Because they are round. I had to texture the sides section. Because they were really strenched. I will need to redo it anyway. I need to cut the aft window
Looks fantastic!Now in Orbiter. I used an eva guy and turned on this light.
Need to fix some things. But better good
I like adding some functionality to the interior. One thing that was interesting in Space Shuttle simulator 2007 was the ability to move around the interior - in the shuttle and the spacelab. Your work looks great - you've done an amazing job.Thanks.
I think maybe add cameras into the mesh?
On the interior I might round the aft window.
So this piece of equipment looks like it it is pulled from the wall behind this panel?
Maybe either place this guy in there or make it so you can move the guy?
Make the scientific air lock open and the rack extend?
Or rather than adding the guy just add different camera views?
Hi everyone, as a complete newcomer, I've tried to follow all of the help and advice in the forum to get STS 2016 working but it seems that as soon as I get to step 3 , I lose all of my earth textures (I've definitely not copied across Earth.cfg) but everything else seems to work if I progress to the end of step 15. Please can one of you give me a pointer on why it looks like the attached pictureHello "CTarana45"
So yes indeed you must install all these addons in order.
Some will overwrite files in the previous ones but that's okay, you have to do it.
Regarding the scenarios of the addons you can leave them, some work with Orbiter2016 and some not.
but the point of downloading all these addons is because their creators created payloads, LC39 HD PADs or whatever else that we need to make the "STS2016" scenarios work.
One thing not to forget as it is indicated in the "read me" is:
Take care during installation and follow the instructions below:
In Space Shuttle Fleet V4.8 Release 2 of "David413" on 20-04-2012 (ShuttleFleetV4.8R2.zip)
Space Orbiter > Orbiter Addons > Page 2
Simviation: Microsoft Flight Simulator Addonssimviation.com
Do not install the file: Config / Earth.cfg
Good flights
Not sure what u meanJust wanted to note, that those "Spacelab" holding bars\rods which end's are on the tunnel's upper part are "joined" in real life. I mean that part where tunnel is up and going into the main module.