I wasn't even aware XR2 Ravenstar was compatible with the Beta!

Both make use of DirectX. The inline client uses DX7 while jarmonik's external client uses DX9. In this case, the screenshots are from D3D9Client.Are you using the inline client or DirectX?
Eagle approaching Tranquility Base!
How did you get AMSO in the beta working? (assuming it is not 2010 with a base mesh)
Fun with the new material properties!
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