Yes, it would be possible to pin the debug window but it would need to be converted to use gcGUI at first. There are plans to do that but at-fist the gcGUI would need to be get to a stable and reliable state.Would it be possible to pin the D3D9 Debug window to it? Also, will it ever be usable on sub-4k resolutions? It seems that it'd be a useful tool, but I don't have a 4k display.
You get more if you use FWC segments instead of metal....I've gone full Kerbal.
Boosters are two 5 segment SRBs, 4 GEM60XL boosters to help with TWR. 5 segment SRB as the center stage doesn't ignite until after the side boosters burn out. Second stage is famandy's second stage from the awesome Neptune launcher.
Total payload to LEO: 74,000 kg. More than FH.