Perhaps Orbiter isn't the best way to simulate this, but has anyone made a simulation of a meteor shower?
I'd like to see objects of various sizes and various trajectories, to see what they look like hitting the earth's atmosphere.
Ranging from the size of sand grains (as in common meteor showers such as Perseids) to really big, nasty brutes (~100 m or even larger).
Speed range: 11 kps (minimum) to 73 kps (maximum I've heard of).
I might kluge something together...perhaps with the scenario editor. Any ideas, folks?
MT
I'd like to see objects of various sizes and various trajectories, to see what they look like hitting the earth's atmosphere.
Ranging from the size of sand grains (as in common meteor showers such as Perseids) to really big, nasty brutes (~100 m or even larger).
Speed range: 11 kps (minimum) to 73 kps (maximum I've heard of).
I might kluge something together...perhaps with the scenario editor. Any ideas, folks?
MT