So I've finally bought KSP just before the weekend and I've done some awesome flights over the weekend. The last time I played was just after initial release, 2 years ago. Man, things have changed :lol:
Anyway, this is what I call "precision landing":
You missed! Just by that much :lol:
I still personally enjoy Orbiter a fair bit more than KSP, but I do like to play it on occasion. The inclusion of a collisions & structural simulation does make for some great fun while developing rocket families.
In my 0.20 program, I mostly relied on robust, mid-capacity launchers to send small payloads to my munar surface activities. The core of this was this versatile, Delta IV-lookalike
After starting over again in 0.21, I decided to try a different route with my next launch family. The Upnwego I series was my first successful use of cluster design in KSP.
(Although that first version above did not go well if I remember correctly)
The Upnwego II was a success building off of the I series, allowing Jebediah to make a giant leap for Kerbalkind with the IIF model.
As you can see in the background, the IIF series and previous were designed to carry only a small automated surface experiments package on one side. This was less than satisfactory, but was used anyways in order to meet the Eve transfer window
Unfortunately the parachute-assisted landing was not successful, stranding Burbles Kerman on Eve forever.
Always kinda funny taking that picture. Its cool to plant the flag, but I think we need to hire some more Kerbalnauts...
The Upnwego II landing vehicle was then heavily redesigned for the next landing, placing two rover vehicles on either side of the main fuel tank.
Upper stage propulsion was also made nuclear, a significant boost in Delta-Vee.
The deployment sequence
Unfortunately the lander touched down incorrectly, necessitating an open-close maneuver to upright the vehicle. A glitch appeared to damage the vessel during this, leaving Bill Kerman stranded forever as well.
On the plus side, rover deployment was flawless! :thumbup:
I later launched a habitat to Eve for Burbles
And did a safe landing on Ike, which I should be able to safely send Bob Kerman home from! 1/3 isnt bad is it?
Thats one small step for, Oh forget it.
Im now working on the Upnwego V series, designed to carry a crew of 3 to other planets in a single, FPS reasonable launch.