Scarecrovv
New member
- Joined
- Jul 1, 2008
- Messages
- 26
- Reaction score
- 0
- Points
- 1
- Location
- Coventry, UK
- Website
- www.crowstuff.co.uk
Mitchell-Hyundine SA-23 Aurora class 'StarFury'
Strewth! When did we stop just calling them Starfuries?
Anyway, after having done an (admittedly brief) trawl of the Orbiter addon download site, I only found the later (and frankly nowhere near as cool) Thunderbolt so I decided to have a go myself.
This mesh is largely finished - aside from some smoothing issues - and currently stands at 11,500 triangles. This is about three times as many polys as I'd normally allow for a realtime model but I've wanted to model one of these buggers for absolutely years so I'm being naughty and indulging myself. If I release it publicly, I'm hoping that Orbiter handles LOD models one way or another so that I can make some severly chopped down versions for when it's not filling the screen.
It'll also allow me to give people the option of having a smaller download that doesn't make their PC choke
Anyways, texturing next... oh boy!
Strewth! When did we stop just calling them Starfuries?
Anyway, after having done an (admittedly brief) trawl of the Orbiter addon download site, I only found the later (and frankly nowhere near as cool) Thunderbolt so I decided to have a go myself.
This mesh is largely finished - aside from some smoothing issues - and currently stands at 11,500 triangles. This is about three times as many polys as I'd normally allow for a realtime model but I've wanted to model one of these buggers for absolutely years so I'm being naughty and indulging myself. If I release it publicly, I'm hoping that Orbiter handles LOD models one way or another so that I can make some severly chopped down versions for when it's not filling the screen.
It'll also allow me to give people the option of having a smaller download that doesn't make their PC choke
Anyways, texturing next... oh boy!