS (Parent).
Attach the EMUEVA (Child) to the Tether (press B and select EVAEMU as Child) and then move EMUEVA with traslation/rotation inputs (using Numpad/SHIFT+Numpad 1-2-3 and 4-5-6)

Enjoy your spcewalk around this marvellous ISS :thumbup:
 

ionif

NASA
Addon Developer
Joined
May 15, 2010
Messages
230
Reaction score
3
Points
18
Location
Romania
Why orbiter with ISSAtoZ work very hard?
 

Cosmic Penguin

Geek Penguin in GTO
News Reporter
Donator
Joined
Jan 27, 2011
Messages
3,672
Reaction score
2
Points
63
Location
Hong Kong
Why orbiter with ISSAtoZ work very hard?

Because the models are very detailed (I use Orbiter on a new mid-high range laptop, and it still lags slightly even in D3D9)? :thumbup:
 

Donamy

Addon Developer
Addon Developer
Donator
Beta Tester
Joined
Oct 16, 2007
Messages
6,907
Reaction score
205
Points
138
Location
Cape
here's one I did for STS-133.
 

Attachments

  • STS-133D5.jpg
    STS-133D5.jpg
    121.1 KB · Views: 192

marcellino4

Member
Joined
Nov 17, 2011
Messages
61
Reaction score
0
Points
6
omg it looks beautiful :hailprobe: PLEASE can you give us links for addons which you used for this complex? and .scn? I PLEASE for all amateurs/non-profesional users of orbiter :blush:
 

marcellino4

Member
Joined
Nov 17, 2011
Messages
61
Reaction score
0
Points
6
here's one I did for STS-133.

hi, I try to do some changes in my scenario, and what makes me probelm is ATV, so I just want to ask you, which ATV have you used for your scenario, PLEASE? because my ATV is rotated like Progress :(

and which STS have you used?

THANK YOU to much
 

marcellino4

Member
Joined
Nov 17, 2011
Messages
61
Reaction score
0
Points
6
FGB2 on zvezda nadir, smth like MLM Nauka
 

Attachments

  • mlm.jpg
    mlm.jpg
    296.2 KB · Views: 100

Ripley

Tutorial translator
Donator
Joined
Sep 12, 2010
Messages
3,133
Reaction score
407
Points
123
Location
Rome
Website
www.tuttovola.org
The description says "CGM.dll included with permission from Poscik."

Shouldn't it be CMG?
Anyway, I can't find it in the filelist you get clicking on the zip filename, so it must be downloaded separately, right?

Is there any particular install order to respect?
 
Top