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- Mar 15, 2008
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I just downloaded the builds. Will let you know shortly. Wow, that was quick turn-around time. :thumbup:
My particular setup is about 180-200 degrees, 60 degrees per projector. The room layout is setup so I can do 360 degrees later on if my pocketbook can handle it. The screen is a 13 foot wide by 6.5 foot deep semi-circular screen. After Sol7 pre-warp circular correction, the projection is 5 foot tall centered on the wall.
---------- Post added at 02:12 PM ---------- Previous post was at 01:47 PM ----------
Ogla20x180 works. Ogla-360 is a bit off though. At certain angles of panning the camera around the pictures on each projector is offset a bit. It's not matching up at the right location. Given the choice between the 2 Ogla20x180 is working the best. I'm nto sure if I'm doing things right but Ogla20x180 I set the FOV to 10 and zoom the camera out to the proper perspective. Virtual cockpits are really awkward at that setting though. VC doesn't matter considering this is a simpit setup and no need for VC.
---------- Post added at 02:21 PM ---------- Previous post was at 02:12 PM ----------
I think some of my confusion is from how FOV works in orbiter. Is it possible to adjust only horizontal FOV without effecting vertical FOV?
My particular setup is about 180-200 degrees, 60 degrees per projector. The room layout is setup so I can do 360 degrees later on if my pocketbook can handle it. The screen is a 13 foot wide by 6.5 foot deep semi-circular screen. After Sol7 pre-warp circular correction, the projection is 5 foot tall centered on the wall.
---------- Post added at 02:12 PM ---------- Previous post was at 01:47 PM ----------
Ogla20x180 works. Ogla-360 is a bit off though. At certain angles of panning the camera around the pictures on each projector is offset a bit. It's not matching up at the right location. Given the choice between the 2 Ogla20x180 is working the best. I'm nto sure if I'm doing things right but Ogla20x180 I set the FOV to 10 and zoom the camera out to the proper perspective. Virtual cockpits are really awkward at that setting though. VC doesn't matter considering this is a simpit setup and no need for VC.
---------- Post added at 02:21 PM ---------- Previous post was at 02:12 PM ----------
I think some of my confusion is from how FOV works in orbiter. Is it possible to adjust only horizontal FOV without effecting vertical FOV?