Orbiter Screenshot Thread

Piorun

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Kosmos 11 - the first of seven DS-A1 satellites built, as well as a specimen of the Dnepropetrovsk Sputnik program - a varied family of Soviet satellites meant for numerous purposes, designed and manufactured by Yuzhnoye in the Ukrainian SSR.

Here over the Black Sea, pretty close to its homeland...

22.12.29 18-53-42 Kosmos 11.jpg

...a minute later slowly flying over Kapustin Yar, where the journey began...

22.12.29 18-54-03 Kosmos 11.jpg

...and later in the vicinity of Taiwan, stepping into the Pacific:

22.12.29 18-54-46 Kosmos 11.jpg
 

jarmonik

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Have you modified the sun glare appearance ?
 

n72.75

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Have you modified the sun glare appearance ?
I think I bumped the gamma up a bit, because my monitor's a bit dark. There may be some other non-default settings that haven't been overwritten by the build/install process, that I have had from a few months ago. No changes to the atmosphere settings.
 

Piorun

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Kosmos 106 was the first out of 19 built DS-P1-I military satellites, meant for calibration of Soviet missile defence radars. Concurrently with deployment of the DS-P1-I satellites, also very similar DS-P1 and DS-P1-Yu series were being launched. Here we can see Kosmos 106 during its first day on the orbit:

23.01.04 20-46-56 Kosmos 106.jpg

23.01.04 20-47-31 Kosmos 106.jpg

23.01.04 20-48-16 Kosmos 106.jpg

23.01.04 20-49-26 Kosmos 106.jpg

23.01.04 20-50-51 Kosmos 106.jpg

23.01.04 20-50-56 Kosmos 106.jpg
 

gamer19

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well, this is NASSP 🤷‍♀️ what can you do

for some real eye-pleasure, go for AMSO 😊

orbiter-2022-11-20-02-08-53-064-B.jpg
 

Max-Q

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misha.physics

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My first impressions of Open Source Orbiter (finally tried it yesterday).
Clouds look more beautiful in Open (right) than in 2016 (left) (over the same location with disabled cloud shadows):
ISS_2016.pngISS_Open.png
And this green gamma looks quite interesting.

It seems better with disabled (left) cloud shadows (however, in Orbiter 2016 too). Open:
without cloud shadows.pngwith cloud shadows.png

Is it possible to change (or switch) the sun texture into just a small round disk without glare and effect on DG glass cockpit, as in 2016 (3rd screenshot)?:
sun1.pngsun2.png2016.png

I'm wondering, if it's any opportunity to change color, size, animation speed (or its disabled) of the water specular ripples just editing some Orbiter files without code editing. Maybe something like the manual Terrain Flattening in D3D9 :unsure:, I'd like to experiment with water tuning. These are default, 2016 (left) and Open (right):
KSC_2016.pngKSC_Open.png
However, the water is more transparent in Open. I think the water is too dark (almost black). It could be more lighter and bluer.

And DG in Open Source Orbiter:
Blue DG.png

Also, I want to notice, that atmosphere from the the ground looks better in Open Source Orbiter.
 
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