OHM JBT B1200

OrbitHangar

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Author: tl8

The JBT B1200 is a extra large Aircraft Movement Vehicle. With the addition of a ballast pack, the JBT can exert a pull of 36,300 kg (356.1 kN). This is enough to pull a fully loaded A380 or 747. The Orbiter variant can pull a fully loaded XR-5.

You're going to need Visual C++ Redistributable for Visual Studio 2012, Orbiter Sound and UMMU.
 
This addon released under the Creative Commons Attribution 3.0 Unported license.
Use it in whatever way you like, just tell them it is mine.
 
Sounds from:
·         Shuttle Endeavour Moves from VAB to OPF-2 The video was produced by NASA and is in the Public Domain.
·         UCGO by Dan Steph
·         jasonLon at freesound.org
·         Car Screech And Crash Sound
 
Thanks to Loru for meshing the tug, Woo482 for meshing the towbar and DaveS for the sounds, ideas, motivating and testing.
 
Thanks
tl8



DOWNLOAD
 

amansfield

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Very good tug thank you, just what I wanted.
I can never get attachments right so is there any chance of you doing attachment points for XR1 - XR2 - DGIV please :)
 

amansfield

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Very good tug thank you, just what I wanted.
I can never get attachments right so is there any chance of you doing attachment points for XR1 - XR2 - DGIV please :)

Have now got the attachment points right for loads of vessels.....this Tug is brilliant.
Gem of an add-on, thanks again. :thumbup:
 

tl8

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If you could post some here with the [ code] [ /code] tags that would be nice.
 

amansfield

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JBT You call - it will haul

Here's a selection of vessel attachment points I have set if it helps anyone. This tug can move anything even the mighty XR5 and its so easy to operate. No more blasting around the spaceport with main engines...YAY.


DGIV by Dan
BEGIN_ATTACHMENT
P 0 -2.065 8.13 0 0 1 0 1 0 T
END_ATTACHMENT

XR1 by Doug
BEGIN_ATTACHMENT
P 0 -2.075 8.13 0 0 1 0 1 0 T
END_ATTACHMENT

XR2 by Doug
BEGIN_ATTACHMENT
P 0 -2.065 6.1 0 0 1 0 1 0 T
END_ATTACHMENT

A380-800 by N Molson
BEGIN_ATTACHMENT
P 0 -4.06 32.3 0 0 1 0 1 0 T
END_ATTACHMENT
 
Last edited:

Interceptor

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OK,I just gave this a whirl,and the JBTB1200,is invisible heres my log.Thanks

