Yeah, I'll describe my projects here.
I like programming. Bird's gotta swim, fish gotta fly, I gotta program. Plus, half the addons on OrbitHangar require spacecraft.dll or multistage.dll, which aren't even on OrbitHangar. Nope, I'll make addons like intended it.
Since Tuesday, I have had the motivation to redo all my addons for Orbiter 2010, but furthermore to do them right, to apply what I have learned, and not just recompile them. I'm starting with the PegasusXL.
First, I am going to rewrite it from scratch, using the VesselMass class to manage the vessel mass. I also am going to write a SolidRocket class to manage the engines. Furthermore, I am going to extend the VesselMass class to make it easy to drop stages.
VesselMass is the way to go, and I feel like it is the germ of a great new concept in doing ships. If it is done right, it will be like Multistage or Spacecraft.dll except that its configuration will be done in C++ code instead of INI files. Set up the stages, set up the engines, set up the steering, maybe add a sequencing engine like that in KwanSound.
I like programming. Bird's gotta swim, fish gotta fly, I gotta program. Plus, half the addons on OrbitHangar require spacecraft.dll or multistage.dll, which aren't even on OrbitHangar. Nope, I'll make addons like intended it.
Since Tuesday, I have had the motivation to redo all my addons for Orbiter 2010, but furthermore to do them right, to apply what I have learned, and not just recompile them. I'm starting with the PegasusXL.
First, I am going to rewrite it from scratch, using the VesselMass class to manage the vessel mass. I also am going to write a SolidRocket class to manage the engines. Furthermore, I am going to extend the VesselMass class to make it easy to drop stages.
VesselMass is the way to go, and I feel like it is the germ of a great new concept in doing ships. If it is done right, it will be like Multistage or Spacecraft.dll except that its configuration will be done in C++ code instead of INI files. Set up the stages, set up the engines, set up the steering, maybe add a sequencing engine like that in KwanSound.