very small error
Had some free time and tried a sweep for mistakes in the
http://orbiter.dansteph.com/DeleteOrbiterSoundAlphaDoc/ (amazing work Dan, MikeB, looks so professional).
current text - proposed text - comments to the proposal
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(...) travelling in spacecraft, (...) - travelling in a spacecraft - (either you make spacecraft to plural or place an "a" otherwise it's wrong)
I Hope you will enjoy my work! - I hope you will enjoy my work! - (capitalize only first letter in sentence)
To get started, please first try the demo scenario, and make sure to read the description - For start, try the demo scenario and make sure to read the description - ("to get started," "please first try" have the same meaning; a comma before "and" is forbidden)
(...) with any graphic client (...) - with latest graphic clients
(...) fixed, and code reworked (...) - fixed and code reworked - (no comma before "and")
Support for 3d sound (...) - Support for 3D sound
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In Radio:
SHF-R : Open the (R)adio panel (wich contains the MP3 control). - SHIFT-R : Open the (R)adio panel (which contains the MP3 control). (just use SHIFT instead of SHF everywhere; corrected "which")
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In MP3:
SHF-R : Open the (R)adio panel MFD (wich contains the MP3 control). - SHIFT-R : Open the (R)adio panel MFD (which contains the MP3 control).
SHF-N : play (...) - SHIFT-N : Play
SHF-K : Change the mode of playing. (For example, in space only/in cockpit only/always, etc. See soundconfig.exe for options.) - SHIFT-K : Change the mode of playing (for example, "in space only"/"in cockpit only"/"always", etc., see soundconfig.exe for options). (corrected dots, capital letters, added comma)
(...) written in the stone (...) - I agree with Ripley and his proposal
(...) integrating the OrbiterSound SDK, and loading and playing (...) - integrating the OrbiterSound SDK, plus loading and playing (...)
(...) and library to integrate into your project open the (...) - and library to integrate into your project, open the
(...) and make sure to read the various read me (...) - and make sure to read the various "read me" files.
(...) This is now possible and each planet may have as many as 50 wind sounds so to not sound repetitive. (...) - This is now possible! And each planet may have as many as 50 wind sounds (just to not sound repetitive) - if it's intended as a joke you need to highlight it as such
(...) when the archive is unzipped in Orbiter's root directory. if you don't know how to, this chapter is for you. (...) - when the add-on is extracted in Orbiter's root directory. If you don't know how to, this chapter is for you. (...) - an archive can be zip, rar, etc so to avoid confusion i suggest the above phrase.
Thanks of course to (...) - Thanks, of course, to (...)
(...) on shockwave-sound It is strictly (...) - on shockwave-sound. It is strictly - (added a small dot)
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