Sorry about not posting pics guys... my ride came before I could take them.
So, here they are:
This is the "shock absorber" for the front gear. I want the landing gear to be steerable and want the ability to drop the gear when I want to, so I can land in tall grass or stuff like that.
So I had to design something to accomplush both tasks. The wire you see here is 3 mm thick and does not run straight through. These are actually two wires that meet up in the 7 cm long orange plastic. In the plastic will be two screws preventing the wire to fall out.
In the shock absorber will be two springs to lessen the forces of impact on the front gear, so I don't tare it off.
At the top of the top wire will be a lever, leading to the rudder servo, which will rotate the gear.
The main landing gear is going to be a bit simpler, because it doesn't need to be steerable.
Here's the nose cone, from the top:
The nosecone itself I'm happy with, but I do have to sand out the right leading edge - the start of it (left on the picture). You can see the left one is nice and smooth, the right one has quite a curve to it.
http://www.unrealaddicts.com/forums/Janez/DeltaGliderIV/Build/DSC06363.JPG[img]
[img]http://www.unrealaddicts.com/forums/Janez/DeltaGliderIV/Build/DSC06365.JPG
I've also smoothed out the holes on both wngs. There's still some more sanding to do, but for the most part it's done. No more holes or bumps in there.
I've got one more week of school before new year holidays, so very soon I'll be able to work on this plane 24/7 again
If something doesn't go horribly wrong, then I should be done with the build during the holidays.
I've also been spending some time on the simulatory, flying extremelly wingloaded, extremelly tailheavy planes, as practice. To my surprise, you can cut the trainer's wings down from 1.5 m wingspan to 1 m wingspan and load it up to 4 kg and you'll still be able to fly and land without any problems. This effectivelly simulated a great reduction in lift and a great increase in weight. The landing speed was between 50 and 60 km/h, opposed to the 40 km/h of my trainer. So not too bad.
The closest I have to a delta wing on my simulator is a jet F-16. It is a real jet, with a turbine, but I practiced landing it to see how lift induced drag and drag from increased surface area at higher AOA would affect the plane. It glides pretty well untill you pitch your nose up to about 10°. I'm able to land an F-16 dead-stick, with ease, so I'm not expecting any major surprises on my first flight