Code:
**** Orbiter.log
Build Aug 30 2010 [v.100830]
Timer precision: 4.46221e-007 sec
Found 0 joystick(s)
Devices enumerated: 6
Devices accepted: 5
==> RGB Emulation
==> Direct3D HAL
==> Direct3D T&L HAL
==> Direct3D HAL (Intel(R) HD Graphics 4000)
==> Direct3D T&L HAL (Intel(R) HD Graphics 4000)
Module AtlantisConfig.dll .... [Build 100830, API 100830]
Module AtmConfig.dll ......... [Build 100830, API 100830]
Module DGConfigurator.dll .... [Build 100830, API 100830]
Module EnergyConfigurator.dll  [Build ******, API 060425]
Module OrbiterSound.dll ...... [Build 121120, API 100830]
Module ScnEditor.dll ......... [Build 100830, API 100830]
Module Framerate.dll ......... [Build 100830, API 100830]
Module FlightDataPlus.dll .... [Build 111210, API 100830]
Module FlightData.dll ........ [Build 100830, API 100830]
Module ExtMFD.dll ............ [Build 100830, API 100830]
Module ScriptMFD.dll ......... [Build 100830, API 100830]
Module LuaConsole.dll ........ [Build 100830, API 100830]
Module VesselParametersMFD.dll  [Build ******, API 060425]
---------------------------------------------------------------
>>> WARNING: Obsolete API function used: oapiRegisterMFDMode
At least one active module is accessing an obsolete interface function.
Addons which rely on obsolete functions may not be compatible with
future versions of Orbiter.
---------------------------------------------------------------
Module vel_hud.dll ........... [Build ******, API 060425]
Module UMMUFA.dll ............ [Build ******, API 060425]
Module uap.dll ............... [Build 110613, API 100830]
Module SensorMFD.dll ......... [Build ******, API 060425]
Module ScreenCapture.dll ..... [Build ******, API 060425]
Module ReFuelMFD.dll ......... [Build 110222, API 100830]
Module Rcontrol.dll .......... [Build 100816, API 100606]
Module PursuitMFD.dll ........ [Build 121104, API 100830]
Module orbSonicBoom.dll ...... [Build ******, API 060425]
Module orbReentry.dll ........ [Build ******, API 060425]
Module orbHoverDust.dll ...... [Build ******, API 060425]
Module NotesMFD.dll .......... [Build ******, API 060425]
Module NoseWheelTurn.dll ..... [Build ******, API 060425]
Module NAVSET.dll ............ [Build 100724, API 100606]
Module MapMFD.dll ............ [Build ******, API 050206]
Module LunarTransferMFD.dll .. [Build 100621, API 100603]
Module InterMFD55.dll ........ [Build 100826, API 100704]
Module HUDdataMFD.dll ........ [Build ******, API 060425]
Module LolaMFD.dll ........... [Build 120403, API 100830]
Module HoverMFD.dll .......... [Build 120616, API 100830]
Module GPCMFD.dll ............ [Build 100621, API 100606]
Module GlassCockpit.dll ...... [Build ******, API 050206]
Module EnergyMFDmk2.dll ...... [Build ******, API 060425]
Module DVToolsMFD.dll ........ [Build 120331, API 100830]
Module displacement.dll ...... [Build ******, API 060425]
Module CSSC_Spawner.dll ...... [Build 120331, API 100830]
Module CamShake.dll .......... [Build 100811, API 100606]
Module ChecklistMFD.dll ...... [Build ******, API 050206]
Module CameraMFD.dll [API v.060425]
Module CalculationMFD.dll .... [Build 111017, API 100830]
Module BaseSyncMFD.dll ....... [Build 100616, API 100603]
Module AutoTrimMFD.dll ....... [Build 100607, API 100524]
Module AutoHoverMFD.dll ...... [Build ******, API 060425]
Module AttitudeMFD.dll ....... [Build ******, API 060425]
Module AbsoluteKillrot.dll ... [Build ******, API 060425]
Module AeroBrakeMFD.dll ...... [Build ******, API 100830]
Module waypointMFD.dll ....... [Build 120812, API 100830]
Module transx.dll ............ [Build 110130, API 100830]
Module LaunchMFD.dll ......... [Build 130525, API 100830]
Module CustomMFD.dll ......... [Build 100830, API 100830]
Module LuaMFD.dll ............ [Build 100830, API 100830]
Module HCLV_MFD.dll .......... [Build 130722, API 100830]
Module HUDDrawer.dll ......... [Build 130423, API 100830]
Module RendezvousMFD.dll ..... [Build ******, API 050206]
Module RV_Orientation.dll .... [Build 130727, API 100830]

**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Graphics: Viewport: Fullscreen 1920 x 1080 x 32
Graphics: Hardware T&L capability: Yes
Graphics: Z-buffer depth: 32 bit
Graphics: Active lights supported: 8
Loading 15382 records from star database
Module Sun.dll ............... [Build 100830, API 100830]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
Module Mercury.dll ........... [Build 100830, API 100830]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
Module Venus.dll ............. [Build 100830, API 100830]
Module VenusAtm2006.dll ...... [Build 100830, API 100830]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
Module Earth.dll ............. [Build 100830, API 100830]
Module EarthAtmJ71G.dll ...... [Build 100830, API 100830]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
Module Moon.dll .............. [Build 100830, API 100830]
ELP82: Precision 1e-005, Terms 116/829
Module Mars.dll .............. [Build 100830, API 100830]
Module MarsAtm2006.dll ....... [Build 100830, API 100830]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
Module Phobos.dll ............ [Build ******, API 060425]
Module Deimos.dll ............ [Build ******, API 060425]
Module Galsat.dll ............ [Build 100217, API 100215]
Module Jupiter.dll ........... [Build 100830, API 100830]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
Module Io.dll ................ [Build 100217, API 100215]
Module Europa.dll ............ [Build 100217, API 100215]
Module Ganymede.dll .......... [Build 100217, API 100215]
Module Callisto.dll .......... [Build 100217, API 100215]
Module Satsat.dll ............ [Build 100215, API 100212]
Module Saturn.dll ............ [Build 100830, API 100830]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
Module Mimas.dll ............. [Build 100215, API 100212]
SATSAT Mimas: Terms 113
Module Enceladus.dll ......... [Build 100215, API 100212]
SATSAT Enceladus: Terms 33
Module Tethys.dll ............ [Build 100215, API 100212]
SATSAT Tethys: Terms 101
Module Dione.dll ............. [Build 100215, API 100212]
SATSAT Dione: Terms 59
Module Rhea.dll .............. [Build 100215, API 100212]
SATSAT Rhea: Terms 68
Module Titan.dll ............. [Build 100215, API 100212]
SATSAT Titan: Terms 100
Module Iapetus.dll ........... [Build 100215, API 100212]
SATSAT Iapetus: Terms 605
Module Uranus.dll ............ [Build 100830, API 100830]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
Module Miranda.dll ........... [Build ******, API 060425]
Module Ariel.dll ............. [Build ******, API 060425]
Module Umbriel.dll ........... [Build ******, API 060425]
Module Titania.dll ........... [Build ******, API 060425]
Module Oberon.dll ............ [Build ******, API 060425]
Module Neptune.dll ........... [Build 100830, API 100830]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
Finished initialising world
Module XR5Vanguard.dll ....... [Build 130504, API 100830]
---------------------------------------------------------------
>>> ERROR: Could not load vessel module: JBT_B1200
>>> [Vessel::LoadModule | .\Vessel.cpp | 5442]
---------------------------------------------------------------
Finished initialising status
Finished initialising camera
Finished initialising panels
Finished setting up render state
Module Train.dll ............. [Build 120629, API 100830]
Module XR5Crane.dll .......... [Build 120519, API 100830]
Module ThemLPad.dll .......... [Build 120519, API 100830]
Module RadarDish.dll ......... [Build 120519, API 100830]
Module BigPad.dll ............ [Build 120519, API 100830]
UMMUFA: XR5-01 added to blacklist - Native UMMU compatible
UMMUFA: XR5-01_Bay added to blacklist - Has no docking ports
UMMUFA: B1200 added to blacklist - Has no docking ports
UMMUFA: loco01 added to blacklist - Has no docking ports
UMMUFA: Crane added to blacklist - Has no docking ports
UMMUFA: LPad added to blacklist - Has no docking ports
UMMUFA: Radar added to blacklist - Has no docking ports
UMMUFA: BPad added to blacklist - Has no docking ports
**** Fast process shutdown


