misha.physics
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Water inside the boat:
View attachment 39850
Any suggestions on what could be done?
Only creating the bottom of the boat at water level?
How!? Can you post a link to the tut.?Such a texture doesn't require careful unwrapping
Just using the "Project from View" when look down on the model. It automatically creates the UV map, that fits such the texture very well (from below too).How!?
Of course. It's not in English (but you can ask everything you don't understand). This one tutorial on YouTube (creation of drawings can be skipped). The video contains that simple texturing. The interesting thing is that a low-poly mesh is very simple, like this (almost):Can you post a link to the tut.?

Thanks. I made (opaque) glass quickly. I also don't like that the wings are located at the back, and the elevator is missing. But it looks pretty nice because of the smoothness and textures:Nice looking plane! just needs a cockpit and gear
Although I'm a little concerned about the center of lift, cannards might help![]()

Ok, the skinning the cat thing! I generally go through all options to see what fits best, worse case unwrap by hand.Project from View
Nice tutorials, looking forward to seeing your planes in Orbiter.