---------- Post added at 02:59 PM ---------- Previous post was at 05:03 AM ----------

Here's the error in a nutshell,
>>> ERROR: Could not load vessel module: JBT_B1200
>>> [Vessel::LoadModule | .\Vessel.cpp | 5442]
 

tl8

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Its going to take some time. I'll look at it on my day off.
 

Interceptor

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Its going to take some time. I'll look at it on my day off.
This is kind of strange,I never had this problem with earlier builds,but thanks for looking into this,when you get the time of course.:thumbup:

---------- Post added at 04:18 PM ---------- Previous post was at 04:06 PM ----------

Maybe it's because,I don't have this installed? Visual C++ Redistributable for Visual Studio 2012,but I'll wait for you to take a look at it first,thanks again.
 

tl8

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That would be a good start. I changed compiler before this new build.
 

tl8

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Definite Problem.

It is with the 2D Panel/ HUD

Trying to get something that works all the time.

---------- Post added at 08:59 PM ---------- Previous post was at 07:41 PM ----------

Now updated to Alpha 0.07.

New package with manual, config files for XR1,2,5 and the DG.
Updated DLL which hopefully fixes the issue.
 

wehaveaproblem

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Nice one tl8, orbiter has been waiting for one of these forever. The AIA public liability and maintenance departments will be delighted!

Its a shame we can't "thank" orbithangar mod posts.
 

Interceptor

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Ok,I have win7 X64 do I need to download both the X86,and,X64 versions of microsofts visual studio 2012?Thanks
 

tl8

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The x64 should be fine.
 

Interceptor

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The reason for me asking is the other visual studios 2008,and,2010,on my computer has both the X64,and X86 versions.

---------- Post added at 09:40 PM ---------- Previous post was at 09:11 PM ----------

OK,now I downloaded all the needed files,and tug is still invisible with the same error in the orbiter log as posted earlier.

---------- Post added at 09:51 PM ---------- Previous post was at 09:40 PM ----------

Maybe I need the 32 bit version also?

---------- Post added 08-02-13 at 12:15 AM ---------- Previous post was 08-01-13 at 09:51 PM ----------

OK,got it working now looks awesome BTW,it was that I needed the X86 version of visual studio.

---------- Post added at 04:49 AM ---------- Previous post was at 12:15 AM ----------

OK,I found a bug the tug seems to flash on,and,off for some reason.
 

tl8

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New update 0.08

New movement code and engine
New fuel system
New sound system

The pitch and roll bug is gone. It also moves in a much more realistic manner.

Next job is to try and fix the D3D9 HUD issues.
 

tl8

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Is complex flight mode enable?
What are you trying to tow?
 

Interceptor

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OOps! it's very early,in the morning,I apologize,yeah I think your right I completely forgot about complex flight mode.Thanks,and keep up the great work.
 

tl8

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Beta 0.2 up.

New mesh and a few bug fixes.
 
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